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Shadowrun General => Gear => Topic started by: The Wyrm Ouroboros on <10-31-11/0654:00>

Title: The Armory: New Weapons
Post by: The Wyrm Ouroboros on <10-31-11/0654:00>
This thread is intended for new weapons, perhaps designed in SR3 via Cannon Companion, but translated into SR4A.
Also, include any and all advertising / game information text necessary, as shown below.

Quote from: The Wyrm Ouroboros
WeaponDamageAPModeRCAmmoAvailabilityCost
Barrens Bang-Stick    7P  -1  SS 0     1    3F  25¥
The Barrens Bang-Stick is a name commonly given to single-shot single-use crudely-made lead-pipe firearms (i.e. zip guns) built out of a shotgun shell and common household objects.  It cannot accept any modifications.  It is a single use weapon with practically no range; use half Taser ranges, rounding down when necessary.  If the shell used is one that spreads (shot, flechette), it is automatically on a Wide spread, as these have no choke.

Quote from: Eleanor Holmes

Firearm ClassCost Multiplier
Hold-Out Pistol1.08
Light Pistol0.79
Machine Pistol0.63
Heavy Pistol0.46
Submachine Gun0.41
Shotgun0.50
Sport Rifle0.47
Assault Rifle0.56
Sniper Rifle0.64
Machine Gun0.54

Title: Springfield Finalist
Post by: The Wyrm Ouroboros on <10-31-11/0711:19>
And, to kick things off:

WeaponDamageAPModeRCAmmoAvailabilityCost
Springfield Finalist       6P -1  SA  2 18 (c)      40F2630¥

This elegant squashed-ceramoplast heavy pistol is made by Springfield exclusively for their parent company of Shiawase, who restricts them to the personal bodyguards of the Shiawase family and field agents of the MFID.  The weapon itself is invisible to MADs, and users typically load hermetically sealed caseless Hi-C plastic rounds, to keep it that way; its slimline contoured design even reduces its profile by -1.  The Finalist comes standard with a smartlink with skinlink, silencer, an underbarrel weight, and a personalized grip; it is also hardened for melee combat.   Popular requests include gecko grip (+180¥) and chameleon coating (+1400¥), which requests must be submitted at the time of order placement.  Crafting takes a minimum of 30 days due to the nature of the material preparation.

Fewer than 20 Finalists are crafted each year, leading to several Street Cost situations being automatically applied (unless, of course, you are such an agent) -- Distribution channels monopolized (+20%), Law enforcement crackdown on item (+50%), and Market dry (+20%) are all applied to this weapon's base value (making its base 5000¥, or 8000¥ 'fully loaded') before figuring for additional cash spent to gain another die for an availability test (the 25% of which is, of course, 1250¥/2000¥).

SR3 Cannon Companion Creation[spoiler]

SR3 Cannon Companion Creation
Heavy Pistol Base (9M, wt 2.75, Conc. 5, RC 0, Ammo 10, FCU 2, Points 120)
Original Springfield Finalist: 10M, wt 3.0, Conc. 7, RC 2, Ammo 18(c), FCU 0, Points 806.  Gross Cost: 4030¥.
Bulk Production Modifier: Heavy Pistol, 0.46  Net Cost: 1860¥

[/spoiler]
Conversion Notes/Justification:
[spoiler]Current statistics are based roughly on a modified Ares Predator IV, with the damage remaining parallel to the Ruger Super Warhawk (10M becomes 6P).  With the above modifications (without Chameleon Coating or Gecko Grip), the weapon comes in at 1725¥ before ceramic/plasteel component modifications.  The price is not six times higher for the same reason the Morrissey Élan and the HK Urban Fighter are not both 2100¥ -- corporate design and production.  It is, however, well above even the most expensive heavy pistol, is quite rare, and is very difficult to acquire.

[/spoiler]
Title: Re: The Armory: New Weapons
Post by: Phylos Fett on <10-31-11/0720:41>
As good as Eleanor's article was (she was a pretty good writer for someone who had a Science degree and worked for the ATO), and the Cannon Companion rules were, Kenneth Peters' Cannon Companion Redux (http://tzeentchnet.pingslave.com/Shadowrun/CannonCompanion_Redux.pdf) was the best tool I found for making guns in SR3, and what I used to create The Streetline Single (http://forums.shadowrun4.com/index.php?topic=5172.msg83719#msg83719).

In unrelated news, my old Geocities site seems to still be up. I thought Geocities died...
Title: Re: Springfield Finalist
Post by: Joush on <10-31-11/0821:16>
I'll give it a shot.


WeaponDamageAPModeRCAmmoAvailabilityCostType
Colt M412 Designated Marksman Rifle       6P -2  SA  (1) 10 (c)      10R1000¥ Sporting Rifle

An old concept, the Colt Model 412 is the latest in a long line of Designated Marksmen Rifles, or DMR, intended to bridge the gap between delicate, expensive and sophisticated sniper rifles with extreme range and the rugged, reliable but limited range of assault rifles.

Using concepts from civilian weapons and coming from the factory with an imaging scope, the Colt 412 was developed quickly and entered service as a squad level weapon. Cost are kept low by accepting looser tolerances then a sniper rifle demands and by limiting the rifle to semi-automatic operation, as well as the choice to use the popular medium machine gun rounds of the Stoner-Aries M202 rather then develop new ammunition for the weapon.

Designated marksman provide long ranged fire to infantry squads that could otherwise be engaged from beyond their own range by opposing forces armed with century old hunting rifles.


OOC: Based on the Ruger 100, instead taken in a militarized direction by making it fed by detachable magazines and envisioned something like the M14's or Dragunov SVD. Knocked the damage down a point and upped AP in order to compensate for the greater magazine capacity and superior loading style, but that likely was unnecessary. It did dovetail with the idea of it firing a MMG round, however, and I liked that.
Title: Re: Springfield Finalist
Post by: rasmusnicolaj on <10-31-11/0843:03>
And, to kick things off:

WeaponDamageAPModeRCAmmoAvailabilityCost
Springfield Finalist       6P -1  SA  2 18 (c)      40F2630¥

This elegant squashed-ceramoplast heavy pistol is made by Springfield exclusively for their parent company of Shiawase, who restricts them to the personal bodyguards of the Shiawase family and field agents of the MFID.  The weapon itself is invisible to MADs, and users typically load hermetically sealed caseless Hi-C plastic rounds, to keep it that way; its slimline contoured design even reduces its profile by -1.  The Finalist comes standard with a smartlink with skinlink, silencer, an underbarrel weight, and a personalized grip; it is also hardened for melee combat.   Popular requests include gecko grip (+180¥) and chameleon coating (+1400¥), which requests must be submitted at the time of order placement.  Crafting takes a minimum of 30 days due to the nature of the material preparation.

Fewer than 20 Finalists are crafted each year, leading to several Street Cost situations being automatically applied (unless, of course, you are such an agent) -- Distribution channels monopolized (+20%), Law enforcement crackdown on item (+50%), and Market dry (+20%) are all applied to this weapon's base value (making its base 5000¥, or 8000¥ 'fully loaded') before figuring for additional cash spent to gain another die for an availability test (the 25% of which is, of course, 1250¥/2000¥).

SR3 Cannon Companion Creation[spoiler]

SR3 Cannon Companion Creation
Heavy Pistol Base (9M, wt 2.75, Conc. 5, RC 0, Ammo 10, FCU 2, Points 120)
  • Increased Power (1): wt +0.25 , -0.25 FCU, 80 points.
  • Increased Conceal (2): +2 Conceal.  40 points.
  • Recoil Compensation (1): wt +0.25, RC +1, -0.5 FCU, 70 points.
  • Decreased Weight (6): wt -1.5, 30 points.
  • Increased Ammo ( 8 ) : Ammo +8. 16 points.
  • Ceramic Components (3): wt -0.3, -0.75 FCU, 60 points.
  • Smartlink II: wt +0.5, -0.25 FCU, 180 points.
  • Rangefinder: wt +0.1, -0.25 FCU, 30 points.
  • Reinforced Barrel: wt +0.5, RC +1, -0.25 FCU, 25 points.
  • Melee Reinforced: wt +0.25, -0.5 FCU, 15 points.
  • Silencer: wt +0.2, -0.25 FCU, 100 points.
  • Increased FCU (4): +1 FCU, 40 points.
Original Springfield Finalist: 10M, wt 3.0, Conc. 7, RC 2, Ammo 18(c), FCU 0, Points 806.  Gross Cost: 4030¥.
Bulk Production Modifier: Heavy Pistol, 0.46  Net Cost: 1860¥

[/spoiler]
Conversion Notes/Justification:
[spoiler]Current statistics are based roughly on a modified Ares Predator IV, with the damage remaining parallel to the Ruger Super Warhawk (10M becomes 6P).  With the above modifications (without Chameleon Coating or Gecko Grip), the weapon comes in at 1725¥ before ceramic/plasteel component modifications.  The price is not six times higher for the same reason the Morrissey Élan and the HK Urban Fighter are not both 2100¥ -- corporate design and production.  It is, however, well above even the most expensive heavy pistol, is quite rare, and is very difficult to acquire.

[/spoiler]

Can I please order 2 for christmas both with chameleon coating. It would be nice if they could come already wrapped and preferably in a velvet-lined box of cherrywood.

Rasmus  8)
Title: Re: The Armory: New Weapons
Post by: CanRay on <10-31-11/1305:55>
Colt Ouroboros:

An update for the venerable Colt Asp model, the Ouroboros is a medium caliber revolver that can also use the lighter caliber version of the rounds it's chambered for. Extensively tested in every part of the Earth accessible, and in space, it has proven to be one of the most reliable swing-out cylinder designs ever created. Called "The Best Wheelgun Ever Made Since The Peacemaker" by Captain Paul Hardeski, Lone Star Security's current leader in arrests and convictions in ten cities that Lone Star provides service for. The Ouroboros is available in various calibers, finishes (Blued Steel is standard), and barrel lengths straight from the factory, along with a large selection of pistol grips (Including the new stock of vat-grown walnut wood DNA as advertised in the Fall 2072 edition of the "Firearms and Mercs" E-Zine). A number of aftermarket modifications that are available for the Colt Asp are also compatible with the Colt Ouroboros.

Colt Ouroboros:
Damage: 4P/5P
Mode: SA/SS
RC: -
Ammo: 6 (cy)
Availability: 4R
Cost: 200¥

> Yes, it's a Colt design, yes it was extensively tested, yes it's marketed out the wazoo to compete with the Taurus Multi-6. It was also the basis for over two dozen shadowruns to either destroy the design, steal it for Eastern European goverment factories, more to steal it back, five from various arms companies to destroy the files and kill the designers to keep it from market, and a few from Colt just to check their own security. It earns the name Ouroboros well, many 'Runner Teams ate their own tail trying to deal with this firearm.
> Truth

> For once, the conspiracy nutbar is right. Broken analog clocks and all that, I guess. The only jobs I handled (Yes, I did some) was putting it through it's paces under "Deniable Combat Situations", or Shadowruns if you prefer. A few suggestions for design changes were made, including infrared posts on the sights for those who see in that kind of vision to make for easier target acquisition in the dark. About the only place this revolver won't work is underwater. The design is more reliable and available (in North America at least) than the Taurus Multi-6, and it's styling allows it to fit in with a variety of outfits for those that are fashionable (The Matte Black goes well with a Tux or the infamous Little Black Dress, or can be sandblasted and not have a shine for combat situations.). The Steel Ouroboros is coming down the line as well, in solid stainless steel for those that are near high salt concentrations and have to worry about rust. Also good for constant concealed carry as sweat can cause a rusting issue at times.
> Money

> Do you work for Colt or something? You sold it better than their marketing shown above!
> Rick O'Shey

> I own stock in Colt, I will admit that. And the marketing above is just a blurb from a much larger spiel. But I got some test models through, um, back channels and tested it personally against the more refined production-model Taurus Multi-6. No comparison, I'm going with the Colt on the rare occasions I carry a revolver. Stock options don't help when you're dead.
> Money

> OK, I can't fault that kind of reasoning.
> Rick O'Shey
Title: Re: The Armory: New Weapons
Post by: CanRay on <10-31-11/1313:08>
Colt Steel Ouroboros:

For the premier and definitive revolver lover, the Steel Ouroboros is Colt's newest all-stainless steel alloy revolver, adapted and re-visioned with the demands of our customers in mind. Built on the same tested and true frame as the Colt Ouroboros, this personal and home defense pistol incorporates the latest technologies to allow it to stay reliable in the harshest of conditions that can be experienced by man on Earth, and guaranteed by Colt to never rust for the life of the pistol. Available in a number of barrel lengths straight from the factory, the Steel Ouroboros also comes with the latest in synthetic grips, a variety of hammers and sights, and can be engraved at the customer's request at twice the listed cost.

Colt Steel Ouroboros:
Damage: 4P/5P
Mode: SA/SS
RC: -
Ammo: 6 (cy)
Availability: 8R
Cost: 275¥
Notes:  The Colt Steel Ouroboros has Extreme Environment Modification 1, and cannot mount a standard silencer.

> OK, before people yell at me about what I said about the stock version of this revolver, remember that I said I was using the test models. Apparently Colt cheaped out on the production models to save money and didn't include things like the dry lubricant dispersion system that was one of the damn thing's main selling point! Needless to say, stockholders who were part of the testing group, and were quoted in magazines, journals, and Black BBSes were quite livid about "false advertising". (Never thought I'd agree with a Lone Star agent on anything in my life.). To make up for this, I gave Rick O'Shey's team each a Production Steel Ouroboros to test out as they went to some really bad drekholes, to shoot people in the face for money or whatever it was they were doing there. Never let it be said I don't back up my word, and everyone here knows he's not about to break his word for anything. If you don't, take it up with him personally, but e-mail me first so I know where to send the flowers.
> Money

> OK, a Mr. J hands you a pistol, you're thinking something's up. Hope you don't take this wrong, Money, but we checked these things out as much as metahumanly possible before using them, and even did some work on the barrel and changed the firing pins just to be sure, as well as did a bit more work on the serial numbers. We started with some dunk and fires, dirt drop and shoots, dragged them behind the Growler for a few miles and checked them out. Basically treated them like Kalashnikovs when the Russian Reds were testing them for the first time. And that was before we went on the 'Runs! Well, all that abuse, and desert storms, Amazonian jungles, the worst strip club I've ever been in could only cause a single misfire, which my armorer insists was more likely to be the ammo than the pistol. Looks like Colt did right on these babies. The only thing I don't like about them is the finish, too damned shiny, even after the drag in the dust. If you're staying in the city and don't have it next to your body, you can make due with the regular Colt Ouroboros. If you're going to hell, and need a back-up you can depend on, go with the Colt Steel Ouroboros.
> Rick O'Shey

> I'd be offended if you didn't do those things, Rick. Thanks for proving me right.
> Money

> I got my mitts on one of these with Troll size grips, hammer, and trigger guard. Haven't tested them like Rick did, but they're working just fine for me. The steel design is also pretty flash and can be an advantage in intimidation and influence when dealing with a certain crowd (Wageslaves), but most real street monsters have had so many weapons pulled on them they won't care. I am, however, going to get the regular Colt Ouroboros in Matte Black and sandblast it down like Money suggested before for 'Runs where I need something that won't reflect the least bit of light. I'm not going back to any jungle but the concrete type for a long time, so I won't need the extreme toughness. I also like Walnut grips better, which the Steel Ouroboros doesn't come in (Special order only.).
> Tiny Trog
Title: Re: The Armory: New Weapons
Post by: Patrick Goodman on <10-31-11/1420:48>
As good as Eleanor's article was (she was a pretty good writer for someone who had a Science degree and worked for the ATO), and the Cannon Companion rules were, Kenneth Peters' Cannon Companion Redux (http://tzeentchnet.pingslave.com/Shadowrun/CannonCompanion_Redux.pdf) was the best tool I found for making guns in SR3, and what I used to create The Streetline Single (http://forums.shadowrun4.com/index.php?topic=5172.msg83719#msg83719).
As the guy who mostly rewrote that section of Cannon Companion (it's where my "Additional Writing" credit came from, instead of just the playtesting credit I was expecting), I'm glad you found it useful. Even if you did use Ken's book instead. :)
Title: Re: The Armory: New Weapons
Post by: Phylos Fett on <10-31-11/1721:35>
As good as Eleanor's article was (she was a pretty good writer for someone who had a Science degree and worked for the ATO), and the Cannon Companion rules were, Kenneth Peters' Cannon Companion Redux (http://tzeentchnet.pingslave.com/Shadowrun/CannonCompanion_Redux.pdf) was the best tool I found for making guns in SR3, and what I used to create The Streetline Single (http://forums.shadowrun4.com/index.php?topic=5172.msg83719#msg83719).
As the guy who mostly rewrote that section of Cannon Companion (it's where my "Additional Writing" credit came from, instead of just the playtesting credit I was expecting), I'm glad you found it useful. Even if you did use Ken's book instead. :)

Isn't that an "Additional Information" credit? ;)

And the Cannon Companion rules are good, don't get me wrong, Ken just took it that little bit further. Without your work, he most likely wouldn't have been able to. I miss rules like that in SR4A...
Title: Re: The Armory: New Weapons
Post by: Patrick Goodman on <10-31-11/1735:17>
Isn't that an "Additional Information" credit? ;)
Probably. It's been a while since I cracked the cover on that one.
Quote
And the Cannon Companion rules are good, don't get me wrong, Ken just took it that little bit further. Without your work, he most likely wouldn't have been able to. I miss rules like that in SR4A...
Oh, I'm sure he'd have been able to come up with something. He saw some of the same playtest drafts I did, and he's a sharp guy. He didn't need me to do something for his inner gearhead to take off. :)
Title: Re: The Armory: New Weapons
Post by: Mirikon on <10-31-11/1917:14>
That does bring up a good point. What is the likelihood of a future supplement having rules to design our own weapons and armor? And custom drones?
Title: Re: The Armory: New Weapons
Post by: usefulidiot on <10-31-11/1944:42>
That does bring up a good point. What is the likelihood of a future supplement having rules to design our own weapons and armor? And custom drones?

I second this question.
Title: Re: The Armory: New Weapons
Post by: The Wyrm Ouroboros on <10-31-11/2007:13>
Colt Ouroboros:
Colt Steel Ouroboros:

In the future, please combine variants of a weapon into one post; we don't see three different entries for a Praetor, for example, just because there's an optional low-light flashlight or an electronic firing mechanism.

As good as Eleanor's article was (she was a pretty good writer for someone who had a Science degree and worked for the ATO), and the Cannon Companion rules were, Kenneth Peters' Cannon Companion Redux (http://tzeentchnet.pingslave.com/Shadowrun/CannonCompanion_Redux.pdf) was the best tool I found for making guns in SR3, and what I used to create The Streetline Single (http://forums.shadowrun4.com/index.php?topic=5172.msg83719#msg83719).

While I appreciate the 'CC Redux' rules, they are an entire revamping, instead of a minor tack-on rule that simply turns a restricted run of weaponry into a new product line (with associated mass-production discounts).  What I wish to ensure is that the weapons that are here are based as closely as possible off canonical SR information.

Can I please order 2 for christmas both with chameleon coating. It would be nice if they could come already wrapped and preferably in a velvet-lined box of cherrywood.
Rasmus  8)

Considering it's tougher to get just one of these weapons than it is to get an appointment at a Delta-grade clinic ...

... we'd like to first take a look at your financial stability.  Are you ready to pay a minimum of 8000¥ for a heavy pistol?
Title: Re: The Armory: New Weapons
Post by: Crash_00 on <11-01-11/0009:31>
CAS P-29 Special Operations Pistol
The P-29 is the standard issue sidearm for any low key mission made by CAS troops. While it fires much slower than its little brother the P-28, the P-29 makes up for this with a large caliber round. The entire sidearm is constructed from high-end ceramics; and an integral dog whistle silencer is built into the barrel. This makes the weapon undetectable to MAD sensors (although its ammo may be an issue) and the silencer causes it to fire above a human’s range of hearing. An internal Smartlink-2 keeps this weapon in competition with the main side arms of other nations, and a particularly heavy barrel all but eliminates any recoil. CAS special forces operatives use High Frequency scanners to monitor the positions of their comrades.

CAS P-29 S.O.S:
Type: Heavy Pistol
Damage: 6P
AP: -1
Mode: SA
RC: 1
Ammo: 15 (c)
Availability: 24F
Cost: 12,300¥
Standard Mods: Internal Silencer*, Heavy Barrel, Melee Hardening, Smartgun System,  Reduced Weight, Ceramic Components 3

*The S.O.S uses a dog whistle silencer design. Rather than reducing the weapons sound to a lower frequency, it raises it to a higher frequency. Characters with High Frequency hearing receive a +4 bonus to hear the weapon fire instead of the -6 penalty.
[spoiler]
SR3 Custom Weapon Properties: Ceramic Components,Heavy Barrel,Improved Concealability, Increased Power, Melee Hardening, Weight Decrease 6, Extended Clip (+5 rounds), Internal Silencer, Smartgun II System[/spoiler]

Tripwire Tactical A-42 Bodyguard AKA "The Overcoat Special"
Designed with the sole priority of offering overwhelming firepower in a compact concealable package, the A-42 Bodyguard is one of the slimmest Assault Rifles on the market even in 2073. The rifle uses a bullpup configuration, a high capacity helical magazine, and a short barrel design that allow it to easily hide beneath the industry standard long coat. To round out the package the rifle's grip, foregrip, and stock can be folded along the side of the weapon to break down the firearms profile.

A-42 Bodyguard:
Type: Assault Rifle
Damage: 6P
AP: -1
Mode: SA/BF/FA
RC: 0 (2)
Ammo: 50(c)
Availability: 16R
Cost: 4,000¥
Standard Mods: Internal Sound Suppressor, Reduced Weight, Extended Clip, Smargun System, Foregrip, Folding Stock, Barrel Reduction
Notes: Unfolding the grip, foregrip, or stock requires a simple action. The grip must be unfolded to fire the A-42. The grip, foregrip, and stock may all be unfolded as part of one complex action. The A-42 has a Concealability Rating of 3. This rating is reduced to a 1 when the grips and stock are folded in.

[spoiler]SR3 Custom Weapon Properties: Barrel Reduction, Bullpup Configuration
Weight Decrease 8,Internal Sound Suppressor
Internal Smargun II System, Extended Clip (+20 rounds)
Foregrip, Folding Stock
[/spoiler]
 
Title: Re: The Armory: New Weapons
Post by: The Wyrm Ouroboros on <11-01-11/0134:28>
CAS P-29 S.O.S:
Availability: 24F
Cost: 12,300¥
Standard Mods: Internal Silencer*, Heavy Barrel, Melee Hardening, Smartgun System,  Reduced Weight, Ceramic Components 3

Heavy Barrel no longer does anything for a pistol; reduced weight cannot be combined with ceramic components either.  Very, very expensive, very, very difficult to get a hold of, even despite the (okay, admittedly fuzzy) comment in the fluff about it being kept 'in competition with the main side arms of other nations'.  Is this supposed to be a widely-used piece like that suggests, or a highly restricted one?  Also, why is the CAS producing this directly, instead of contracting it to a weapons manufacturer?

Even with the 0.46 Heavy Pistols price modifier, this thing comes in at a whopping 5660¥.  With a silencer that doesn't work as well (technically) as a normal one, why should I purchase this instead of some other MAD-based weapon into which I could ladle a few relatively inexpensive modifications?

(Yes, I've had this argument before, on Shadowland.  And yeah, sometimes 'style' and sometimes 'name recognition' and sometimes 'quality' are things to keep in mind ... but not always.

Tripwire Tactical A-42 Bodyguard AKA "The Overcoat Special"
A-42 Bodyguard:
Type: Assault Rifle
RC: 0 (2)
Cost: 4,000¥

Again, wildly expensive; I can get four FN HARs for this, and get them twice as fast.  Though they might not fold away like this, they always have those two points of recoil comp.  Not sure if you have the Concealability right; am I correct in believing that you're saying it is naturally more concealable than an SMG, and when folded up it falls between a heavy pistol and a machine pistol in concealability??
Title: Re: The Armory: New Weapons
Post by: Phylos Fett on <11-01-11/0220:45>

As good as Eleanor's article was (she was a pretty good writer for someone who had a Science degree and worked for the ATO), and the Cannon Companion rules were, Kenneth Peters' Cannon Companion Redux (http://tzeentchnet.pingslave.com/Shadowrun/CannonCompanion_Redux.pdf) was the best tool I found for making guns in SR3, and what I used to create The Streetline Single (http://forums.shadowrun4.com/index.php?topic=5172.msg83719#msg83719).

While I appreciate the 'CC Redux' rules, they are an entire revamping, instead of a minor tack-on rule that simply turns a restricted run of weaponry into a new product line (with associated mass-production discounts).  What I wish to ensure is that the weapons that are here are based as closely as possible off canonical SR information.


As you wish.

Isn't that an "Additional Information" credit? ;)
Probably. It's been a while since I cracked the cover on that one.
Quote
And the Cannon Companion rules are good, don't get me wrong, Ken just took it that little bit further. Without your work, he most likely wouldn't have been able to. I miss rules like that in SR4A...
Oh, I'm sure he'd have been able to come up with something. He saw some of the same playtest drafts I did, and he's a sharp guy. He didn't need me to do something for his inner gearhead to take off. :)


Do you happen to know what Ken's working on these days?
Title: Re: The Armory: New Weapons
Post by: Crash_00 on <11-01-11/0339:56>
Quote
Heavy Barrel no longer does anything for a pistol; reduced weight cannot be combined with ceramic components either.  Very, very expensive, very, very difficult to get a hold of, even despite the (okay, admittedly fuzzy) comment in the fluff about it being kept 'in competition with the main side arms of other nations'.  Is this supposed to be a widely-used piece like that suggests, or a highly restricted one?  Also, why is the CAS producing this directly, instead of contracting it to a weapons manufacturer?

Even with the 0.46 Heavy Pistols price modifier, this thing comes in at a whopping 5660¥.  With a silencer that doesn't work as well (technically) as a normal one, why should I purchase this instead of some other MAD-based weapon into which I could ladle a few relatively inexpensive modifications?
I never noticed that they completely changed the Heavy Barrel mod, a 2073 version would probably replace it with Electronic Firing (RC and quieter). While it isn't written out, someone with Low Frequency hearing should be able to hear a normal suppressed weapon much much easier. I figure that while you can't usually modify ceramic components with reduced weight, guns can come standard bending the rules (glares at Ares Alpha). Its standard issue for stealth operations (mostly special forces), but can stand up to other nations sidearms despite being tuned for silent operation.The fluff was written for 2063. As for the CAS, they were trying to keep the design under wraps.

The bulk of the price is in the modifications (6 x cost since its ceramic). The gun itself I put at 400 (slightly above predator), but with Ceramic Components 3 (2400), Internal Silencer (2400), Smartgun System (2400), Reduced Weight (2400), Melee Hardening (1800), and Heavy Barrel (2400) the gun's base cost is hardly the issue (cost given is actually about 2k less than modifying the weapon yourself to that point). Dropping Heavy Barrel out would lower the price, but I'd probably replace it with Electronic Firing. Its meant to be a high priced piece of equipment. The only other undetectable heavy pistol is extremely hard to get ammo for and cannot be modified at all.
Quote
Again, wildly expensive; I can get four FN HARs for this, and get them twice as fast.  Though they might not fold away like this, they always have those two points of recoil comp.  Not sure if you have the Concealability right; am I correct in believing that you're saying it is naturally more concealable than an SMG, and when folded up it falls between a heavy pistol and a machine pistol in concealability??
The entire point of the gun is concealability, not the recoil comp. The SR3 version had the concealability of a Light Pistol when folded up. Bullpup design allows the whole package to wind up roughly the size of an SMG, but the helical clip largely cuts down the profile. Folding in the stock and grips, it should come out to be roughly the size of a mini-bat and its specifically designed to be worn strapped under the shoulder.

Its not supposed to be a standard weapon, its what high end bodyguards occasionally get issued for those "unarmed" situations.
Title: Re: The Armory: New Weapons
Post by: Mäx on <11-01-11/0554:19>
These are little lacking on the fluff texts deparment as their from my still unfinished gear writeup, but i thought i post these anyway.

Ares Mamba combat rifle
Ares newest entry to the assault rifle market is the big brother of their famous Viper sliver gun pistol.
Can only fire fletchette ammo.
9P(f) +5* SA/BF/FA 50(c) 17R 4500¥
*Resisted with impact armor

Ares DFBP shotgun
This new piece from Ares is a nice addition to shotgun market. It's bullpup desing allows it to be shorter then other similar shotguns(-1 to Concealability) and it's dual tube feed
gives it a very high ammo capasity for a pump-action shotgun.
Std. Upgrades/Accessories:internal smartlink.
7P -1 SA 1 7(m)x2 12R 1850¥

Franchi PA4
A smaller short barreled(-2 to Concealability) cousin of the Franchi SPAS 22 assault shotgun.
Std. Upgrades/Accessories:folding stock, internal smartlink.
7P -1 SA (1) 4(m) 14R 1500¥

THOR PDW
THOR PDW is the latest offering from Ares arms to personal defence weapon market, its mostly marketed toward mercenary and security vehicle
drivers as well as to those bodyguards who need SMG firepower in a small and discreed package.
The THOR features a special chamber system that provides 1 points of recoil compensation, it's also smaller then other SMG:s, add +1 to conceleability.
Can be purchased with an internal smartlink for 5000¥
Std. Upgrades/Accessories:powered folding stock and foregrip
5P - SA/BF/FA 2(4) 50(c) 15R 3800¥
*cannot mount underbarrel accessories.

PJSS Howdah pistol
A short barreled pistol version of PJSS:s famous elephant rifle, marketed as a close range defence weapon for big game hunters.
Both barrels can be shot at once with a +1 DV and a–1 Recoil modifier
8P - SS - 2(b) 14R 4600¥
*Heavy pistol
Title: Re: The Armory: New Weapons
Post by: kirk on <11-01-11/1149:31>
What I want, and will probably play with when I understand the rules better, is some more ammo for the grenade launchers.

1) Beehive (aka shotgun aka flechette pack)
2) HESH (High Explosive Squash Head) aka barrier buster aka stick-n-boom.
3) HEDP aka AV grenade
4) and maybe the grapnel launcher.

Oh, these are real-world
Title: Re: The Armory: New Weapons
Post by: Mäx on <11-01-11/1305:32>
1) Beehive (aka shotgun aka flechette pack)
Been planning to stat those up when i get some time to do my weapon and ammo listing for 40mm grenade launchers.
With the SR explosive technology 40mm grenades should be quite impressive in power.
Title: Re: The Armory: New Weapons
Post by: Patrick Goodman on <11-01-11/1408:08>
Do you happen to know what Ken's working on these days?
I don't know that he's working on anything gaming-related. We don't talk much anymore. Last I heard, he was working on a graduate degree of some sort in Idaho, which his Facebook page (https://www.facebook.com/#!/profile.php?id=710936297) seems to back up.
Title: Re: The Armory: New Weapons
Post by: Patrick Goodman on <11-01-11/1410:49>
Also, why is the CAS producing this directly, instead of contracting it to a weapons manufacturer?
Like, say, Cavalier Arms...? (Gotta get in the plug where I can....)
Title: Re: The Armory: New Weapons
Post by: Patrick Goodman on <11-01-11/1412:32>
That does bring up a good point. What is the likelihood of a future supplement having rules to design our own weapons and armor? And custom drones?
Magic 8 Balls says, "Uncertain."

I don't think there are any immediate plans for such a thing. It is something I'd like to address in my copious unstructured free time, however. Think it would make a smashing ebook.
Title: Re: The Armory: New Weapons
Post by: Mirikon on <11-01-11/1727:26>
That does bring up a good point. What is the likelihood of a future supplement having rules to design our own weapons and armor? And custom drones?
Magic 8 Balls says, "Uncertain."

I don't think there are any immediate plans for such a thing. It is something I'd like to address in my copious unstructured free time, however. Think it would make a smashing ebook.
One I would buy in a heartbeat.
Title: Re: The Armory: New Weapons
Post by: Crash_00 on <11-01-11/1740:43>
Even just an ebook with more mods and accessories would be nice.
Title: Re: The Armory: New Weapons
Post by: Valashar on <11-01-11/2007:57>
That does bring up a good point. What is the likelihood of a future supplement having rules to design our own weapons and armor? And custom drones?
Magic 8 Balls says, "Uncertain."

I don't think there are any immediate plans for such a thing. It is something I'd like to address in my copious unstructured free time, however. Think it would make a smashing ebook.
One I would buy in a heartbeat.

This. Ghost yes, this. I love SR4 in so many ways, but having to be arbitrary in making up things not in the books is grating at my nerves lately.
Title: Re: The Armory: New Weapons
Post by: The Wyrm Ouroboros on <11-07-11/1754:02>
A custom Sniper Rifle

N7 Hawksnipe Widow
D: 8P
AP: -2
Mode: SS/BF
RC: (1)
Ammo: 20
Availability: 15F
Cost: 16,000
Mods: Internal Bipod, Powered Easy Breakdown
Accessory: Imaging Scope w/Image Link & Smartlink

And it's build is ... ??
Title: monofilamentvibroknife
Post by: Inconnu on <03-05-12/1830:58>
c'mon, why are we limiting to guns here?
Base item-vibroknife, 1k.
mods- monofilament- -2ap extra, +2 dv
cost-400¥
total- 1400 ¥
Reasoning- As the vibroknife deals much more damage,  the logical extension is a monofilament vibroknife. this would deal double damage. Even though the sword doesnt, it is much less effiecent.
(my character created the monovibroknife, affectionatly dubbed the "Nukem Knife" after my char by the gm, at 2050. give it a year and your chars may just happen to hear about it.)
the 400 extra was reasoned by the fact that your monosword is made in bulk, and the mono part costs 400.
any errors?
Title: Re: The Armory: New Weapons
Post by: rasmusnicolaj on <03-06-12/0119:08>
I'm not sure the monoblade and the vibrating blade functions well together.
Not the way I imaging the two types of blades.

Anyway why not add a personal grip and/or a gecko grip?

Rasmus
Title: Re: The Armory: New Weapons
Post by: Inconnu on <03-06-12/1225:20>
Hey, I built the damnthing from scratch. Sure, i had a spirit do the designing and planning.....
And why wouldnt they? The idea is that it is a hilt function, amiright? (Max foaly.)
Title: Re: The Armory: New Weapons
Post by: crisses on <03-06-12/1314:11>
I'm not sure the monoblade and the vibrating blade functions well together.
Not the way I imaging the two types of blades.

Well, if you can have a monofilament chainsaw, and the vibroknife is a serrated blade that essentially "saws" (I picture an electric carving knife....) via a charged battery, why couldn't the serrated edge(s) of the knife (are there 1 or two blades sawing back-n-forth?  There are 2 on my turkey-carver...) have monofilament vis-a-vis a monofilament sword?  Monofilament is compatible with the edges of the chain in a chainsaw...monofilament on a serrated knife is similar enough....
Title: Re: The Armory: New Weapons
Post by: Critias on <03-06-12/1321:02>
Mostly for game balance reasons and the limited granularity of Shadowrun's damage system.  Just how damaging do you need a knife to be, compared to a two-handed sword, for instance?  And just how over-the-top silly would the same weapon be if you did put the same upgrades on a katana or a claymore? 

Maybe, in-universe, there's just a limit to how danged sharp something can be, and (mechanically) how effective it can be at cutting through stuff.  Once something is already as wicked sharp as a mono-knife, it just stops getting much better at its job, and more and more its combat effectiveness comes down to the wielder, not the blade. 
Title: Re: The Armory: New Weapons
Post by: DoomerEX on <03-06-12/1454:54>
Built this one with A Matter of Ballistics.
Quote
Ares Onager


Damage: 5P
AP: -1
Mode: SA/BF/FA
RC: 1
Ammo: 20(c)
Concealability: 2
Cost: 2650¥
This machine pistol was made to put penetration and power into a portable PDW. It carries impressive firepower for a weapon of it's size, and is great for bodyguards or bouncers who need portable supression that doesn't attract attention. It packs the punch of an SMG, and the report of one too: apply a +2 modifier to any Perception Tests to hear this weapon. Because of this, sound suppressors are a common accessory.