Shadowrun

Shadowrun General => Gear => Topic started by: welldressedgent on <09-11-11/1325:21>

Title: vehicle conversion between editions
Post by: welldressedgent on <09-11-11/1325:21>

Kind of disappointed at the lack of selection in ground vehicles. Are there any guidelines for converting old editions to SR4? Looks like bodies are way higher now, and prices are lower - except for cycles, which are more expensive.

So the Nightsky used to have body 5 and cost 250k; now has body 12 and cost 120k.

Maybe the Runner Blackbook will have some autos in it?

-g

Title: Re: vehicle conversion between editions
Post by: CanRay on <09-11-11/1613:34>
Runner's Black Book has the PDF-Only items in DTF, with a few new firearms, from my understanding.

I'm working on the budget for it now, despite my being upset over this state of affairs.

Hopefully we'll get a Vehicle PDF-Only/Rigger's Book soonish.
Title: Re: vehicle conversion between editions
Post by: StarManta on <09-11-11/1825:43>
Arsenal has a bunch of autos in it. They appear to cover most every category you'll run into (assuming you take into account the "similar models" that use the same stats as the listed vehicles but from different manufacturers). I don't see them putting out more vehicles except as part of niches (like War! for mil spec vehicles, for example).

What are you looking for that you haven't found, out of curiosity?
Title: Re: vehicle conversion between editions
Post by: CanRay on <09-11-11/1827:26>
I got my MPUV, I'm happy.  ;D

Oooooooooooooo, maybe I should switch out the Rover for an MPUV on my new character?
Title: Re: vehicle conversion between editions
Post by: Weldûn on <09-12-11/0742:25>
Arsenal also uses the concept of "similar models" I mean, do we really need 5 different mid-range sedans, all with roughly the same characteristics? Or can we just have a couple models to reflect the general types. Personally, I have a group of NPCs who specifically drive Peugeot 112s, because they're Euro-snobs who would never willingly be seen in "crude american blobs".
Title: Re: vehicle conversion between editions
Post by: JoeNapalm on <09-12-11/1005:36>
Arsenal also uses the concept of "similar models" I mean, do we really need 5 different mid-range sedans, all with roughly the same characteristics? Or can we just have a couple models to reflect the general types. Personally, I have a group of NPCs who specifically drive Peugeot 112s, because they're Euro-snobs who would never willingly be seen in "crude american blobs".

That's hilarious.

I ran a "Spypunk" game (homebrew Top Secret/James Bond style game based off the CP2020 ruleset...very gritty!) a few years back, and had a group of bad guys that all drove souped up SAABs. Man, did the PCs hate those guys.  :P

-Jn-
Ifriti Sophist
Title: Re: vehicle conversion between editions
Post by: CanRay on <09-12-11/1108:46>
Arsenal also uses the concept of "similar models" I mean, do we really need 5 different mid-range sedans, all with roughly the same characteristics?
...

...

...

Yes.  Especially if they come with reference pictures.  ;D
Title: Re: vehicle conversion between editions
Post by: welldressedgent on <09-12-11/1620:29>
Arsenal also uses the concept of "similar models" I mean, do we really need 5 different mid-range sedans, all with roughly the same characteristics? Or can we just have a couple models to reflect the general types.


For the same reason we need 20 SMGs, instead of 3 with a cluster of similar models.

Obviously the gun geeks outnumber the gear geeks.

Older editions did vehicles better but there's no conversion guidelines.

What would be truly fantastic is the design rules from Rigger 3 ported over.

-g

Title: Re: vehicle conversion between editions
Post by: CanRay on <09-12-11/1819:40>
What about Gun Geeks that are also Gear Geeks?  And Car Geeks?
Title: Re: vehicle conversion between editions
Post by: beowulf_of_wa on <09-12-11/1832:41>
asked about it a couple months ago, got absolutely no response.
Title: Re: vehicle conversion between editions
Post by: Weldûn on <09-12-11/2315:21>
Okay, I should be honest. I loved looking through the vehicles in the old rigger books, and I too miss the vehicle design rules. But we also don't have firearm design rules, either. Hell, vehicle design rules would help me take my landmate powered armor (http://forums.shadowrun4.com/index.php?topic=4772.0) to the next logical step in a campaign.
Title: Re: vehicle conversion between editions
Post by: Phylos Fett on <09-13-11/0240:50>
What would be truly fantastic is the design rules from Rigger 3 ported over.

Oooooh, yeah! I'd love to see that.

And a reworking of Tzeentch's CC Redux...
Title: Re: vehicle conversion between editions
Post by: Critias on <09-13-11/1051:56>
Keep an eye on the pdf line.  There've been enough other gear books, the odds are good there might be one with some new cars coming down the line eventually.
Title: Re: vehicle conversion between editions
Post by: KarmaInferno on <09-14-11/1903:35>
Wasn't there a "30 Rides" on the schedule at one point?

Or did that morph into something else?




-k