Shadowrun

Shadowrun Play => Rules and such => Previous Editions => Topic started by: Hanzo on <11-02-20/0943:31>

Title: SR5 Poor, Poor Technomancers
Post by: Hanzo on <11-02-20/0943:31>
Hi, chummers!

I feel pretty sorry for the TM's)))

Do I understand correct if TM goes Down his Living Persona is still open to Matrix attacks?

The CRB says that TM's Reboot thier Living Persona when they go asleep, but this a player must say about it. In case when someone fills TM's Stun CM, I guest TM has no time to Reboot his/her Living Persona.
Title: Re: SR5 Poor, Poor Technomancers
Post by: Stainless Steel Devil Rat on <11-02-20/1019:52>
IIRC in SR5 a TM may not be in the AR Matrix User Mode*.  Therefore they must be in VR to even have a (living) persona. 

Ergo, when they're NOT in VR they don't even have a persona. Nothing there to hack while they're asleep.


*edit: ok ok they can be in AR if using a commlink or such for their persona, just like everyone else...
Title: Re: SR5 Poor, Poor Technomancers
Post by: Xenon on <11-02-20/1422:34>
Do I understand correct if TM goes Down his Living Persona is still open to Matrix attacks?
Yes.

Not only that, if he goes down while being in hot-sim VR he will typically still remain in hot-sim VR (as he don't have any built-in ASIST-module to help him switch to AR mode like cyberdecks and commlinks have).


SR5 p. 229 Dumpshock & Link-Locking
Usually, if you fall unconscious in VR, your commlink or deck automatically switches you to AR. If you’re linklocked, you remain online and in VR.


IIRC in SR5 a TM may not be in the AR Matrix User Mode*.
Technomancer in SR5 can be in either AR mode or Hot-Sim VR mode.
They can not be in Cold-Sim VR mode (except if they access the matrix via a device instead of using their living persona).


SR5 p. 251 Living Persona
As a technomancer, you can only use AR and hot-sim VR (the only way you can use cold-sim VR is by using a cybredeck or commlink—ew).
Title: Re: SR5 Poor, Poor Technomancers
Post by: Stainless Steel Devil Rat on <11-02-20/1434:56>
Ah, thanks for the correction.  Not enough room in my memory to keep retaining SR5 minutiae...
Title: Re: SR5 Poor, Poor Technomancers
Post by: Xenon on <11-02-20/1446:19>
I need to let some of that SR5 Matrix knowledge go to make room for some new SR6 Matrix knowledge instead ;-)