The Gunnery skill governs the use of all vehicle-mounted weapons, whether in mounts, pintles or turrets. This skill includes manual and sensor-enhanced gunnery.
The rules for ranged combat apply to vehicle-mounted weapons. The action required for shooting weapons depends on the mode fired, same as with normal firearms, but in almost all cases vehicle weapons require a Complex Action to fire. The Gunnery skill is used for vehicle-mounted weapons.
Remaining sections of table removed for clarity.
Action Jumped-In Rigger Dice Pool Remote Controlled Dice Pool Attack Sensor + Gunnery Command + Gunnery
...along with the ap-
propriate skill as normal. For example, firing a drone-mounted rifle
at a target would require a Longarms + Command test, and using
a remote underwater welder would call for a Nautical Mechanic +
Command test.
And yet...Quote...along with the ap-
propriate skill as normal. For example, firing a drone-mounted rifle
at a target would require a Longarms + Command test, and using
a remote underwater welder would call for a Nautical Mechanic +
Command test.
Really, that whole thing needs a step-by-step on hacking nodes and listening in and controlling a drone.