Shadowrun
Shadowrun Play => Rules and such => Topic started by: Head Hunter on <12-18-10/0416:47>
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Low - 300; Mid - 400; High - 500; -- Should a person go any higher than 500Bp? o_o
--Head Hunter
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You mean Build Points?
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Yes.. Sorry. Should a person go over 500Bp? Or should it remain as is?
Update: Title Changed.
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Over 500 BP why? I mean, if you want to have a Prime Runner campaign, then why not. But other than that? I don't see why they should. Yes, there is never enough BP's to spend, but that's what makes the character creation and development processes so appealing. You get to create a runner an play him through from the very beginning, watching his skills/attributes/other stuff go up as he gets better and better... And you get to decide how that happens. So as for me, nope, no BP 500+ characters beyond Prime Runner npc's. That spoils a lot of fun.
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That is very true. I was just wondering how far the numbers went. (: Thanks for the input.
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Technically, you can give them as many BP as you want during character creation. However, if I start characters off with 1000+ BP, they will run into Lofwyr in their dealings.
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I want to see the 100 BP game... Talk about street level, you're probably playing middle-school kids.
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Just getting all attributes (besides Edge, for a Human character) costs 80 points. So, a 100 BP character would be elementary school, or kindergarten age kid. :P
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Huh? What do you mean? The first point of an attribute is always free. If they have a racial bonus (human Edge, elf Agility + Charisma, et.) then that gets figured in, as well. But baseline stats are always free.
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Also, if you build a 100 BP character, the most you could spend on attributes is 50.
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Huh? What do you mean? The first point of an attribute is always free. If they have a racial bonus (human Edge, elf Agility + Charisma, et.) then that gets figured in, as well. But baseline stats are always free.
I think he means buying all attributes up one point above baseline.
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I left out "to two points". Sorry, got distracted a bit. Seems like one of my players is still interested in the SR campaign. One...
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Low - 300; Mid - 400; High - 500; -- Should a person go any higher than 500Bp? o_o
--Head Hunter
I wouldn't bother with anything over 500 BP. At that point, the the power curve difference between BP and Karma is so huge that you're much better off using Karmagen.
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Build points are more scalable at the lower end than karmagen, but at the higher end, you need to start adding additional things to it - such as higher Availability, more that can be spent on gear, and so on. Otherwise, you will have a disproportionate number of awakened characters. They will get everything they want and have points left over, so they will go "Hey, I'll make this guy an adept."
Most high-level games with prime runners use 400-500 build points, then add some karma on top of that. This lets the players do things like initiations, raising additional skills to 5 or 6, and so on. Because going over 500 points, you are typically creating upper echelon runners.
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@Glyph: Yeah, my group does that. We keep a running total of karma and cash earned, so that players can build new PCs roughly equivalent to the current ones. It also helps me double-check that the karma and cash roughly follow the karmagen formula, so that karma-heavy and cash-heavy builds keep pace with each other.