Shadowrun

Shadowrun Play => Rules and such => Topic started by: Arael on <12-03-10/0934:17>

Title: Jammer and PANs
Post by: Arael on <12-03-10/0934:17>
If a character has a Commlink with Signal Rating 3 and someone puts a Jammer rating 4 do the Jammer mess with all his PAN? Do he lose the ability to lose stuff like Smartlink?
Title: Re: Jammer and PANs
Post by: Lansdren on <12-03-10/1126:07>
short answer yes

longer answer yes but not if he uses skin link,
Title: Re: Jammer and PANs
Post by: etherial on <12-03-10/1129:00>
If a character has a Commlink with Signal Rating 3 and someone puts a Jammer rating 4 do the Jammer mess with all his PAN? Do he lose the ability to lose stuff like Smartlink?

If it's wireless and has no ECCM, yes.
Title: Re: Jammer and PANs
Post by: Arael on <12-03-10/1131:00>
short answer yes

longer answer yes but not if he uses skin link,

I think I now understand....

I guess the exception is if you have way of connect your PAN in a non wireless way... I mean if you have Cybereyes and a Datajack plugged into you comm-link I guess it doesn't get affected by the Jam.

Is that correct?
Title: Re: Jammer and PANs
Post by: Arael on <12-03-10/1132:46>
short answer yes

longer answer yes but not if he uses skin link,

I think I now understand....

I guess the exception is if you have way of connect your PAN in a non wireless way... I mean if you have Cybereyes and a Datajack plugged into you comm-link I guess it doesn't get affected by the Jam.

Is that correct?

After thinking a little more this won't work either because the wireless signal between the Gun and the Comm-link will get Jammed
Title: Re: Jammer and PANs
Post by: Mäx on <12-03-10/1158:26>
After thinking a little more this won't work either because the wireless signal between the Gun and the Comm-link will get Jammed
That's why you skin linked every single one of your guns, as well as the comlink and pretty much everything else in your PAN too ;)
Title: Re: Jammer and PANs
Post by: Lansdren on <12-03-10/1532:16>
everything is skinlinkable and should be given its cheapness
Title: Re: Jammer and PANs
Post by: The_Gun_Nut on <12-04-10/1029:06>
And incredible protection from hacking or interference.
Title: Re: Jammer and PANs
Post by: Lansdren on <12-04-10/1102:55>
if your playing pro then SOP should be skinlink on all the good stuff
Title: Re: Jammer and PANs
Post by: Usda Beph on <12-07-10/0852:21>
About Jammers... If I have one active in Usda's pocket, would that jam cams and the like where ever he's Running? He kinda stands out so I'd like to keep his Muzzle of security feeds!
Title: Re: Jammer and PANs
Post by: The_Gun_Nut on <12-07-10/0950:37>
Depends on signal strength of the jammer and whether or not the camera is wireless.  I still see hard wires being the go-to thing for important areas, but there are ways around those (called "hackers").
Title: Re: Jammer and PANs
Post by: Usda Beph on <12-07-10/1147:30>
Depends on signal strength of the jammer and whether or not the camera is wireless.  I still see hard wires being the go-to thing for important areas, but there are ways around those (called "hackers").

Interesting... I hadn't thought of that. :-\ I should have. SO I guess I still have to figure a way to shield our equipment from EMP!
Title: Re: Jammer and PANs
Post by: Kot on <12-07-10/1149:23>
Why aren't we talking about fiberoptic cables from the gun to the commlink, or datajack? Is it that passe?
Title: Re: Jammer and PANs
Post by: FastJack on <12-07-10/1156:14>
Why aren't we talking about fiberoptic cables from the gun to the commlink, or datajack? Is it that passe?
"That's so, like, 2050s"

You can still do that to keep a wired connection that will be immune to any attempts of wireless hacking. Another trick is to get your hacker/'mancer to upgrade the firewall on your wireless devices.
Title: Re: Jammer and PANs
Post by: Kot on <12-07-10/1158:52>
I'm trying to keep those '50s alive, as my TriCity campaign will still use things like that. It's a good thing, as skinlink depends on the contact. You put some gloves on, and you're disconnected.
Title: Re: Jammer and PANs
Post by: Dahrken on <12-08-10/0137:18>
Actually no, Skinlink can go through clothing and the like, including most gloves.

And if the gloves are too thick/insulated/whatever for it to work, it simply means you have to make the gloves (or whole body armor) Skinlinkable, relaying the signal to and from the gun...
Title: Re: Jammer and PANs
Post by: inca1980 on <12-08-10/1246:49>
You're still gonna need a way to connect your comm to your brain though....so at some point you're gonna need a fiber-optic cable (which I'd just include as part of the skinlink, commlink or even comes with the datajack) to connect to your datajack or trode-band.  That raises an interesting idea though, how do you connect skinlink to an internal commlink?  I'd say you'd need a datajack which connects to a cable that connects to an electrode on the skin, or maybe even just a datajack because it's touching your skin.  I think it's pushing it to say that skinlink can connect to internal organs too....why not just call it bodylink or biolink then.  That makes datajacks a little bit more useful than.....they have storage, they can give you a wired connection to anything....and then it makes sense that they'd be necessary if you ever wanted a wired connection to an internal commlink.  Otherwise trodes always seems like the way to go.
Title: Re: Jammer and PANs
Post by: Chaemera on <12-08-10/1815:11>
I would argue that it's pretty easy for your internal commlink to have a simple probe going out to your skin (they had to cut through you, anyways) and establish skinlink that way. Of course, this would be represented by purchasing skinlink for the commlink that you have installed internally (before installing it, of course).
Title: Re: Jammer and PANs
Post by: inca1980 on <12-08-10/2321:09>
What a waste of a perfectly good new hole in your head if they're not gonna just make it a datajack.
Title: Re: Jammer and PANs
Post by: KarmaInferno on <12-10-10/0959:31>
Yeah, but datajacks are just so passé.*







-k

*- all of my SR characters that can take cyberware have a datajack.
Title: Re: Jammer and PANs
Post by: Kot on <12-10-10/1100:50>
So, you turny passe into style. ;P