Shadowrun

Shadowrun General => Gear => Topic started by: Grimnahr on <05-17-11/1847:14>

Title: old guns
Post by: Grimnahr on <05-17-11/1847:14>
I was wondering if there was anything published about old weapons like ohhh I don't know Glocks and AR15's and even older weapons like muzzle
loaders.  I would like to run a Indian shaman that uses an old flintlock or an old colt single action army. If you all could point me in the right direction i would really appreciate it thanx  ;D 
Title: Re: old guns
Post by: CanRay on <05-17-11/1853:04>
Man, that's older than Old Skool!

I was clicking this and wondering if someone wanted to pull out a Colt Peacemaker or something.  ...  Wait, Colt Single Action Army, there it is.

They're still made today in a variety of calibers.  You could probably use the stats for the Cavalier Deputy (Only with six shots) or the Ruger Super Warhawk, with the provision that it can't use speedloaders (Loading Gate, not Swing-Out Cylinder.).
Title: Re: old guns
Post by: Rockopolis on <05-17-11/1902:10>
There's the Street Sweeper blunderbuss.  And yeah, the Super Warhawk is a pretty good pick.
Title: Re: old guns
Post by: savaze on <05-17-11/2025:54>
I would think the Super Warhawk is based off a round that could be considered more powerful than the 2 century old (in 2072) .45 Long Colt.

The Cavalier Deputy (if you're making your own ammo) or the Colt Asp (firing store bought stuff) sounds more on par. Yes IRL the .45 LC is that varied, most people who own a gun that fires it load their own, so make sure you have enough Armorer skill...
Title: Re: old guns
Post by: CanRay on <05-17-11/2102:19>
I would think the Super Warhawk is based off a round that could be considered more powerful than the 2 century old (in 2072) .45 Long Colt.
They're made today in modern calibers.  I'm not sure about .44 Magnum, but I do know you can get them in .44 Special.  .357 Magnum certainly.
Title: Re: old guns
Post by: Blond Goth Girl on <05-17-11/2131:22>
If you're going old west and antique, I'd go with an colt.  You can say it's magical and inflicts more damage, passed down from generation to generation, only your bloodline can use it, maybe it's a foci....many possibilities....including disguise - no one would think it could do any damage....cool looking anyhow.
Title: Re: old guns
Post by: CanRay on <05-17-11/2150:21>
OK, checked it out, you can order the Colt Peacemaker in .32/20, .38 Special, .38/40, .357 Mag, .44/40, and .45 Colt.

Not quite Ruger Super Warhawk, but I'm sure Colt will have time to work on the gunmetal enough to build it in whatever caliber the Ruger uses.

Now, if you excuse me, I'm going to rant at the closest brick wall about the lack of calibers listed in Shadowrun.  Again.
Title: Re: old guns
Post by: Cass100199 on <05-17-11/2222:58>
Where do you get the bullets?

I always assume that weapons in SR are generally the same caliber, but have better powder, etc. A Single Action Army in 45 Colt is a big boy pistol. If you're using modern ammo, then it shouldn't matter, but will the pistol of that age be able to handle SR period propellants?
Title: Re: old guns
Post by: Blond Goth Girl on <05-17-11/2224:02>
Nowadays, everyone prefers Glocks and it seems that SR4 took them to the next level.

In modern times, I would take a Para for the mag capacity and other innovations but ....can't afford.  Would be interesting to see if a PC came up with a custom SR4 gun upping a Para's base stats to a 2070 world. 

http://www.para-usa.com/new/product_pistol.php?id=84

Old guns - you could probably get custom bullets made but buy in quantity
Title: Re: old guns
Post by: Cass100199 on <05-17-11/2227:48>
Quote
everyone prefers Glocks

Ughh! If I'm going polymer it'll be Springfield or Sig. Personally, I'll stick with the all metal 1911 (Colt Commander) in my bedroom.
Title: Re: old guns
Post by: bigity on <05-17-11/2235:35>
I have a WWII Colt 1911, and I'll stick with that thanks.  I can't see technology ever advancing to the point that a .45 slug isn't enough for home/personal protection.
Title: Re: old guns
Post by: Rockopolis on <05-17-11/2237:14>
Eh, I'd probably go with a phased plasma rifle in the forty watt range.  I just don't trust those newfangled sixty watt range rifles.
Title: Re: old guns
Post by: CanRay on <05-17-11/2240:17>
I have a WWII Colt 1911, and I'll stick with that thanks.  I can't see technology ever advancing to the point that a .45 slug isn't enough for home/personal protection.
Body armor becoming common with home invaders?

And, while it's not technology, a .45 ACP is a man stopper.  Is it a troll stopper?
Title: Re: old guns
Post by: savaze on <05-17-11/2245:17>
Where do you get the bullets?

I always assume that weapons in SR are generally the same caliber, but have better powder, etc. A Single Action Army in 45 Colt is a big boy pistol. If you're using modern ammo, then it shouldn't matter, but will the pistol of that age be able to handle SR period propellants?
If it's that old, I'd keep it configured to go with the old trusty cased ammo and not worry about caseless and all it possibly brings to the table... I think firearms have become even more broken in 4e and need an overhaul, but I've gone on about that quite a bit on other threads. Eventually I'll finish my interpretation and post it.

I have a WWII Colt 1911, and I'll stick with that thanks.  I can't see technology ever advancing to the point that a .45 slug isn't enough for home/personal protection.
Body armor becoming common with home invaders?

And, while it's not technology, a .45 ACP is a man stopper.  Is it a troll stopper?
That's where this comes in...
(http://i271.photobucket.com/albums/jj123/jonwaite/TacticoolGlock.jpg?t=1211595270)
Title: Re: old guns
Post by: bigity on <05-17-11/2246:53>
Muahahahaha.


As for trolls, I said technology, not magic.  Obviously that trumps any science/physics.
Title: Re: old guns
Post by: Grimnahr on <05-18-11/0312:53>
WOW looks like i opened a can of old Russian 7.62x39 (which i have plenty of by the way ..zombies you know) ok ok I own ALOT of firearms
and all i wanted was some rules lol ....and yes single action army's are made by several companies the two I own are made by Uberti a company in Italy ..ya ya I know but they bought the plans from colt a few years back (dont know the date) both in .357 and I love them. so if somebody has house rules that would rock ...... by the way i have lots and lots of guns if you have questions ask if i dont have the answer ill find it   
Title: Re: old guns
Post by: Rockopolis on <05-18-11/0645:28>
Okay, the mandatory weapon for the noncybered would be a Mateba autorevolver.  The hell is an autorevolver?  Don't tell me they're those burst fire modified Super Warhawk monstrosities.
Title: Re: old guns
Post by: KarmaInferno on <05-18-11/1026:56>
"Autorevolver" is a revolver that has a mechanism to automatically rotate the cylinder to the next shot, as opposed to the user's finger pull rotating the cylinder.

Usually this mechanism uses either the recoil force of firing, or it bleeds off expanding gasses from the barrel, much like regular automatic weapons.

It's more or less an answer to a question nobody asked.



-k
Title: Re: old guns
Post by: CanRay on <05-18-11/1123:43>
Autorevolver is an "Automatically Cocking Revolver", an attempt at getting a revolver to do what a semiautomatic pistol does naturally.

One of the earliest versions I've heard about was a Webley design from WWI, in which the British were criticized about finding a way "To make revolvers unreliable", as the mud of France clogged the mechanism quite badly.
Title: Re: old guns
Post by: Warwolf on <05-18-11/1443:52>
If you want rules for flintlock weapons I can tell you its about 5 to 10 combat rounds to reload the damn things. On top of that flintlock pistols/rifles were highly inaccurate(heavy negative dice pool modifier to hit). The bullet rarely went in the direction the barrel was pointing because flintlocks were rarely rifled, which is the process of adding grooves to the inside of the barrel to help the bullet stay on course. The reason this was never added was because it made reloading the weapon take even longer as well as forcing the user to clean the barrel between shots so the black gunpower wouldn't clog things up.

It probably also wouldn't do a lot of damage due to the simple spheres it used as bullets.

I recommend instead that you take the stats for a modern day gun and say that it looks like a flintlock or is a modified flintlock passed down in the family(and modified throughout the years). The only other solution is just do what they did in the old days and carry multiple loaded flintlocks so you only have to reload when you run out of guns.
Title: Re: old guns
Post by: Rockopolis on <05-18-11/1452:47>
Carry a bunch of Eichiro Hatamotos if you want that experience; the gun for those supremely confident in their accuracy  Don't for get to get a golden Custom Look.
Title: Re: old guns
Post by: Charybdis on <05-18-11/2320:59>
Carry a bunch of Eichiro Hatamotos if you want that experience; the gun for those supremely confident in their accuracy  Don't for get to get a golden Custom Look.
And a fancy-pants bandolier of weird and wacky Shotgun rounds.... Flare rounds, Bolas, Shock-Locks.... etc
Title: Re: old guns
Post by: savaze on <05-19-11/1205:08>
Carry a bunch of Eichiro Hatamotos if you want that experience; the gun for those supremely confident in their accuracy  Don't for get to get a golden Custom Look.
And a fancy-pants bandolier of weird and wacky Shotgun rounds.... Flare rounds, Bolas, Shock-Locks.... etc
I use that pistol, all silenced out and chameleon coated, as my go to holdout pistol (makes a good sneaky assassins weapon too). I always say mine are break-action to keep it shotgun-ish!
Title: Re: old guns
Post by: Grimnahr on <05-19-11/1214:38>
@warwolf dude I know all that .... I wasn't looking on a dissertation on the accuracy or loading time for a flint/cap and ball muzzle loader.
And why would a muzzle loader be any less deadly than a newer weapon sure it might not fire a projectile as far or accurate but a .58 or .69 caliber mini ball is way bigger than some 9mm ... and hunting rifles were rifled more often than not, most military weapons were smooth bore
and multiple flintlock pistols were called a brace if i recall correctly
 
Title: Re: old guns
Post by: Rockopolis on <05-19-11/1257:02>
A brace of pistols and a cutlass goes well with Water Sprite and a Cephalapoidal Skull.
Title: Re: old guns
Post by: Warwolf on <05-19-11/1753:44>
My apologies Grimnahr, I didn't mean to upset you.

As for the bullet, I assumed that the general design of bullets had changed over the years allowing more aerodynamic efficiency as well as possibly better penetrating power. The fact that muzzloader bullets don't shoot as far, as you said, implies they impact with less force than regular bullets. I could be wrong though. : \
Title: Re: old guns
Post by: CanRay on <05-19-11/1834:51>
Um, those old Muzzleloaders threw out some heavy lead (.75 Caliber in some cases!  Possibly larger!) at a velocity that transferred all of the kinetic force to the body.  No through-and-through and only a small bullet hole, we're talking massive internal injuries at a time when bone saws were the highest technology available.

On the flipside, useless against modern body armor.  Even more so if you got some "Chicken Plate".
Title: Re: old guns
Post by: Simagal on <05-19-11/2031:52>
Would orichalcum ball in a muzzle loader be usable as a projectile  in the Astral?
Title: Re: old guns
Post by: Rockopolis on <05-19-11/2053:07>
What about a Super-Squirt full of FAB-III?
Title: Re: old guns
Post by: CanRay on <05-19-11/2106:10>
Would orichalcum ball in a muzzle loader be usable as a projectile  in the Astral?
No, but it would be one hell of an expensive shot!

The man with the Orichalcum Gun?  (A Free Spirit who looks like Christopher Lee, who, ironically, is one of the people who was the basis for James Bond.).
Title: Re: old guns
Post by: Charybdis on <05-19-11/2107:51>
Would orichalcum ball in a muzzle loader be usable as a projectile  in the Astral?
I don't believe Orichalcum is Dual-Natured (inherently magical? Possibly)... so is an interesting, and incredibly expensive... idea. Be a nice run to get a few Dual-Natured bullets....

What about a Super-Squirt full of FAB-III?
The pistol wouldn't be dual natured, but the FAB-III would... however is there actually any penalty or issue in hitting a target with FAB-III?
GM: You've spat on the spirit...excellent.... now what?
Title: Re: old guns
Post by: Grimnahr on <05-20-11/1458:02>
Warwolf I didn't mean to come off as upset lol you are totally cool i just shouldn't post at 3 in the morning after working all day lol its all cool dude :)
Title: Re: old guns
Post by: CanRay on <05-20-11/1824:00>
For old firearms, check out True Grit as to why a Colt Dragoon was the Hand Cannon of it's era.