Shadowrun

Shadowrun Play => Play-by-Post => Topic started by: AffreuxLex on <05-10-13/0041:26>

Title: [Waiting List] Cannon Fodder
Post by: AffreuxLex on <05-10-13/0041:26>
***
First round players have been chosen but feel free to add your name to the waiting list.  Names are listed in the order that they will be contacted.
***

This will be my first PbP GM experience but I am looking to bone up on my skills since I've been out of the game for awhile now.  I'm terrible at coming up with names so even though the title is "Cannon Fodder", this is not necessarily indicative to the game's story.  I intend to post major IC plot points at least once daily, though a proven method to make the gods laugh is by making a plan.  I don't expect a ton of action but when does a run ever go as expected?  I am looking for 4 players of any profession, overlaps are fine.  Magic is common knowledge and generally accepted but actually meeting someone with real magical talent is very rare.  Technomancers are scary and need to be dissected.

Requirements:
- For the sake of fairness, please do not already be involved in another PbP game.
- 400 BP characters, any core book rule is fair game.
- Characters will need to be pre-approved.
- Character background story.  The more detailed, the better.  Make sure to include why your character has turned to running in the shadows.
- Please use the character sheet code provided by FastJack here: http://forums.shadowrun4.com/index.php?topic=948.0 (http://forums.shadowrun4.com/index.php?topic=948.0) or link to an existing character in the big black book as long as it uses that format.
- When posting IC, please use a different color based on your action AND have a legend in your signature stating what is what.  Several people already do this and it makes life much easier.
- Always remember that AffreuxLex is incredibly handsome, supremely intelligent, and totally available.  Tell this every cute girl over the age of 25.

House Rules:
- Except when edge is used, all hits are limited to 2X skill level.  Example: Pistols[1]+Agility[6], Roll[5,6,6,5,5,5,6] = 2 hits.
- In the event that a conflict with me can not be resolved, the court of public opinion will preside.  A new topic in the appropriate forum will be created with a poll and the community can decide what will happen.  I will abide by this decision even if I hate it and so will you!

Notes:
- If your character is a freak, expect to be treated like one.
- I will not just accept the first 4 posters, I will select players based on what they post.  Selected players will be PM'd by Midnight (CST) Saturday, May 11th at the latest.
- Dice rolls will be done through http://invisiblecastle.com/ (http://invisiblecastle.com/).  This way when you critical glitch and kill everyone in a 15 mile radius, you only have yourself to blame.  In the event of a mistake and a single roll is rolled multiple times, the earliest roll recorded will be used.
- This campaign will be easy...

---
Updates:
- Defaulting on dice rolls without edge have a maximum of 1 hit.
- Edge will refresh based on actions since there are no sessions to speak of.

- No posts IC for 3 days without prior notification will render your character officially brain dead and open your spot to the next person on the waiting list.


Listed in order of "add me" posts.
---
Waiting List:
---

HydroRaven
Necrogigas
mtfeeney = Baron
Title: Re: [Recruiting] Cannon Fodder
Post by: HydroRaven on <05-10-13/0119:18>
If you ever decide to forgo your "no players already in a game" rule, count me first on the application list.
Title: Re: [Recruiting] Cannon Fodder
Post by: AffreuxLex on <05-10-13/0122:30>
It's not a hard and fast rule.  I guess to be more specific, players not already in a game will be given preferential treatment simply in the interest of fairness.  I've seen multiple posts of people who really want into a game but miss out so I want to give them a chance.
Title: Re: [Recruiting] Cannon Fodder
Post by: mtfeeney = Baron on <05-10-13/0125:40>
So edge is the only way to default on a skill?
Title: Re: [Recruiting] Cannon Fodder
Post by: AffreuxLex on <05-10-13/0142:09>
So edge is the only way to default on a skill?

Defaulting will have a maximum of 1 hit without edge.
Title: Re: [Recruiting] Cannon Fodder
Post by: Necrogigas on <05-10-13/0150:19>
If you ever decide to forgo your "no players already in a game" rule, count me first on the application list.
Ditto.
Title: Re: [Recruiting] Cannon Fodder
Post by: HydroRaven on <05-10-13/0245:54>
It's not a hard and fast rule.  I guess to be more specific, players not already in a game will be given preferential treatment simply in the interest of fairness.  I've seen multiple posts of people who really want into a game but miss out so I want to give them a chance.

Alright, so I'll throw a concept put here and if there aren't enough first-timers, I'll expand. A face adept, raised in Paris with a silver tongue and quick hands.
Title: Re: [Recruiting] Cannon Fodder
Post by: Necrogigas on <05-10-13/0251:08>
It's not a hard and fast rule.  I guess to be more specific, players not already in a game will be given preferential treatment simply in the interest of fairness.  I've seen multiple posts of people who really want into a game but miss out so I want to give them a chance.

Throwing in this description then, if you don't have enough people not already in a game.

Lucky human, generalist build, gambling addict with average attributes and skill ranks, but maxed out Edge. He's an average Joe with a huge gambling debt, and has turned to the shadows as a means of paying off his bookie.
Title: Re: [Recruiting] Cannon Fodder
Post by: mtfeeney = Baron on <05-10-13/0331:54>
I have a sloppy-looking, clumsy ork mage that just got kicked out of an elite military force in the Ork Underground, so he turned to his best alternative as a SINless ork mage...  shadowrunner.  I'm in another game that's going to start soon, so I guess add me to the waiting/interested list.
Title: Re: [Recruiting] Cannon Fodder
Post by: Ren on <05-10-13/0357:16>
Might be interested in playing but i have a few questions first:
- What are the maximum number of hits on a pure ability test, like Reaction to dodge a shot or Strength + Body to lift heavy weights?
- How do specializations affect maximum number of hits?
- What are the maximum number of hits when using a skill twice on a test (full dodge) or when using two skills on a test (full gymnastics dodge)?
- Do you use the following optional rules (sorry, no rulebook with me currently, will get page references up later):
   1) high strength affects recoil (Arsenal p. 163)
   2) fighting with two weapons  (Arsenal p. 163)
   3) dice pools capped at 20 or 2x ability + skill (SR4A p. 61)
Title: Re: [Recruiting] Cannon Fodder
Post by: AffreuxLex on <05-10-13/0918:42>
- What are the maximum number of hits on a pure ability test, like Reaction to dodge a shot or Strength + Body to lift heavy weights?
Without edge, maximum hits will be lowest ability X2.

- How do specializations affect maximum number of hits?
Maximum hits will be affected by specializations. 
Ex:  Pistols[1] (Revolvers), using a semi automatic will have a maximum of 2 hits whereas a revolver will have a maximum of 6 hits.

Now that I've actually written that down and looked at it, that seems to create quite a large gap and I'm not sure if it's reasonable to believe that a person could be that much more efficient with only a slightly different weapon.  Perhaps I might change that to a specialization adds 2 to the maximum hits.  I think what I'll do is play with the rule as is for now and if it does prove to be an issue I will adopt the variation in future games.

- What are the maximum number of hits when using a skill twice on a test (full dodge) or when using two skills on a test (full gymnastics dodge)?
Skill Level X3

- Do you use the following optional rules (sorry, no rulebook with me currently, will get page references up later):
   1) high strength affects recoil

Yes, it seems reasonable that a significantly stronger person would have more control than a weaker one.

   2) dice pools capped at 20 or 2x ability + skill
This one I need to think about.  On the one hand, a person with such exceptional abilities would be expected to perform better consistently and large dice pools would reach the hit cap more often.  On the other it would make it easier to metagame to know that you will get a certain number of hits almost every time.  Then again, a highly skilled person should also be expected to be confident and cocky in their abilities.  I'll get back to you on this.

Anyone reading this thread have any pros / cons / opinions to this optional rule?
Title: Re: [Recruiting] Cannon Fodder
Post by: Thrass on <05-10-13/0937:51>
it'll hardly come into playe because the absolute maximum you can have at a skill is 10 (aptitude + a bonus of 3) and will in always all cases cap at 9 (6 + skillrecorder + 2 from specialization)
with a skill of 10 and your houserule you kinda are capped at 20 automatically... so you can as well leave that part out

2* skill+ability will never be lower then 2* skill so you can leave that one out too...

ofcourse if you do have an adept with an aptitude and an improved skill rating 3 with a specialization he could get  24 hits with your houserule but he will most certainly not have an attribute of 1 for this task which is the only ever circumstance your houserule would allow 24 dice and the other one only 22 and thus less...

so, yes your houserule covers that one and you don''t need to apply it ontop of another
Title: Re: [Recruiting] Cannon Fodder
Post by: mtfeeney = Baron on <05-10-13/0948:54>
it'll hardly come into playe because the absolute maximum you can have at a skill is 10 (aptitude + a bonus of 3) and will in always all cases cap at 9 (6 + skillrecorder + 2 from specialization)
with a skill of 10 and your houserule you kinda are capped at 20 automatically... so you can as well leave that part out

2* skill+ability will never be lower then 2* skill so you can leave that one out too...

ofcourse if you do have an adept with an aptitude and an improved skill rating 3 with a specialization he could get  24 hits with your houserule but he will most certainly not have an attribute of 1 for this task which is the only ever circumstance your houserule would allow 24 dice and the other one only 22 and thus less...

so, yes your houserule covers that one and you don''t need to apply it ontop of another
...What?  His rule caps the number of hits.  If you have a skill of 10, it'd take a dicepool of 30 to average max hits consistently. 

Now, assuming that not everybody is going to cyber or adept up their skills, a reasonable max is going to be 8.  That means a cap of 8 hits, which would need 24 dice to average max hits.  You would need to get 16 dice from attribute + other bonuses.
Title: Re: [Recruiting] Cannon Fodder
Post by: Gustovness on <05-10-13/1027:57>
Hi.  I'm coming off of a game that I was just GM'ing that died due to the majority of players going AWOL.  I tried to provide a game, I tried to run it (it was my first time GM'ing), so I'm hoping someone will do me the favor this time! If you'd like, read up on THE BUNRAKU BREAKOUT which is relatively recent on this board for an idea about my role playing ability.  If you'd like to offer me the opportunity, PM me and let me know what archetype you're looking for and I'll build a character from scratch over the weekend!
Title: Re: [Recruiting] Cannon Fodder
Post by: Ren on <05-10-13/1042:46>
- What are the maximum number of hits on a pure ability test, like Reaction to dodge a shot or Strength + Body to lift heavy weights?
Without edge, maximum hits will be lowest ability X2.
The next example will be intentionally extreme, to show why this doesn't work all the time. Let's take a look at a combat situation. A person shots at the runner, who is currently running in good cover. He has Reaction 9, which allows him maximum 18 hits. He rolls Reaction(9) + running(2) + good cover(4) for defense, averaging 5 hits. Now, he knows that he is being shot at, so he decides to improve his chances to dodge by full defense. Unfortunately, he has a dodge skill at 1, so when he rolls his 16 dice (easily averaging 5 hits), his hits are capped at 2.

Dodging ranged attacks is the only case which comes to my mind, when you roll a single ability without defaulting, so this is truly an extreme exception. I also understand (hopefully right) the intent behind a house rule. Still, there are cases when i think this isn't that good. Especially on the side of physical skills, when a very athletic person, who didn't learn how to run or hide effectively, cannot achieve more, than Joe Average.

Still, this is your game, and i don't want to contest your houserules. Just some food for thought.

Quote
- How do specializations affect maximum number of hits?
Maximum hits will be affected by specializations. 
Ex:  Pistols[1] (Revolvers), using a semi automatic will have a maximum of 2 hits whereas a revolver will have a maximum of 6 hits.

Now that I've actually written that down and looked at it, that seems to create quite a large gap and I'm not sure if it's reasonable to believe that a person could be that much more efficient with only a slightly different weapon.  Perhaps I might change that to a specialization adds 2 to the maximum hits.  I think what I'll do is play with the rule as is for now and if it does prove to be an issue I will adopt the variation in future games.
I like your second option better.

Quote
- What are the maximum number of hits when using a skill twice on a test (full dodge) or when using two skills on a test (full gymnastics dodge)?
Skill Level X3
In case of using two skills, lower skill counts?

And an additional question: do you use the optional rule of using two weapons, on p. 163 of Arsenal?
Title: Re: [Recruiting] Cannon Fodder
Post by: JDA on <05-10-13/1047:10>
Would be interested, it's been a long time since I've played. Character concept I would like to try would be a face character with heavy focus on contacts and even thought of a gambling skill. Let me know what you think.
Title: Re: [Recruiting] Cannon Fodder
Post by: AffreuxLex on <05-10-13/1115:06>
Hi.  I'm coming off of a game that I was just GM'ing that died due to the majority of players going AWOL.  I tried to provide a game, I tried to run it (it was my first time GM'ing), so I'm hoping someone will do me the favor this time! If you'd like, read up on THE BUNRAKU BREAKOUT which is relatively recent on this board for an idea about my role playing ability.  If you'd like to offer me the opportunity, PM me and let me know what archetype you're looking for and I'll build a character from scratch over the weekend!

Throw together a basic concept and I'll get back to you.  I'll base runs off who is available so any archetype will do although a backup might not be a bad idea just for variety purposes.
Title: Re: [Recruiting] Cannon Fodder
Post by: Thrass on <05-10-13/1126:32>
I withdraw what I said, as stated I calculated bullshit
Title: Re: [Recruiting] Cannon Fodder
Post by: AffreuxLex on <05-10-13/1213:40>
The next example will be intentionally extreme, to show why this doesn't work all the time. Let's take a look at a combat situation. A person shots at the runner, who is currently running in good cover. He has Reaction 9, which allows him maximum 18 hits. He rolls Reaction(9) + running(2) + good cover(4) for defense, averaging 5 hits. Now, he knows that he is being shot at, so he decides to improve his chances to dodge by full defense. Unfortunately, he has a dodge skill at 1, so when he rolls his 16 dice (easily averaging 5 hits), his hits are capped at 2.

This is an excellent point.  The intention of the house rule to to play up the importance of skills over simply having a high stat and therefore being good at everything linked to it.  The more people point out the more I'm starting to notice a need for "Do this except for when this happens or this then add this except when this but not including this but only when this" and so on and so forth.  I'll have to think on this more.  I don't want a needlessly complicated rule slowing things down so if I can't come up with anything better I might just drop it all together.

And an additional question: do you use the optional rule of using two weapons, on p. 163 of Arsenal?
For ranged, I agree that only a simple action should only be attempted but there is nothing IRL that would stop an idiot from firing two weapons in full burst.  They would have zero control and be more likely to shoot themselves or a friend but who am I to tell people how to do their job?

For melee, I don't think that a two weapon attack should be counted as two attacks.  They are not coming from different directions or sources, a defender is not about to back up into a second weapon nor are they likely to dodge into the path of the second weapon.

So short answer, no.  I don't think I will.
Title: Re: [Recruiting] Cannon Fodder
Post by: Csjarrat on <05-10-13/1351:45>
hi, i'd like to apply for a slot, here is my hacker, Zu:

[spoiler] Info ==
Street Name:
Name: Zu Xichiang
Movement: 10/25, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: 1
Public Awareness: 0
Human Female Age 26
Height 1.30 Weight 80
Composure: 7
Judge Intentions: 7
Lift/Carry: 6 (45 kg/30 kg)
Memory: 9
Nuyen: 0

== Attributes ==
BOD: 3
AGI: 3
REA: 3
STR: 3
CHA: 3
INT: 4
LOG: 5
WIL: 4
EDG: 2

== Derived Attributes ==
Essence:                   3.65
Initiative:                7
IP:                        1
Matrix Initiative:         15
Matrix IP:                 4
Physical Damage Track:     10
Stun Damage Track:         10

== Active Skills ==
Animal Handling            : 0                      Pool: 3
Animal Training            : 0                      Pool: 3
Archery                    : 0                      Pool: 2
Armorer                    : 1                      Pool: 7
Artisan                    : 0                      Pool: 3
Automatics                 : 0                      Pool: 2
Blades                     : 0                      Pool: 2
Climbing                   : 0                      Pool: 2
Clubs                      : 0                      Pool: 2
Computer                   : 4                      Pool: 11
Con                        : 0                      Pool: 2
Cybercombat                : 3                      Pool: 10
Data Search                : 4                      Pool: 11
Demolitions                : 1                      Pool: 7
Disguise                   : 2                      Pool: 6
Diving                     : 0                      Pool: 2
Dodge                      : 3                      Pool: 6
Electronic Warfare         : 4                      Pool: 11
Escape Artist              : 0                      Pool: 2
Etiquette                  : 1                      Pool: 4
First Aid                  : 1                      Pool: 7
Flight                     : 0                      Pool: 2
Forgery                    : 0                      Pool: 2
Gunnery                    : 0                      Pool: 2
Gymnastics                 : 0                      Pool: 2
Hacking                    : 6                      Pool: 13
Hardware                   : 4                      Pool: 11
Heavy Weapons              : 0                      Pool: 2
Infiltration               : 2                      Pool: 5
Instruction                : 0                      Pool: 2
Intimidation               : 0                      Pool: 2
Leadership                 : 0                      Pool: 2
Locksmith                  : 0                      Pool: 2
Longarms                   : 0                      Pool: 2
Navigation                 : 0                      Pool: 3
Negotiation                : 0                      Pool: 2
Palming                    : 2                      Pool: 5
Parachuting                : 0                      Pool: 2
Perception                 : 4                      Pool: 8
Pilot Ground Craft         : 0                      Pool: 2
Pilot Watercraft           : 0                      Pool: 2
Pistols                    : 3                      Pool: 6
Riding                     : 0                      Pool: 2
Running                    : 0                      Pool: 2
Shadowing                  : 2                      Pool: 6
Software                   : 4                      Pool: 11
Survival                   : 0                      Pool: 3
Swimming                   : 0                      Pool: 2
Throwing Weapons           : 0                      Pool: 2
Tracking                   : 0                      Pool: 3
Unarmed Combat             : 0                      Pool: 2

== Knowledge Skills ==
Area Knowledge: Hong-Kong  : 2                      Pool: 6
Area Knowledge: Seattle    : 3                      Pool: 7
Bars and Clubs (matrix)    : 3                      Pool: 7
Cantonese                  : N                      Pool: 0
Data Havens                : 3 [Hacking]            Pool: 7 (9)
English                    : 3                      Pool: 7
Music                      : 2 [Neo-J Pop]          Pool: 6 (8)
Security Design            : 4 [Corporate]          Pool: 8 (10)
Underworld                 : 3 [Matrix Crime]       Pool: 7 (9)

== Contacts ==
Black Market Software Dealer (2, 2)
Fixer (2, 1)

== Qualities ==
Addiction (Mild) (Smoking)
Allergy (Common, Moderate) (peanuts)
Mania/Phobia (Common, Moderate) (Spiders)
Restricted Gear (Rating 2)

== Lifestyles ==
Middle  1 months

== Cyberware/Bioware ==
Datajack
Encephalon Rating 2
Math SPU
Skillwires Rating 3

== Armor ==
Clothing                  0/0
   +AR Enhanced
   +Color Changing
Form-Fitting Full-Body Suit6/2
   +Nonconductivity 3
   +Biomonitor
   +Medkit Rating 6
   +Motion Sensor
Leather Jacket            3/4
   +Carbon-Boron
   +Concealable Holster
Vashon Island: Synergist Longcoat (Ensemble)6/3
   +Concealable Holster

== Weapons ==
Defiance EX Shocker
   Pool: 6   DV: 8S(e)   AP: -half   RC: 0
Ruger Super Warhawk
   +Imaging Scope
   +Laser Sight
   +Speed Loader
   +Speed Loader
   +Camera Upgrade, Low Light
   +Camera Upgrade, Vision Magnification
   Pool: 6   DV: 6P   AP: -2   RC: 0
Unarmed Attack
   Pool: 2   DV: 2S   AP: -   RC: 0

== Commlink ==
Fairlight Caliban (6, 6, 6, 5)
   +Novatech Navi [Firewall 6, System 6]
   +Suite: Pro User [Analyze 4, Browse 4, Command 2, Edit 4]
   +Biofeedback Filter Rating 6 [Copy Protection 6, Registration]
   +Data Bomb Rating 6 [Copy Protection 6, Registration]
   +Decrypt Rating 6 [Copy Protection 6, Registration]
   +Defuse Rating 6 [Copy Protection 6, Registration]
   +ECCM Rating 6 [Copy Protection 6, Registration]
   +Encrypt Rating 6 [Copy Protection 6, Registration]
   +Exploit Rating 6 [Copy Protection 6, Registration]
   +Medic Rating 3 [Copy Protection 3, Registration]
   +Scan Rating 6 [Copy Protection 6, Registration]
   +Sniffer Rating 6 [Copy Protection 6, Registration]
   +Spoof Rating 6 [Copy Protection 6, Registration]
   +Stealth Rating 6 [Copy Protection 6, Registration]
   +Track Rating 6 [Copy Protection 6, Registration]
   +Armor Rating 6 [Copy Protection 6, Registration]
   +Attack Rating 6 [Copy Protection 6, Registration]
   +Agent Rating 3 [Copy Protection 3, Registration]
   +Satellite Link
   +Sim Module (Hot)
   +Simrig
   +Nonstandard Wireless Link Rating 6
   +Response Enhancer Rating 3
   +Cryptosense Module
   +Customized Interface
   +Simsense Accelerator
   +Optimization (Exploit)
   +Biometric Lock
   +Hardening Rating 6
   +Skinlink
   +Laser Link Rating 6
   +Fiberoptic Cable
   +Skinweb Array
   +Software Programm Suite Rating 1
Sony Emperor (2, 2, 2, 3)
   +Renraku Ichi
   +Suite: Basic User [Analyze 2, Browse 2, Command 1, Edit 2]

== Gear ==
Ammo: Regular Ammo (Heavy Pistols) x20
Ammo: Stick-n-Shock (Heavy Pistols) x20
Ammo: Taser Dart (Tasers) x10
Backpack
Certified Credstick, Ebony
Contact Lenses Rating 2
   +Flare Compensation
   +Low Light
   +Skinlink
Fake License (Gun License) Rating 4
Fake License (Security Programs) Rating 4
Fake License (Bike License) Rating 4
Fake SIN (Li Xiang) Rating 4
Fiberoptic Cable x10
Glasses Rating 4
   +Vision Magnification
   +Vision Enhancement Rating 3
   +Image Link
   +Radio Signal Scanner Rating 6
   +Skinlink
Handheld Sensor
   +Directional Microphone
   +Laser Microphone Rating 6
   +Skinlink
Headphones Rating 3
   +Microphone, Micro Rating 1
   +Audio Enhancement Rating 3
   +Spatial Recognizer
   +Skinlink
   +Noise Analysis Software Rating 3
Tool Kit (Hardware)
Tool Kit (Armourer)

== Vehicles ==
Horizon-Doble Revolution (Enclosed Monocycle)
   +Morphing License Plate
   +Motorcycle Gyro Stabilization
   +Smart Tires Rating 1
   +Spoof Chip
   +Skinlink
   +Vehicle Sensor
Micro-Tapper Bug (Microdrone)
   +Gecko Tips
   +Microdrone Sensor
      +Camera, Trideo Rating 6 [Low Light, Vision Enhancement 3, Vision Magnification]
   +Nonstandard Wireless Link Rating 6

== Description ==
A young Chinese illegal immigrant, from early youth she was extremely talented at computer manipulation. she has recently worked off her debt to the people smugglers who got her into UCAS after the better part of a decade.
intuitively able to spot weaknesses in security, she gets a real kick from getting in and out unseen.


== Background ==
Fell into the shadow world during rebellious teenage years. ran away from parents strict household @15, ended up being trafficked into UCAS at 16 by contact of her then boyfriend.
she discovered many alluring ways of making money that didn't involve years of study only to earn a pittance or submit to corporate slavery.
Zu made many friends in the shady matrix underground, primarily dealing with information and pirated software, with her work gaining her a reputation for getting the job done right with minimal fuss.

[/spoiler]

if you're not into hackers, i have an adept free-runner i'd quite like to play too:

[spoiler]
== Info ==
Street Name: Flea
Name: Kyoko Hideko
Movement: 10/25, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human F Age 26
Height 5"3 Weight 80kg
Composure: 5
Judge Intentions: 5
Lift/Carry: 7 (60 kg/40 kg)
Memory: 6
Nuyen: 0

== Attributes ==
BOD: 3
AGI: 5
REA: 5 (6)
STR: 4
CHA: 2
INT: 3
LOG: 3
WIL: 3
EDG: 2
MAG: 6

== Derived Attributes ==
Essence:                   6
Initiative:                8 (9)
IP:                        1 (2)
Astral Initiative:         6
Astral IP:                 3
Matrix Initiative:         6
Matrix IP:                 2
Physical Damage Track:     10
Stun Damage Track:         10

== Active Skills ==
Animal Handling            : 0                      Pool: 2
Animal Training            : 0                      Pool: 2
Archery                    : 0                      Pool: 4
Armorer                    : 0                      Pool: 2
Artisan                    : 0                      Pool: 2
Automatics                 : 4                      Pool: 10
Blades                     : 1                      Pool: 6
Climbing                   : 4                      Pool: 8
Clubs                      : 0                      Pool: 4
Computer                   : 2                      Pool: 5
Con                        : 0                      Pool: 1
Cybercombat                : 0                      Pool: 2
Data Search                : 2                      Pool: 5
Demolitions                : 0                      Pool: 2
Disguise                   : 2                      Pool: 5
Diving                     : 0                      Pool: 2
Dodge                      : 0                      Pool: 5
Electronic Warfare         : 3 [Jamming]            Pool: 6 (8)
Escape Artist              : 0                      Pool: 4
Etiquette                  : 0                      Pool: 1
First Aid                  : 0                      Pool: 2
Flight                     : 4                      Pool: 8
Forgery                    : 0                      Pool: 4
Gunnery                    : 0                      Pool: 4
Gymnastics                 : 4                      Pool: 10
Hacking                    : 0                      Pool: 2
Hardware                   : 2                      Pool: 5
Heavy Weapons              : 0                      Pool: 4
Infiltration               : 2                      Pool: 7
Instruction                : 0                      Pool: 1
Intimidation               : 0                      Pool: 1
Leadership                 : 0                      Pool: 1
Locksmith                  : 0                      Pool: 4
Longarms                   : 0                      Pool: 4
Navigation                 : 2 [Urban]              Pool: 5 (7)
Negotiation                : 0                      Pool: 1
Palming                    : 2                      Pool: 7
Parachuting                : 0                      Pool: 2
Perception                 : 4                      Pool: 7
Pilot Ground Craft         : 1                      Pool: 7
Pilot Watercraft           : 0                      Pool: 5
Pistols                    : 0                      Pool: 4
Riding                     : 0                      Pool: 5
Running                    : 4                      Pool: 8
Shadowing                  : 2                      Pool: 5
Software                   : 2                      Pool: 5
Survival                   : 0                      Pool: 2
Swimming                   : 4                      Pool: 8
Throwing Weapons           : 0                      Pool: 4
Tracking                   : 0                      Pool: 2
Unarmed Combat             : 0                      Pool: 4

== Knowledge Skills ==

== Contacts ==
Black market weapons dealer (4, 3)

== Qualities ==
Adept
Allergy (Common, Moderate) (Hayfever)
Lost Loved One (Father)
Mania/Phobia (Common, Moderate) (Critters)

== Powers ==
Astral Perception
Attribute Boost (AGI) Rating: 1
Attribute Boost (REA) Rating: 1
Combat Sense Rating: 2
Freefall Rating: 1
Great Leap Rating: 4
Improved Ability (Combat) (Automatics) Rating: 1
Improved Ability (Non-Combat) (Gymnastics) Rating: 1
Improved Reflexes 1

== Lifestyles ==
Low  1 months

== Armor ==
Clothing                  0/0
   +AR Enhanced
   +Color Changing
Form-Fitting Full-Body Suit6/2
   +Nonconductivity 6
   +Ruthenium Polymer Coating
   +Concealable Holster
Leather Jacket            3/4
   +Carbon-Boron
   +Chemical Protection 3
   +Concealable Holster
Urban Explorer Helmet     0/2
   +Flashlight
   +GPS
   +Micro-Transceiver Rating 1
   +Radio Signal Scanner Rating 6
   +Skinlink

== Weapons ==
Ares Crusader
   +Concealable Holster
   +Smartgun System, External
   +Spare Clips
   +Spare Clips
   +Extended Clip
   +Folding Stock, Powered
   +Gas Vent 2
   +Personalized Grip
   +Skinlink
   Pool: 12   DV: 4P   AP: -   RC: 4
FN HAR
   +Shock Pad
   +Sling
   +Smartgun System, External
   +Spare Clips
   +Spare Clips
   +Camera Upgrade, Vision Magnification
   +Chameleon Coating
   +Foregrip
   +Gas Vent 2
   +Laser Sight
   +Personalized Grip
   +Skinlink
   Pool: 13   DV: 6P   AP: -1   RC: 6
Survival Knife
   +Personalized Grip, Melee
   Pool: 7   DV: 3P   AP: -1   RC: 0
Unarmed Attack
   Pool: 4   DV: 2S   AP: -   RC: 0

== Commlink ==
Fairlight Caliban (3, 4, 4, 5)
   +Novatech Navi [Firewall 4]
   +Suite: Pro User [Analyze 4, Browse 4, Command 2, Edit 4]
   +Decrypt Rating 4 [Copy Protection 4, Ergonomic, Registration]
   +Encrypt Rating 4 [Copy Protection 4, Ergonomic, Registration]
   +Scan Rating 4 [Copy Protection 4, Ergonomic, Registration]
   +Sniffer Rating 4 [Copy Protection 4, Registration]
   +Skinlink
   +Nanopaste Trodes
   +Sim Module (Cold)
   +Pocket Hacker [Browse 3, Exploit 3, Pilot 3 (Agent), Stealth 3]
Meta Link (1, 1, 1, 2)
   +Vector Xim

== Gear ==
Ammo: Regular Ammo (Machine Pistols) x100
Ammo: Regular Ammo (Assault Rifles) x120
Autopicker Rating 5
Backpack
Backpack
Climbing Gear
Contact Lenses Rating 3
   +Flare Compensation
   +Low Light
   +Thermographic
   +Skinlink
Fake License (FN HAR) Rating 2
Fake SIN (Nazuki Yamamoto) Rating 3
Gecko Tape Gloves
Glasses Rating 4
   +Image Link
   +Smartlink
   +Vision Magnification
   +Vision Enhancement Rating 3
   +Skinlink
Grapple Gun
Handheld Sensor
   +Laser Microphone Rating 6
   +Directional Microphone
   +Skinlink
Headphones Rating 3
   +Microphone Rating 1
   +Audio Enhancement Rating 3
   +Spatial Recognizer
   +Skinlink
Jammer, Area Rating 2
Jammer, Directional Rating 5
Maglock Sequencer Rating 4
Mapsoft (Seattle) Rating 4
Mapsoft (Denver) Rating 2
Mapsoft (NAN (Major Street level)) Rating 2
Microwire (100 m)
Rappelling Gloves
Tool Kit (Hardware)

== Vehicles ==
MCT Fly-Spy (Minidrone)
   +Improved Takeoff and Landing Level 2
   +Maneuver (Self) Rating 2
      +Copy Protection Rating 2
      +Registration
   +Minidrone Sensor
      +Camera, Trideo Rating 3 [Low Light, Vision Enhancement 3, Vision Magnification]
      +Microphone Rating 1
      +Laser Range Finder
Suzuki Mirage (Racing Bike)
   +Morphing License Plate
   +Run Flat Tires Rating 2
   +Spoof Chip
   +Vehicle Sensor

== Description ==
Kyoko Hideko

== Background ==
IJA

== Concept ==
Free running adept

== Knowledge Skills ==
Area Knowledge: Seattle    : 4 [Rooftops]           Pool: 7 (9)
Black Marketeering         : 3                      Pool: 6
English                    : 3                      Pool: 6
Japanese                   : N                      Pool: 0
Military                   : 2 [IJA]                Pool: 5 (7)
Sports                     : 3 [Parkour]            Pool: 6 (8)


== Description ==
Human Adept, Japanese Immigrant
Served her national service in the Imperial Japanese Army at 18, she expressed as an adept during this time whilst under fire.
found she could run and jump great distances and became able to react incredibly quickly.



== Background ==
Flea and her father emmigrated to UCAS whilst working for Renraku. His project was cancelled, he fell into ill health and and died under mysterious circumstances. no-answer was ever received and the issue still haunts flea to this day.
With no way to pay the bills, she ended up on the streets. her gymnastics abilities and skill at arms found her a place within the streets society, acting as a courier and delivery agent for "sensitive" shipments.
She has regular work via a black market weapons dealer, her abilities allow her to get packages into and out of hostile territory, meaning her employer can sell to both sides unhindered.
her training in the IJA signals and engineering regiment gave her a wide understanding of military communications and jamming techniques. her abilities in this field allow her to disrupt and intercept sensitive signals as well as defend against enemy drones/sensors.


== Concept ==
free-runner adept with secondary skills in hacking and combat
[/spoiler]

flea is a bit lower power, but she was my first creation and i'm yet to run her out. please let me know what you think

edit: i'm not currently in a game, so wouldn love to have a crack at this
Title: Re: [Recruiting] Cannon Fodder
Post by: AffreuxLex on <05-11-13/1338:48>
Less than 12 hours remain for anyone who wants to join a new PbP game.  First chances go to anyone not currently involved in a game but I've got a few people interested who are already in games but if spots don't fill up then I will be handing the places to them and you will have missed the opportunity of a lifetime!  One day you will be reading through the IC chat and think to yourself "Damn, I had a chance to get in on that and I let it slip through my fingers.  What a fool I was!"  The only thing I request is something soft to place on your desk while you beat your head against it.
Title: Re: [Recruiting] Cannon Fodder
Post by: JDA on <05-11-13/1608:23>
im putting two characters together a face character with gambling skill and a tank character, which would be best and how do you treat gambling
Title: Re: [Recruiting] Cannon Fodder
Post by: AffreuxLex on <05-11-13/2102:58>
im putting two characters together a face character with gambling skill and a tank character, which would be best and how do you treat gambling

I'm not expecting much combat so you might be better off with a face.  I'm not sure what you're asking in regards to gambling.  Do you mean as in game mechanics or my views on it or what?
Title: Re: [Recruiting] Cannon Fodder
Post by: HydroRaven on <05-11-13/2128:28>
So here's the character's background. Let me know if it interests you and then I'll crunch the numbers for you.

[spoiler]François St-Martin was born and raised in Paris. The son of 2 working parents, he had a “normal” childhood, going to school and playing with his friends like every child does. It wasn’t until the age of 12 that he realized there was something real about those Kombat Karl movies: there was an energy he could feel flowing through his body, something he could try and channel to his benefit.

He slowly but surely learned to harness this energy to his benefit, making his interactions easier with other people, tipping the balance in his favour when it came to persuasion. Deciding to pursue the possibilities this gift might confer to him, François decided not to further his academic ambitions and turned to a mentor, someone that could help perfect his mastery of the mystical ways. For the next 3 years, François studied diligently, seeing the possibilities opening before his eyes.

After his apprenticeship was over, he sent out to find a high-paying job. Talking his way into the door, he quickly found himself a CCO job at an up-and-starting biotech company, Industries BioPharm. François was living like only upper-management can, and soon fame and fortune seeped into every aspect of his life. He was attending all the hottest fashion parties, being on every VIP list to the most exclusive clubs, even commissioning the occasional runs for his company (although he never actually went to the meetings).

As is so common with these things, François was getting bolder and bolder. He eventually ended up having a relationship with the CEO’s wife, Mrs. Mailloux. After a few months, François was discovered and quickly dismissed. Feeling brazen and wrongfully terminated, he decided to steal corporate secrets before leaving the company and offering them to the highest bidder. He soon found takers in BioPharm’s work, but no company wanted to hire someone who could turn around and sell their old employer down the river.

With the proceeds from the sale of these secrets, François turned to the shadows, modestly equipping himself with what he could find, looking for work, trying to find another way back into high-society’s good graces.
[/spoiler]
Title: Re: [Recruiting] Cannon Fodder
Post by: AffreuxLex on <05-12-13/0203:25>
Oops, I got distracted watching old episodes of Futurama.  PMs are being sent out now, the rest I'll put on a waiting list so that if a spot opens up I will see if you're still interested.