So one of my players is playing a mystic adept and he has 6 magic and so he casted a force 6 spell in our introduce ourself to the new edition and after about a year or two of not playing brush up on our skills before we jump into anything big.
Well 4e you had to "split" your magic but the player didn't think so for 5e and he was the FIRST done with his character a week ago so I was inclined to believe him, and reading through the magic section I see Mystic adept is not really mentioned, so last night before bed I flipped forward to the front and found priorities listing it. (I was almost worried mystic adept just wasn't in the book!)
Anyways I didn't see anything about splitting only a special rule that they can buy power points for 2 karma.... up to their magic score.
So Correct me if i'm wrong but they made Mystic adepts "better" in the sense that they don't have to split their 6 magic 3 Magician, and then 3 adept or whatever combination they wanted in 4e......
If so I think that is pretty cool.
One thing my group doesn't need to 'complain about' xD They don't seem to like the priority system, though from the character's they've either Remade or new ones they've made I generally like it. Stops us from making 30 dice rolling pistol characters, and my troll named "Bullet Stopper" with 25 boxes before starting to bleed out and 16 or so bleed out boxes before dead..... On top of like 20 armor + 16 body for soak roll.
We'll see if they warm up to it.