NEWS

(SR 5) Rigger 5

  • 434 Replies
  • 133574 Views

Novocrane

  • *
  • Ace Runner
  • ****
  • Posts: 2225
« Reply #240 on: <01-16-16/0021:16> »
Pilot: X rolls for vehicle tests are never not Reaction, unless explicitly stated as such.

That doesn't mean a GM cannot call for a Logic based roll.

Fabe

  • *
  • Omae
  • ***
  • Posts: 354
« Reply #241 on: <01-16-16/0047:13> »
Pilot: X rolls for vehicle tests are never not Reaction, unless explicitly stated as such.

That doesn't mean a GM cannot call for a Logic based roll.

OK its just that I've seen people here argue that all physical based tests/rolls become logic based while in full VR including piloting rolls

Sendaz

  • *
  • Ace Runner
  • ****
  • Posts: 2220
  • Associate of Rywfol Emwolb Industries
« Reply #242 on: <01-16-16/0209:06> »
While the knee jerk Reaction is to say it should change to Logic, SR Logic says it stays as Reaction unless situation demands otherwise. :P
Do you believe in a greater WIRELESS, an Invisible(WiFi) All Seeing(detecting those connected- at least if within 100'), All Knowing(all online data) Presence that we can draw upon for Wisdom(downloads & updates), Strength (wifi boni) and Comfort (porn) or do you turn your back on it  (Go Offline)?

Herr Brackhaus

  • *
  • Prime Runner
  • *****
  • Posts: 3041
« Reply #243 on: <01-16-16/0756:45> »
Very punny, Sendaz :)

Fabe
Sendaz is right; people, like myself, who argue for using mental stats when in VR do so from a purely house rule perspective.

The book is somewhat clear on which attributes to use, I just don't think it makes any sense.

When jumped in, Pilot is always reaction, but stealth uses intuition, and gunnery may or may not use logic depending on how you interpret "remote operation". In other words, there are some discrepancies, which is why I personally use the astral attribute substitution table for VR rigging and use whatever the base skill is linked to but substited for mental attribute.

Make no mistake, though; this is 100% a house rule.

All4BigGuns

  • *
  • Prime Runner
  • *****
  • Posts: 7531
« Reply #244 on: <01-16-16/0922:56> »
Pilot: X rolls for vehicle tests are never not Reaction, unless explicitly stated as such.

That doesn't mean a GM cannot call for a Logic based roll.

OK its just that I've seen people here argue that all physical based tests/rolls become logic based while in full VR including piloting rolls

More than likely they're trying to to shoehorn it that way all the time because Gunnery is a Logic skill.
(SR5) Homebrew Archetypes

Tangled Currents (Persistent): 33 Karma, 60,000 nuyen

falar

  • *
  • Omae
  • ***
  • Posts: 809
  • The Fourth Jesse
« Reply #245 on: <01-16-16/0945:12> »
As a Rigger, your key attributes are Intuition, Logic and Reaction (in just about that order) with Willpower trailing for Biofeedback Damage. The justifications are thusly:

  • Intuition - one of the key roles of a Drone Rigger is recon. Intuition is linked to Perception checks, so you need a good Intuition. This is also good for Navigation checks and Matrix Initiative. One of your most important attributes.
  • Logic - for a combat rigger, this is important for Gunnery. If you want to also splash into technical skills like Mechanics, Armory, Hardware and Demolitions, Logic is key to all of those. It's probably one of the two lower stats.
  • Reaction - for all riggers, this is important because of two reasons - Pilot X is always a Reaction roll, so any time you're maneuvering, it's always Reaction. Secondly, when jumped in, this is part of your defense test. One reason that you could dump this a little is that the Control Rig/Control Rig Boosters/Optimization help on all the tests you'd need it for - except for defense.
  • Willpower - only for a long stun track and soaking biofeedback damage. It's as important as Body is in meatspace. Possibly more so because meatspace has Armor values, which are trivially easy to get to 14 or so. In the Matrix, you have Firewall, which almost impossible to get to 10.

This leads me to generally recommend that Riggers experiment with a Psyche (+1 Intuition/+1 Logic) and Cram (+1 Reaction, +1d6 Initiative) speedball most of the time. If you get it with Narco, that's +2 to most of the important attributes, which means that Reaction Enhancers II, Cerebral Boosters II, Cerebellum Boosters II and the drugs is all you need to get the maximum +4 Augmented Attribute.

Fabe

  • *
  • Omae
  • ***
  • Posts: 354
« Reply #246 on: <01-16-16/2317:56> »
Very punny, Sendaz :)

Fabe
Sendaz is right; people, like myself, who argue for using mental stats when in VR do so from a purely house rule perspective.

The book is somewhat clear on which attributes to use, I just don't think it makes any sense.

When jumped in, Pilot is always reaction, but stealth uses intuition, and gunnery may or may not use logic depending on how you interpret "remote operation". In other words, there are some discrepancies, which is why I personally use the astral attribute substitution table for VR rigging and use whatever the base skill is linked to but substited for mental attribute.

Make no mistake, though; this is 100% a house rule.

Well that clears things up. Personally I'm going to go by rules as written when there is no contradiction . And so far the only contradiction is with gunnery .
« Last Edit: <01-16-16/2321:34> by Fabe »

Csjarrat

  • *
  • Prime Runner
  • *****
  • Posts: 5108
  • UK based GM + player
« Reply #247 on: <01-24-16/1709:58> »

    • Willpower - only for a long stun track and soaking biofeedback damage. It's as important as Body is in meatspace. Possibly more so because meatspace has Armor values, which are trivially easy to get to 14 or so. In the Matrix, you have Firewall, which almost impossible to get to 10.

    This leads me to generally recommend that Riggers experiment with a Psyche (+1 Intuition/+1 Logic) and Cram (+1 Reaction, +1d6 Initiative) speedball most of the time. If you get it with Narco, that's +2 to most of the important attributes, which means that Reaction Enhancers II, Cerebral Boosters II, Cerebellum Boosters II and the drugs is all you need to get the maximum +4 Augmented Attribute.
    Don't forget you get the programs encryption, biofeedback filter and shell to help against biofeedback damage too.
    Speech
    Thought
    Matrix
    Astral
    Mentor

    SmilinIrish

    • *
    • Omae
    • ***
    • Posts: 765
    « Reply #248 on: <01-26-16/1205:18> »
    Drive Thru has the pdf updated.  Anyone know what changed?
    Speech  Thought   Matrix/Comms

    falar

    • *
    • Omae
    • ***
    • Posts: 809
    • The Fourth Jesse
    « Reply #249 on: <01-26-16/1239:27> »
    Drive Thru has the pdf updated.  Anyone know what changed?
    Check the price for Drone Weapon Mounts. That'd be the first thing I'd do. Can't get it myself yet.

    Then check the line after Pilot upgrades for Drones and see if it now lists that they can run a number of autosofts equal to their rating.

    Fabe

    • *
    • Omae
    • ***
    • Posts: 354
    « Reply #250 on: <01-26-16/2358:04> »

     quick question. did any of the core book drones get any standard upgrades added to them? I'm working on 3d modeling some drones and just want to know there is any new features I should be putting on them.

    prionic6

    • *
    • Chummer
    • **
    • Posts: 172
    « Reply #251 on: <01-27-16/0230:13> »
    Yes, there is a table on p. 155.

    Fabe

    • *
    • Omae
    • ***
    • Posts: 354
    « Reply #252 on: <01-27-16/1105:48> »
    Yes, there is a table on p. 155.

    I actually don't have rigger 5 yet. Did the weapon mount on the doberman get upgraded to a 360 arc?

    PiXeL01

    • *
    • Errata Team
    • Ace Runner
    • ***
    • Posts: 2264
    • Sheltering Orks in Osaka
    « Reply #253 on: <01-27-16/1643:12> »
    No, it's described as flexible meaning it can move in a 90 degree cone
    If Tom Brady’s a Spike Baby, what does that make Brees and Rodgers?

    Gorstavich

    • *
    • Newb
    • *
    • Posts: 39
    « Reply #254 on: <01-30-16/2008:02> »
    Might anyone know if, with the new Black Book, we are going to get monowheel bikes again?

    I am seriously missing my Horizon-Doble Revolution right now....   :-(
    "ZenCrafters.  Total enlightenment... in about an hour!"