A lot of good suggestions. The set up is thus: Hacker has been causing small time problems in Chicago for a while, but then decides to "make a name for themself" by hacking into KE's local host and then with the data they got, stealing a combat drone, and then bragging about it so people know they're the one who made it happen.
The target kind of is the overconfident kind. A novahot decker who feels like they can do whatever they like because it's Chicago and they're one of the relatively few with a deck and hacking skills. So, they probably will just be hanging out at their usual host... Maybe the Host'd be difficult to find? What're the chances there's a silent host for hackers in Chicago?
I could maybe have some intruigue by having the bounty talk shit, but the PCs will be at a disadvantage for two reasons: One being that they can't just brick them or else they'll not be able to trace them, the other being that starting a fight in the host will launch IC at both of them, which can screw stuff up. Maybe if it all goes well, the player can talk the target into a duel on the public grid. Also, I realize I could tweak Spooky's advice, since link-lock isn't permanent, it's possible for the target to eventually break out and shut off, giving them time to run somewhere else if they need to.
The PCs consist of a Norse Mystic Adept (Dragonslayer as Thor for mentor), a combat hacker with two cyberarms with high agility, and a big ol' troll with combat drugs, a Krime Wave, and bone lacing. By the way.
About my host idea... Would this make sense? A high-rating host that's mysterious and always running silent. If you can find it and put a mark to enter, then they let you in normally next time. It's high-rating both to seem exclusive and so the IC is that much more deadly.