No, and reverse-engineering them is a major headache. They were built before certain character generation rules got finalized, and they break the rules in all sorts of annoying ways.
I'll just fake it then and build some characters that are close to the Archetypes, but are actually built according to the rules.If you do, please share them here :)
Archetype.... | Metatype.... | Attributes.... | Magic.... | Skills.... | Resources.... |
Adept (https://drive.google.com/open?id=1ixoZCRzQ_WBcCj7kfj55IHzO9MHTl6FP) | D | A | B | C | E |
Burn-Out Mage (https://drive.google.com/open?id=1uUHAwxp4yVGF3ASnZt_xYSxjVzMcEQjP) | D | B | C | E | A |
Combat Shaman (https://drive.google.com/open?id=1fgt91jB_QbcHH691_t1wzO77THi_KjCI) | C | A | B | D | E |
Covert Ops (https://drive.google.com/open?id=1iJyHyZfRoPx2eWl8bgTZprcOx-VZ4fW6) | D | A | E | C | B |
Decker (https://drive.google.com/open?id=1wTi8jOb7In0B9T1yQSBF9xwqQyTIXytj) | D | C | E | B | A |
Face (Human) (https://drive.google.com/open?id=15vJEMna07xbupvg0FAuLTvkvIeO11Oe0) | D | A | E | B | C |
Face (Ork) (https://drive.google.com/open?id=1YWQZU_SsFXcqTESbeeHBAea-UifKZTHv) | D | A | E | D | C |
Rigger (https://drive.google.com/open?id=1mJhizys3-t_zJg1UEtX9IW35EIAMcfT2) | D | B | E | C | A |
Sprawl Ganger (https://drive.google.com/open?id=1C6hReLIkE9fNp5Ln1_wQ2r0yxwmLcqkh) | C | B | E | A | E |
Street Mage (https://drive.google.com/open?id=1bVV7A4DzTF7SDEgjD60Daflrg4Yr3aqf) | D | B | A | C | E |
Street Shaman (https://drive.google.com/open?id=1xx-Pxn9pdMdz66SdT4OKnldB6dDkRDvh) | C | B | A | D | E |
Street Samurai (Human) (https://drive.google.com/open?id=10e-NNUBScTiA5DRQAqzEWCS2lj_s0k2Z) | D | B | E | C | A |
Street Samurai (Troll) (https://drive.google.com/open?id=1Fzvc-XV-Yn_eMBZWuxpP7ejPyRo_vSic) | C | B | E | D | A |
Technomancer (https://drive.google.com/open?id=1LcyKUtvDH3h1eGZebxkGPjF4Xbf2goCY) | C | A | B | D | E |
Weapon Specialist (Troll) (https://drive.google.com/open?id=1XauoF8ELx-u36xjzOUjC4XdomyUFJyq5) | D | B | E | A | C |
Weapon Specialist (Dwarf) (https://drive.google.com/open?id=14dprWNtv4oSrkV9a0O8N65DvJx80fmyI) | D | B | E | A | C |
[...]
I also found it odd that all of the spellcaster Archetypes in the core rule-book followed the Shamanic Tradition,
[...]
[...]
I also found it odd that all of the spellcaster Archetypes in the core rule-book followed the Shamanic Tradition,
[...]
The "Combat Mage" (p.82) could be a hermetic mage that happens to have more Charisma than Logic :) to be honest this should be the case sometimes. So as hermetic mage he has 8 drain resistance as shaman he has 10 drain resistance.
Your sheets are great!
Although it’d be nice if the various categories, like Weapons and Augmentations, had columns instead of just being big single text boxes. But I don’t know anything about making form fillable PDFs, so I don’t know how hard it would be to implement.
Ajax, are the priority picks you used on those sheets somewhere and I am just missing them? If not, could you provide them?
Heh, no worries! Even just listing them next to the links in your first post would be helpful. Or just shoving them into a field somewhere on the PDF.Ajax, are the priority picks you used on those sheets somewhere and I am just missing them? If not, could you provide them?
D’oh! That was literally the question that I asked that prompted this whole project and I didn’t list them. Sigh.
I’ll see what I can do to fix that.
Troll-enchanter-decker-face
Troll-enchanter-decker-face
Troll-enchanter-decker-face
Troll-enchanter-decker-face-adept ;D
And now my archetype list (https://forums.shadowruntabletop.com/index.php?topic=30450.msg529613#msg529613) has Priority picks.Ajax, you have performed a very valuable community service here. Thanks for doing this.
I'll be adding PDFs of the character sheets for the last couple of Archetypes over the next few days. But does anyone have any ideas for an Archetype they'd like to see? Remember, the goal here is "new player friendly" designs that are fairly straight-forward in concept.
Not quite. Although I do assume that will be the fix eventually, that’s not what I’ve done here.Ah, sorry I missed that!
My group has adopted a House Rule: Adepts are chosen with Magic Priorities B, C, or D. They have a starting Magic Attribute of 6, 4, or 2 at those priorities.
This is noted on the sheet.
(We’ve also made Athletics and Close Combat into Strength-based Skills, instead of Agility.)