page 283 of the SR 3 crb.
"
FLASH-PAK: The size of a pack of cigarettes, this unit contains four quartz-halogen micro-flashes designed to fire in random strobe sequences to disorient, distract and blind opponents. Anyone facing a flash-pak receives a +4 target number modifier (+2 if the target has flare compensation). The pak also negates modifiers from poor or no lighting, but imposes its own +2 modifier because of the strobing flashes.
"
The are not a grenade in the usual sense, they are more like a hand held item, or a placed item that is triggered either by tripwire or command. Once they are triggered, they emit a strobing effect that "disorient, distract or blind" those that are facing the FLASH-PAK, for as long as they face it. (hence why its not a grenade, you have to control the direction the strobes face.)
Or if you wish to rule it is a grenade, (seen this a few times, but not often) then anyone looking in the direction of the grenade (friend or foe), recieves the TM of +4/+2.
Keep in mind that TM is for all pools and actions while facing the FLASH-PAK.