Thank you Aaron! You cleared up a lot of stuff. Not happy with 7 but meh... I'll live.
Hrm... This makes a classical hacking Technomancer less viable due to fewer dice, re-emphasizing a "combat Technomancer" and emphasis on using their abilities. Its... a hard blow... but, I suppose, not an unwarranted one. On the upside(?), the Technomancer + Decker combo reigns supreme. Musing for another thread at another time.
More imminently, this brings up a question of a Living Persona's relationship with off-the-grid Matrix stuff--primarily privately stored files.
1) Can a Living Persona connect to an archive or device in a LAN or otherwise off the Matrix through a Data Tap that is set to Wireless?
2) Security Spyder Jones has a Cyberdeck that he uses, but is "Owned" by his company--something that is hinted at as being the norm. Jones has three marks on his device and permission to use it freely in his line of work, and is currently using it. Can a Technomancer use Puppeteer on Jones' Cyberdeck to perform the Invite Mark or other Owner-only actions (Full Matrix Defense, Invite Mark, Jack In, Jack Out, Jam Signals, Switch Interface Mode)? If so, does Jones spend his action doing them or does the "Owner," who may not even be otherwise present in Matrix Combat?
3) In the case of Invite Mark, who between the Technomancer, the Owner, and Mr. Jones (the user) can take back or modify the invitation? Assuming no other indicators, are Mr. Jones or the Owner aware enough of the action to do so?