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[SR5] Rules Clarifications and FAQ

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Chrona

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« Reply #330 on: <08-14-13/1712:26> »
Q Can a custom Cyberlimb exceed your current natural rating in an attribute by more than +4? (For an extreme example, a Human with Strength 1 buying a Strength 6 custom limb at character creation) Can the same character then still add enhancements to reach rating 9?
« Last Edit: <08-14-13/1828:49> by Chrona »

Crunch

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« Reply #331 on: <08-14-13/1820:01> »
Sub question to the above. Can your Agility 1 character customize to 6 and then enhance to 9.

Chrona

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« Reply #332 on: <08-14-13/1829:12> »
Sub question to the above. Can your Agility 1 character customize to 6 and then enhance to 9.
added to the original question too to help.

Shade

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« Reply #333 on: <08-14-13/2034:22> »
Sub question to the above. Can your Agility 1 character customize to 6 and then enhance to 9.

"I'm fairly certain that this part in customization(pg. 456) Each increase of either attribute increases the limb’s Availability and cost. If either of your limb’s attributes are increased beyond your natural maximum for that attribute, you can’t use the cyberlimb (so don’t overdo it), but you can still add cyberlimb enhancements."

I think this means to imply that customization alone cannot go above the natural rating. Otherwise, what is a natural maximum? The +4 above natural is usually referred to as the augmented maximum. So I think a 6 Strength character can customize up to 6 strength and THEN enhance the limb up to 10.

ZeConster

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« Reply #334 on: <08-14-13/2037:19> »
I think this means to imply that customization alone cannot go above the natural rating. Otherwise, what is a natural maximum?
The natural maximum, as described on page 66, is the highest natural value you can have that attribute at (so 7 Agi for Elves, for example).

Chrona

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« Reply #335 on: <08-14-13/2037:45> »
I think this means to imply that customization alone cannot go above the natural rating. Otherwise, what is a natural maximum? The +4 above natural is usually referred to as the augmented maximum. So I think a 6 Strength character can customize up to 6 strength and THEN enhance the limb up to 10.

Aaron has all ready stated to a previous question of mine that cyberlimbs can go over current natural, this is to confirm it can have a huge gap between natural and limb

Shade

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« Reply #336 on: <08-14-13/2046:09> »
Doh, missed that one. That's what I get for being lazy and not ctrl+f. Crazy that you can have a 1 strength human with a 10 strength cyberlimb!

Michael Chandra

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« Reply #337 on: <08-15-13/0443:40> »
I actually submitted a question on whether that means you're running at 1[10] or that in actual use it's 1[5], we'll have to wait for the official FAQ to get out.
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Aaron

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« Reply #338 on: <08-15-13/0802:13> »
Yes, but only for activities that involve only the limb in question, and your Physical limit is unchanged.

Chrona

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« Reply #339 on: <08-15-13/0838:58> »
Yes, but only for activities that involve only the limb in question, and your Physical limit is unchanged.
So Q. Is your physical limit based off only your natural ratings or an average of your natural and cybered ratings, in the case of cyberlimbs? Another extreme example, a Human with natural STR, REA, BOD and AGI all at 1 has two cyber limbs that are 9/9/9 (neither are a cyberskull, what is his physical limit?

Crunch

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« Reply #340 on: <08-15-13/0915:11> »
Yes, but only for activities that involve only the limb in question, and your Physical limit is unchanged.

How official is that answer Aaron (ie are you speaking with your Catalyst hat on or just as Aaron), because Agility 1 (9) doesn't feel like an SR5 concept to me.

Chrona

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« Reply #341 on: <08-15-13/0917:39> »
I imagine he says that answer in the same light he has said all these answers are in

ZeConster

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« Reply #342 on: <08-15-13/1013:06> »
Yes, but only for activities that involve only the limb in question, and your Physical limit is unchanged.
How official is that answer Aaron (ie are you speaking with your Catalyst hat on or just as Aaron), because Agility 1 (9) doesn't feel like an SR5 concept to me.
You don't actually have Agility 1 (9): your arm has Agility 9, the rest of your body has Agility 1.

Michael Chandra

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« Reply #343 on: <08-15-13/1016:45> »
(Which, by the way, leads to the conclusion that if your physical stats are all 1s, you'd have a limit of 2 and thus any Physical-Limit-test will be capped on 2 hits...)
How am I not part of the forum?? O_O I am both active and angry!

Crunch

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« Reply #344 on: <08-15-13/1020:47> »
(Which, by the way, leads to the conclusion that if your physical stats are all 1s, you'd have a limit of 2 and thus any Physical-Limit-test will be capped on 2 hits...)

Unfortunately Agility isn't included in the physical limit calculation, and accuracy overrides it on weapon tests anyway. I'm okay with Cyberlimbs being good, but the idea that the cyberlimb functions on the SR4 mechanic while everything else in the edition works on the new Augmented limit based on current stat seems a little bizarre.