Shadowrun

Shadowrun General => General Discussion => Topic started by: Tan Tin Geile on <06-20-19/0642:51>

Title: www.shadowrunsixthworld.com - counter.
Post by: Tan Tin Geile on <06-20-19/0642:51>
Hi all,

Does anybody know, for what reason counter, embedded on www.shadowrunsixthworld.com, really is?

Thanks in advance.

Tan
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Banshee on <06-20-19/0805:28>
yes, but NDA says I can't say. It will be cool when it hits zero though
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Shinobi Killfist on <06-20-19/1151:59>
Hopefully the time they call a mulligan on some of these announced 6e rules.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Beta on <06-20-19/1447:36>
Hunh.  When that site first went up, I didn't check when Origins was exactly, and I just assumed that was when the quick start rules would come out.  Since then I'd never actually looked at the numbers.

Now that I have: the stroke of midnight UTC at the end of Sunday, June 23rd -- which is conveniently 8pm edt on Sunday.  Will have to remember to check then :)
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Tecumseh on <06-20-19/1537:47>
I've also been assuming that it would be the release of the Quick Start Rules. I wouldn't have thought that would be subject to a Non-Disclosure Agreement, so either I'm wrong about what's being released or I'm wrong about how Catalyst uses NDAs. Potentially both.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Banshee on <06-20-19/1556:58>
I've also been assuming that it would be the release of the Quick Start Rules. I wouldn't have thought that would be subject to a Non-Disclosure Agreement, so either I'm wrong about what's being released or I'm wrong about how Catalyst uses NDAs. Potentially both.

little bit of both .. here is a peak at what the NDA covers. Notice it includes marketing
Quote
The term “confidential information” applies to and includes: any invention description(s); technical and business information relating to proprietary ideas and inventions; ideas; patentable ideas; trade secrets; drawings and/or illustrations; patent searches; existing and/or contemplated products and services; research and development; production, cost, profit and margin information; finances and financial projections; customers; customer or mailing lists including email lists; clients; marketing; and current or future business plans and models, regardless of the method by which such knowledge is obtained and regardless of whether such information is designated as “Confidential Information” at the time of its disclosure.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Eric da MAJ on <06-20-19/2336:01>
As long as it's not that "Asamando destroys the 6th World" silliness that was rumored a few years back. 
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Shinobi Killfist on <06-21-19/1604:54>
Just did the math. The counter is for my game start on Sunday. I knew i was amazing but I wouldn’t have made a big deal out of it.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Jareth Valar on <06-23-19/2001:51>
aaaaaaannndddd nothing. just keeps adding 13 seconds to the countdown
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: AJCarrington on <06-23-19/2002:44>
Guess we'll have to wait until they update the site...
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: aaronburrsir on <06-23-19/2003:49>
well that was anticlimatic
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Dangermaus on <06-23-19/2007:00>
Looks like Catalyst couldn't manage the foundation run needed to update the site...
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Eric da MAJ on <06-23-19/2012:40>
I'm beginning to feel I was too harsh on the Reddit Shadowrun salt lords.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Prime Mover on <06-23-19/2021:25>
Soooo timer was counting down to nothing?  Shadows are getting darker.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Hephaestus on <06-23-19/2051:04>
yes, but NDA says I can't say. It will be cool when it hits zero though

Wasn't very cool. What was it supposed to do?
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Spade on <06-23-19/2106:06>
Well that was a whole lotta hype for nothing
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: FastJack on <06-23-19/2113:22>
I'm wondering if they "mis-timed" the timer and meant it to be midnight EDT instead of 8 pm. We'll see tomorrow.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Hephaestus on <06-23-19/2134:03>
As it was, the timer would've hit 0 at 5pm PDT (since they are based in Washington state). So if they were shooting for midnight, they were way off.

I wonder if any of their employees have checked the site and/or the forums?
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: DarkLloyd on <06-23-19/2136:52>
well, I see none of you guys know what happened either.... damn.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Prime Mover on <06-23-19/2139:50>
Or is glitching timer intentional.....
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Prime Mover on <06-23-19/2140:37>
Just a beginning.....
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Hephaestus on <06-23-19/2151:18>
Or is glitching timer intentional.....

I hope so. That, or Catalyst is just tying to set the tone for 6th by giving us the gift of disappointment right out of the gates. You know, set the bar nice and low...
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Kesendeja on <06-23-19/2156:02>
Or is glitching timer intentional.....

I hope so. That, or Catalyst is just tying to set the tone for 6th by giving us the gift of disappointment right out of the gates. You know, set the bar nice and low...

You could be right.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Jareth Valar on <06-23-19/2337:12>
Looks like the "glitch" was intentional. I'm intrigued now, at least for the upcomming fluff.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Prime Mover on <06-23-19/2340:33>
 Something affecting matrix, astral and power grid. Intrigued is a good word.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: FastJack on <06-24-19/0025:10>
Very interesting...
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Shinobi Killfist on <06-24-19/0105:40>
So some meh shadowtalk prompting a world event storyline.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: tenchi2a on <06-24-19/0109:22>
So some meh shadowtalk prompting a world event storyline.

So, just some PR stunt by the marketing department.
Go figure.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Shinobi Killfist on <06-24-19/0120:56>
Yeah. This isn’t something they needed a counter for. The shadowtalk should have been up 1st the counter with the reveal what it’s really about.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Michael Chandra on <06-24-19/0209:06>
Okay, for those that want to check on the site: A chatscreen pops up foreshadowing the big changes, probably of 30 Nights.

Edit: I moved day 1 into a separate topic.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Singularity on <06-24-19/0234:10>
Very interesting...

Indeed, but we're going to have to wait now...  :-\
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Michael Chandra on <06-24-19/0241:46>
Cutting Black is scheduled for September and 30 Nights for October... I can't wait. I'm definitely going to use THESE! Going to probably use a few of the adventures for open events if I can rewrite them enough for it.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Singularity on <06-24-19/0245:07>
Cutting Black is scheduled for September and 30 Nights for October... I can't wait. I'm definitely going to use THESE! Going to probably use a few of the adventures for open events if I can rewrite them enough for it.

So...from what I have read of the Shadowrun timeline, would this be a new "Crash?" Crash 3.0? If everything is run on the matrix, then I get why cities would be going dark. I don't understand that mention of 'corruption' though? Like political corruption?
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Michael Chandra on <06-24-19/0250:05>
The foreshadowing in one of the news posts mentioned things kick off with Ares making a big move against the bugs, and what happens after that changes everything. If I had to hazard a guess, the corruption is either part of the big move or part of the response, and definitely magical. Like, city-wide nasty Background Count, FAB-III or Blue-227 levels of dirtiness.

(https://www.shadowrunsixthworld.com/2019/05/shadowrun-sixth-world-setting-overview/)
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Singularity on <06-24-19/0553:42>
The foreshadowing in one of the news posts mentioned things kick off with Ares making a big move against the bugs, and what happens after that changes everything. If I had to hazard a guess, the corruption is either part of the big move or part of the response, and definitely magical.
(https://www.shadowrunsixthworld.com/2019/05/shadowrun-sixth-world-setting-overview/)

Thanks for the link! Somehow, I missed that connection; not a very auspicious start for my future Shadowrunning career.  :-[

Like, city-wide nasty Background Count, FAB-III or Blue-227 levels of dirtiness.

I take it that's like really bad?  ???
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Michael Chandra on <06-24-19/0557:31>
Background Count means all magic performs worse, except the ones that it's aspected to. FAB-III is agressive against anything magical. Blue-227 made an entire city go berserk and murderous. If there's magical corruption after an attack on the bugs, it likely means either the bugs found dangerous counter-measures or whatever Ares did is utter overkill. Either way, we'll see how big the final damage is, but it may very well be that Toronto and other cities will turn into riot squared, especially with Boston in people's mind.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: PiXeL01 on <06-24-19/0802:09>
From the Podcasts by Opti, Ziggy, and Deniable Assets it sounds like a Terror is about to escape. Crawlers have been spotted too
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: FastJack on <06-24-19/0807:47>
From the Podcasts by Opti, Ziggy, and Deniable Assets it sounds like a Terror is about to escape. Crawlers have been spotted too
That's what I was hoping for afraid of.  ;D
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Orcish Librarian on <06-24-19/0910:36>
A terror? Terror... you are not meaning a HORROR would you?
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Singularity on <06-24-19/0914:24>
A terror? Terror... you are not meaning a HORROR would you?

What are the horrors/terrors?
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Moonshine Fox on <06-24-19/0943:22>
A terror? Terror... you are not meaning a HORROR would you?

What are the horrors/terrors?

Creatures from some of the deeper metaplanes, intent on coming to this world to spread fear and pain and feast on the resulting negative emotions. They are seen in the Dragonheart Trilogy  and Harlequin adventures at the least, and are considered to be the ones who destroyed the world/civilization at the hight of the last cycle of magic (aka, Earthdawn). Something akin to Great Old Ones is a good analogy.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Michael Chandra on <06-24-19/0948:57>
A terror? Terror... you are not meaning a HORROR would you?
Something akin to Great Old Ones is a good analogy.
They're pretty much the Great Old Ones now. Because Horrors is Earthdawn IP and in hands of another company, while the Great Old Ones are public domain.

But yeah, basically the Terrors are what awaits us once the mana cycle gets high enough for them to break through. Imagine Dragon Eaters. By then, either we grow to that level and beat them, or we take cover in underground cities and wait hundreds of years for them to leave.

By now they're corrupting spellcasters in an attempt to weaken the boundary and break through faster...

One more thing you should know: Dunkelzahn committed ritual suicide to tie his soul to a machine, and now he guards the Astral to prevent the Terrors from breaking through... All in an attempt to keep the boundary strong enough for us to learn how to beat off the Horrors this time..

(My personal theory is that Dragons develop Cyberzombies as an attempt to make a weapon against the Terrors.)
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: mcv on <06-24-19/0951:37>
Earthdawn, the prequel RPG of Shadowrun, features the world just after the previous mana peak in the 4th world. At the mana peak, Horrors rampaged through the world, corrupting astral space, people, and anything else. In Shadowrun, this is supposedly also going to happen at some point, but the point at which it should happen should still be centuries away. The Great Ghost Dance messed with that, though. Harlequin may have fixed it again. Nobody really knows. But when the Horrors do show up, Insect Spirits and Shedim will be just a little warm-up. There was one Horror that was knows as "the Eater of Great Dragons" (though he didn't show up in the 4th World, I believe).

But yeah, that comment about corruption with the matrix going down did make me wonder if it was possible that Horrors could invade both astral and cyber space. Why not, actually?
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: mcv on <06-24-19/0954:45>
(My personal theory is that Dragons develop Cyberzombies as an attempt to make a weapon against the Terrors.)
To me that sounds like it might accomplish the exact opposite.

I admit my only experience with cyberzombies is from Dragonfall, but I bet Horrors would love to feed off that guy.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Michael Chandra on <06-24-19/1000:27>
The biggest weakness of Cyberzombies is that they can still die from additional Essence Loss. But they ruin magic near them, so that helps. If they could be made immune to essence-loss, the Terrors wouldn't be easily able to handle them. But who knows. All I know is that 3 different dragons all thought it was a good idea to teach Corps how to make these monstrosities.

Meanwhile, in my home campaign I had Shedim steal two of them. Was a nice way to scare the players.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Bamce on <06-24-19/1012:05>
What a wet fart
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: PiXeL01 on <06-24-19/1012:59>
I may have spelled the name wrong. Elder Gods I thought they had been christened in sr5 near the end or was that something else?
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: FastJack on <06-24-19/1037:02>
<enter Plan 9-10>
What if Technomancers are spellcasters corrupted by Terrors to affect only code so they could hack Cyberzombies?
</exit>
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Prime Mover on <06-24-19/1059:52>
Great Ghost dance was the cause of horror/enemy/terror incursion.  Could death of the 100 and the creation of the foundation create a second breach?  Creating a matrix bridge  opposed to an astral one. 
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: mcv on <06-24-19/1138:00>
All I know is that 3 different dragons all thought it was a good idea to teach Corps how to make these monstrosities.
I completely missed that. When/where did that happen?
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Michael Chandra on <06-24-19/1144:53>
Cyberzombies are produced by 3 different Megacorps, and in all cases a dragon is involved in the research. I forget the exact source, it's an older one. Maybe it was Clutch?
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Michael Chandra on <06-24-19/1149:47>
Oh man I just realised I missed the ultimate chance for this joke:

> Deep. Underneath. Rising.
> Netcat
From beneath you, it devours.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: jim1701 on <06-24-19/1206:08>
And here I was expecting  the arrival of Matrix Drow.  Now I'm disappointed.   :'(
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Nemo on <06-24-19/2257:01>
Maybe it's Null Sect, with Matrix down and techno dragged into deep foundation(?). But could they corrupt astral? Also the *curruption* is quite strange, Lyran didn't seem to feel anything, only the spirit.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Shinobi Killfist on <06-24-19/2302:41>
Maybe it's Null Sect, with Matrix down and techno dragged into deep foundation(?). But could they corrupt astral? Also the *curruption* is quite strange, Lyran didn't seem to feel anything, only the spirit.

The only weird things is how it effects both the matrix and the astral. Net cats freak out and spirits. It will be interesting to see how they pull off a story that is plausible in the setting that does that.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: David Chart on <06-25-19/0051:41>
Day Two's text is up now. Curiouser and curiouser.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Michael Chandra on <06-25-19/0100:31>
O_O It's an ongoing thing! I need to start compiling this!

Think it will last 30 days, since it's 30 Nights?

Sounds like an army-corps got taken over by the Terrors and we're now getting Eldritch Horror entities.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: David Chart on <06-25-19/0207:55>
O_O It's an ongoing thing! I need to start compiling this!

Somebody needs to, because the previous day is vanishing. I'm lazy, or I'd do it myself.

And then, thinking a bit... Firefox lets you view the source, and the whole text is in the script in the footer, so I think I will compile it. It's really easy. (If I'm the only one doing it, though, days will get missed if it does a full month.) Should I post it to the forum?

Never mind, you're on it. Thanks!

Quote
Think it will last 30 days, since it's 30 Nights?

That would be fun.

Quote
Sounds like an army-corps got taken over by the Terrors and we're now getting Eldritch Horror entities.

Glitch, Bull, and Slamm-0 can see the video, and they are not jumping to that conclusion; they are assuming that the thing took the jacket off a soldier. They all have plenty of experience with possession (insect spirits, shedim, and the like), so we should probably assume that there are reasons for thinking that the thing took the jacket off a soldier, rather than that the thing used to be a soldier.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Wakshaani on <06-25-19/0216:16>
Well now. This could get interesting.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: tenchi2a on <06-25-19/0317:42>
Just a quick clarification. They are called "Horrors" not Terrors.
Earthdawn Horrors 6107.

They live deep in the astral plane.
At the time of Earthdawn setting it had been hundreds of years since they had arrived during the scourge.
They operate more like the chaos entities from Warhammer then the Eldritch Horror, like using mages casting without a spell matrix to enter the world.
Kind of like insect spirits in a way.
But truth be told i'm not sure if anything known about them from Earthdawn will continue to be true since CGL doesn't own Earthdawn.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: &#24525; on <06-25-19/0338:36>
My current theory is that the Foundation fell through because of the deaths of the TMs. And normally when a number of deaths happen in an event, a wave rolls through the astral.

Something's rocking the boat.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Michael Chandra on <06-25-19/0353:10>
From the Podcasts by Opti, Ziggy, and Deniable Assets it sounds like a Terror is about to escape. Crawlers have been spotted too
Sounds like an army-corps got taken over by the Terrors and we're now getting Eldritch Horror entities.

Hm... I just realised a mistake in our terminology. We call them Terrors because of the book "Dark Terrors", but Dark Terrors is more than those: The Dark Terrors are Bug Spirits, Shedim, the Black Lodge, Monads/CFD, The Hidden Faction in the Seelie Court, Followers of the Elder God, Dwellers of the Deep Foundation and The Ghoul Queen and Her People.

As for what we call 'Terrors', they're identified as Elder Gods.

Quote from: p78 Forbidden Arcana
Titans, Old Ones, primordial entities—whatever term you use, these Elder Gods
Quote from: p102 Dark Terrors
We discussed the worship of so-called Elder Gods in the Forbidden Arcana download

I do prefer the term Terror though. :P It's a nice reference to the old term that's no longer legal to use by Catalyst. So I'm going to keep using it.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: PiXeL01 on <06-25-19/0405:28>
The only reason why I called them Terrors was Horrors are a part of Earthdawn, a link to SR that was supposed to be cut. So that’s why I went for that term or Elder Gods as a nod to Lovecraft.

(I love all the Threats, Threats 2, Dark Terrors, and Horrors (including the second and was there a third book) sourcebooks)
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Wakshaani on <06-25-19/0410:38>
For what it's worth, I use "Terrors" personally. Elder Gods, as noted, is way too Lovecraft for moi.

Can't speak for other writers tho.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Michael Chandra on <06-25-19/0414:23>
For what it's worth, I use "Terrors" personally. Elder Gods, as noted, is way too Lovecraft for moi.

(https://media.giphy.com/media/6Ue1oNcQ3VIwE/giphy.gif)
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Nemo on <06-25-19/0418:34>
From the Podcasts by Opti, Ziggy, and Deniable Assets it sounds like a Terror is about to escape. Crawlers have been spotted too
Sounds like an army-corps got taken over by the Terrors and we're now getting Eldritch Horror entities.

Hm... I just realised a mistake in our terminology. We call them Terrors because of the book "Dark Terrors", but Dark Terrors is more than those: The Dark Terrors are Bug Spirits, Shedim, the Black Lodge, Monads/CFD, The Hidden Faction in the Seelie Court, Followers of the Elder God, Dwellers of the Deep Foundation and The Ghoul Queen and Her People.

As for what we call 'Terrors', they're identified as Elder Gods.

Quote from: p78 Forbidden Arcana
Titans, Old Ones, primordial entities—whatever term you use, these Elder Gods
Quote from: p102 Dark Terrors
We discussed the worship of so-called Elder Gods in the Forbidden Arcana download

I do prefer the term Terror though. :P It's a nice reference to the old term that's no longer legal to use by Catalyst. So I'm going to keep using it.

Is that official, Horrors now replaced by Elder Gods? I saw both Terror and Elder Gods in the ToC of Streetpedia (which I didn't buy).

Terror is a better name ;)
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Michael Chandra on <06-25-19/0421:17>
Yeah, because it was either that or never reference them again (since different IP, different company). The term was already replaced in Forbidden Arcana, and then Dark Terrors went into more detail what they're up to. They're trying to corrupt magicians and weaken thresholds and whatnot.

If you encounter one of their servants: Kill on sight, disintegrate the corpse, burn down all their belongings and track down if any mage they know is a bit wonkers in the head now. Repeat until there's nothing left to burn.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: mcv on <06-25-19/0444:25>
I both like and dislike the use of Elder Gods. It shouldn't be official, but I can totally see in-world Lovecraft fans using it to describe these new otherworldly horrors. It might catch on. At the same time, I definitely don't want the Horrors to be replaced with actual Lovecraftian Elder Gods.

I believe they've also been called the Others, which is vague and abstract, but I'm fine with that too. It emphasizes that they're very different things from the usual spirits, insect spirits, shedim and whatever.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: tenchi2a on <06-25-19/0521:46>
Horrors, Terrors, what ever you want to call them.
I personal feel that it is way to early for them in the shadowrun universe.
They are way to powerful for anyone one outside of the dragons, or Harlequin to handle.
They were overpowering for the Earthdawn that was hundreds of years more powerful with magic.
We are talking about a world where all player characters are adepts or mages at there least powerful.
Most Horrors would be more then a match for a military companies let alone a Shadowrunning group.
But again that's going by the Earthdawn rules so who knows.
I only hope they don't belittle the Horrors by making them just another encounter type.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Singularity on <06-25-19/0552:18>
My current theory is that the Foundation fell through because of the deaths of the TMs. And normally when a number of deaths happen in an event, a wave rolls through the astral.

Something's rocking the boat.

Sorry, I'm still struggling with the terminology. What is the Foundation?
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: mcv on <06-25-19/0711:10>
Sorry, I'm still struggling with the terminology. What is the Foundation?
Isn't that the new (SR5) basis of the Matrix, built upon abused technomancers so it exists independent from actual physical infrastructure.

It sounded like a terrible idea when I first read about it, and exactly not the kind of thing corporations should want, so it's always been a bit of a mystery to me why they went that route. So if that's going to chance, I'm fine with that, though I'd prefer them to retcon it rather than legitimise an in-game reason to change it.

Horrors, Terrors, what ever you want to call them.
I personal feel that it is way to early for them in the shadowrun universe.
They are way to powerful for anyone one outside of the dragons, or Harlequin to handle.
They were overpowering for the Earthdawn that was hundreds of years more powerful with magic.
We are talking about a world where all player characters are adepts or mages at there least powerful.
My Earthdawn group has killed two Horrors, I think. It's never easy (though horrors exist in wildly varying power levels), but with the right prep, it's doable.

Quote
Most Horrors would be more then a match for a military companies let alone a Shadowrunning group.
But again that's going by the Earthdawn rules so who knows.
I only hope they don't belittle the Horrors by making them just another encounter type.
I agree they shouldn't belittle them; every single Horror should be a major adversary and not a simple kill in a single encounter. But if it's possible to kill Horrors in Earthdawn, it should certainly be possible in Shadowrun. Keep in mind that in Shadowrun, even Great Dragons are dying at an alarming rate. Horrors are significantly less powerful than Great Dragons (with one notable exception). There are a lot more, though, and they can be incredibly subtle. They don't want to kill you, they want to feed of your misery, and there's plenty of that in the Sixth World.

The main reason why they should be incredibly careful with Horrors is that there's no way back. Once they come, they will continue to keep coming for a couple of centuries, and society will be unrecognisably changed. So if they use them, it should be the occasional single Horror, not a flood of them.

In fact, I believe that canonically, one or two Horrors have already shown up in the Sixth World. In some novel, I believe.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: FastJack on <06-25-19/0821:33>
In fact, I believe that canonically, one or two Horrors have already shown up in the Sixth World. In some novel, I believe.
Worlds Without End by Caroline Spector.
Harlequinn's Back is an adventure book that takes the runners in the metaplanes and showcases Terrors as a big bad.
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Post by: PiXeL01 on <06-25-19/0825:48>
“Spider” from Secrets of Power weren’t a Horror. Shadow Spirits could be considered very minor Horrors as they feed on misery.

As for major ones I cannot really recall any. >>edit: ops, forgot those in connection to Harlequin.

Smoking Mirror could either be a Horror or a Horror-Tainted dragon for all we know, though the Horror Cult was supposedly purged from Aztechnology.

Now it seems one under Chicago, or at least on the American continent is about to escape/be set free. Now, what are the dragons doing about it?
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Post by: mcv on <06-25-19/0837:46>
Smoking Mirror could either be a Horror or a Horror-Tainted dragon for all we know, though the Horror Cult was supposedly purged from Aztechnology.
I'm still way behind on some of the lore. Who is Smoking Mirror? I've heard a rumour that there might be a horror or horror-construct at the heart of Aztechnology. Is that it? What happened to it?

Quote
Now it seems one under Chicago, or at least on the American continent is about to escape/be set free. Now, what are the dragons doing about it?
I guess I'm going to have to get Dark Terrors for that one?
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Post by: Michael Chandra on <06-25-19/0852:31>
Dark Terrors references 'what happened in Chicago' a bit, but I think that's mostly bug-related. The government was close to nuking the place (Chicago Missions finale) due to a Bug Dragon and an artefact that meant to attune the entire place and put up a shield. Had runners (SRM players) not succeeded in taking out the dragon and artefact, Chicago would be either a wasteland or a bug-hive behind a magical barrier (SRM-08-06).
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Post by: PiXeL01 on <06-25-19/0906:04>
The Chicago bit is actually from the Podcast done by The Neoanarchist network, Radio Free Detroit, and Deniable Assets. It’s written by Opti and I believe has been given the canon stamp.

As for Smoking Mirror I’m not sure where the best source would be. I believe it was written somewhere that with Darke gone the Cult in Aztechnology was gone too.
Someone has been/still are building bridges using Fovae though. That’s from fiction in Forbidden Arcana which picks up an old line from Harlequin.

As for Dark Terrors, I like it for its subjects. Whether it necessary for the topic at hand I’m not sure. Rereading it now
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Post by: AJCarrington on <06-25-19/0931:14>
Man...this will teach me to take a break and get off the net for an evening!! Quite like this approach to teasing a major plot point for the new edition...definitely pulls me in.

Kinda hope we never get “stats” for these...always been of the opinion that one your stat something, people will figure out a way to kill it ::)
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Post by: PiXeL01 on <06-25-19/0943:55>
Speaking of other locations: there is mentioning of St. Louis in Dark Terrors about the Elder Gods. Maybe Wainwright will appear in the new sourcebooks
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Post by: Shinobi Killfist on <06-25-19/1126:37>
Man...this will teach me to take a break and get off the net for an evening!! Quite like this approach to teasing a major plot point for the new edition...definitely pulls me in.

Kinda hope we never get “stats” for these...always been of the opinion that one your stat something, people will figure out a way to kill it ::)

I’d like it if it just popped up. But the whole text slowly appearing as if they were live tweeting it thing was just frustrating so I stopped following it.
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Post by: Beta on <06-25-19/1700:05>
The Chicago bit is actually from the Podcast done by The Neoanarchist network, Radio Free Detroit, and Deniable Assets. It’s written by Opti and I believe has been given the canon stamp.

Is that podcast sequence done yet, or still running?  I listened to the first week, but then fell behind and never invested the time to get caught back up.  Wondering how many days' worth I'd need to get through to get the full story?
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Post by: PiXeL01 on <06-25-19/1713:12>
They completed day 25 yesterday. It’s still running. Things are moving now though. The setup was rather slow in my opinion as each podcast had its own line for maybe the first 15 days so that 45 podcasts by itself, but now only sending out a single one on any one of the three so it’s easier to follow.
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Post by: Opti on <06-25-19/2116:34>
Elder Gods may or may not be a thing. No one has seen an elder God, nor contacted them. The elder God tradition is simply that. Cultists with various dreams and commitments and desires regarding beings they believe exist and can grant them power.

Terrors are real. And if I was a terror, who would be the group o could lost easily fool into doing my bidding?

So while there is meant to be a hint of connection, and even sometimes the assumption of connection, it is likely only because certain entities find it convenient.
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Post by: BeCareful on <06-26-19/0006:27>
Harlequin himself called them the Enemy (in Harlequin's back). So we can add that to the list of monikers. Usually, I think of that sort of thing as working best as a looming problem, where if we don't deal with the little related issues now, it'll get out of control really quickly. If they're already launching a full-scale invasion now, how will anyone be able to stop it?
Still, let's just wait and see how this turns out... (The revealings, I mean, not the hypothetical invasion itself)
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Post by: tenchi2a on <06-26-19/0008:27>
So Horrors/Terrors are out unless the started carrying sniper rifles with laser sights.
My guess is he is talking about, Dragons, Corps or metahumanity in general.
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Post by: Singularity on <06-26-19/0010:29>
Man...this will teach me to take a break and get off the net for an evening!! Quite like this approach to teasing a major plot point for the new edition...definitely pulls me in.

Kinda hope we never get “stats” for these...always been of the opinion that one your stat something, people will figure out a way to kill it ::)

I’d like it if it just popped up. But the whole text slowly appearing as if they were live tweeting it thing was just frustrating so I stopped following it.

I rather like it that way; it adds a bit of suspense, as if you're 'listening' in on a real-time conversation.
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Post by: Wakshaani on <06-26-19/0024:12>
So Horrors/Terrors are out unless the started carrying sniper rifles with laser sights.
My guess is he is talking about, Dragons, Corps or metahumanity in general.

This one's an easy one.

(https://www.cactushugs.com/wp-content/uploads/2016/06/aliens-guy.jpeg)
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Post by: Shinobi Killfist on <06-26-19/0031:26>
So Horrors/Terrors are out unless the started carrying sniper rifles with laser sights.
My guess is he is talking about, Dragons, Corps or metahumanity in general.

Depending on how much they take from earthdawn not really. Horrors had a power called horror mark they put a astral link on you and basically subverted people from afar. People with a mark would betray family, home villages etc. but people with marks were incapable of artistic expressions so new comers and people under suspicion had to display a art talent on demand. Every earthdawn class came with a art skill.
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Post by: tenchi2a on <06-26-19/0037:54>
So Horrors/Terrors are out unless the started carrying sniper rifles with laser sights.
My guess is he is talking about, Dragons, Corps or metahumanity in general.

Depending on how much they take from earthdawn not really. Horrors had a power called horror mark they put a astral link on you and basically subverted people from afar. People with a mark would betray family, home villages etc. but people with marks were incapable of artistic expressions so new comers and people under suspicion had to display a art talent on demand. Every earthdawn class came with a art skill.


Yes but from what I remember the Horrors were never about power or political domination.
So I don't think they fit the profile of the enemy from the message.
Seemed more like a Humanity league broadcast to me.
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Post by: BeCareful on <06-26-19/0050:33>
Cute "join the mailing list" blipverts in there. They're coming through the 4th wall? I'm just worried about the whole thing's title... Invasion by the Enemy, or just panicky blame getting thrown about?
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Post by: Michael Chandra on <06-26-19/0112:56>
Well we know their magic is dangerous to use and dangerous to know, corrupts the mind, and they're using that to get a foot in...
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Post by: Jareth Valar on <06-26-19/0147:28>
Huh, if you pause it at @00:24, the pic of what might be Detroit (or other area with a big Ares building) it looks like they are fighting horned energy lizards or something. Could be spirits, but with the accumulated knowledge of how ineffective many modern weapons are on spirits I'm not so sure.

This could also be recycled art, but I don't recognize it.
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Post by: Prime Mover on <06-26-19/0255:40>
Don’t think art recycled, image not familiar.  One frame pops up quick after that image starter box with street date July 10.
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Post by: DarkLloyd on <06-26-19/1839:39>
It sounds to me like the dude in the video is talking about Shadowrunners...
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Post by: FastJack on <06-26-19/1843:59>
It sounds to me like the dude in the video is talking about Shadowrunners...
I got that vibe too...
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Post by: Moonshine Fox on <06-26-19/1857:26>
It sounds to me like the dude in the video is talking about Shadowrunners...

Same thought here as well. Darn silhouettes always talking riddles rather then saying things flat out!
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Post by: Hephaestus on <06-26-19/1937:49>
It sounds to me like the dude in the video is talking about Shadowrunners...

After reading through the Streetpedia, I think they are specifically referencing Neo-anarchists.

Also after reading the Streetpedia, it wouldn't have been Neo-anarchists.
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Post by: PiXeL01 on <06-26-19/1940:39>
I thought it was just corps or governments since they hold all the means and resources and could take it away at a moments notice. I thought the person was a Neo-Anarchist.
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Post by: David Chart on <06-26-19/1941:03>
It sounds to me like the dude in the video is talking about Shadowrunners...

After reading through the Streetpedia, I think they are specifically referencing Neo-anarchists.

Also after reading the Streetpedia, it wouldn't have been Neo-anarchists.

That was my impression, too, even before reading the Streetpedia. The powers-that-be are trying to deflect blame once again. After all, no-one actually got shot. (In the real world, and therefore it is a possibility in the fiction as well.)
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Post by: Singularity on <06-26-19/2128:34>
It sounds to me like the dude in the video is talking about Shadowrunners...
I got that vibe too...

Correct me if I'm wrong here, as I'm still learning the lore: If we are going to be dealing with these bug thingies, outside of one megacorporation (Ares?), wouldn't shadowrunners be the ones most likely to run into, and thus oppose, the bugs?
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Singularity on <06-26-19/2132:05>
It sounds to me like the dude in the video is talking about Shadowrunners...

After reading through the Streetpedia, I think they are specifically referencing Neo-anarchists.

Also after reading the Streetpedia, it wouldn't have been Neo-anarchists.

That was my impression, too, even before reading the Streetpedia. The powers-that-be are trying to deflect blame once again. After all, no-one actually got shot. (In the real world, and therefore it is a possibility in the fiction as well.)

Anarchists (or I guess in this case Neo-Anarchists?) were what immmediately popped into my mind, as tearing everything down to rebuild it all is kind of their mantra. How thoroughly have shadowrunners embraced anarchism in the lore? My impression is that they are *generally* two separate groups?
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Post by: FastJack on <06-26-19/2248:10>
The big difference between Neo-Anarchists and Shadowrunners is that 'Runners want to get paid for taking down the corps.
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Post by: Michael Chandra on <06-27-19/0654:39>
Nothing new today it seems.

If this guy meant 'SINless', I'm glad he got shot.
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Post by: PiXeL01 on <06-27-19/0758:20>
Maybe he meant awakened and emerged
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Post by: Michael Chandra on <06-27-19/0810:14>
If it's Clockwork I am DEFINITELY glad he got shot.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: FastJack on <06-27-19/0931:14>
If it's Clockwork I am DEFINITELY glad he got shot.
+1
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Post by: Moonshine Fox on <06-27-19/1012:36>
Maybe he meant awakened and emerged

 It’s so vaguely worded it could be any group of people. (though kudos to whoever wrote the script)

If it's Clockwork I am DEFINITELY glad he got shot.

I’ll say an amen for that! Dudes all the crazy with none of the class.

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Post by: Beta on <06-27-19/1046:52>

Correct me if I'm wrong here, as I'm still learning the lore: If we are going to be dealing with these bug thingies, outside of one megacorporation (Ares?), wouldn't shadowrunners be the ones most likely to run into, and thus oppose, the bugs?

You are entirely correct.  Runners stumble into bugs when they expect something else, and runners get hired to save people who have just been taken by bugs, and runners are tempting targets for bugs because they are powerful and skilled but would not be so much missed if they disappeared.

Also while most corp news may play down the bug threat (panic is not good for the bottom line, don't ya know), runners with much experience tend to have access to less filtered news and so to know that the bugs are still very much a threat.

And that one corp that goes after bugs?  Yes that is Ares, specifically their Firewatch teams.  But being a mega-corp, it didn't take long for the powers that be to wonder if they couldn't find a way make a profit off of the bugs .... could they control them and get them to produce anything valuable?  Could they study them and figure out new technology based on them?  Could they train them to be super-soldiers, or even develop their own strain or nest of bugs that was loyal to the corp?  And bug spirits can be smart, in their own inhuman way, and some of them are very persuasive, so some of those studying captured bugs became a little too enthralled ....  There is some question in the shadow community now of just how far bugs have infiltrated Ares, and to what degree they are running things.
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Post by: Singularity on <06-27-19/1056:11>

Correct me if I'm wrong here, as I'm still learning the lore: If we are going to be dealing with these bug thingies, outside of one megacorporation (Ares?), wouldn't shadowrunners be the ones most likely to run into, and thus oppose, the bugs?

You are entirely correct.  Runners stumble into bugs when they expect something else, and runners get hired to save people who have just been taken by bugs, and runners are tempting targets for bugs because they are powerful and skilled but would not be so much missed if they disappeared.

Also while most corp news may play down the bug threat (panic is not good for the bottom line, don't ya know), runners with much experience tend to have access to less filtered news and so to know that the bugs are still very much a threat.

And that one corp that goes after bugs?  Yes that is Ares, specifically their Firewatch teams.  But being a mega-corp, it didn't take long for the powers that be to wonder if they couldn't find a way make a profit off of the bugs .... could they control them and get them to produce anything valuable?  Could they study them and figure out new technology based on them?  Could they train them to be super-soldiers, or even develop their own strain or nest of bugs that was loyal to the corp?  And bug spirits can be smart, in their own inhuman way, and some of them are very persuasive, so some of those studying captured bugs became a little too enthralled ....  There is some question in the shadow community now of just how far bugs have infiltrated Ares, and to what degree they are running things.

Great. Gotta love megacorps, R&D teams with no moral compass, and the almighty bottom line! What could possibly go wrong!?  >:(

Still, that's great news to me (less so my future vic...err, players): The way this has been playing out, I'm very tempted to use the events to set a horror-themed campaign. I saw another post somewhere mentioning past editions having an option to start players at a lower power level (street campaign, I think it was called?), and I'm imagining a group of these lower-level types just starting out and getting caught in one of these cities that went dark, like St. Louis. }:)
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Post by: Michael Chandra on <06-27-19/1059:40>
Iirc, we have an official short story in one of the books where a Siouan big shot quit Ares and returned to Sioux Nation while Ares Bugs tried to take him out. And it only got worse and worse since then.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Singularity on <06-27-19/1108:09>
Iirc, we have an official short story in one of the books where a Siouan big shot quit Ares and returned to Sioux Nation while Ares Bugs tried to take him out. And it only got worse and worse since then.

Hmm, sounds like I might be able to go the horror route after all!

(https://i.imgur.com/PePsix7.gif)
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Moonshine Fox on <06-27-19/1126:45>

Correct me if I'm wrong here, as I'm still learning the lore: If we are going to be dealing with these bug thingies, outside of one megacorporation (Ares?), wouldn't shadowrunners be the ones most likely to run into, and thus oppose, the bugs?

You are entirely correct.  Runners stumble into bugs when they expect something else, and runners get hired to save people who have just been taken by bugs, and runners are tempting targets for bugs because they are powerful and skilled but would not be so much missed if they disappeared.

Also while most corp news may play down the bug threat (panic is not good for the bottom line, don't ya know), runners with much experience tend to have access to less filtered news and so to know that the bugs are still very much a threat.

And that one corp that goes after bugs?  Yes that is Ares, specifically their Firewatch teams.  But being a mega-corp, it didn't take long for the powers that be to wonder if they couldn't find a way make a profit off of the bugs .... could they control them and get them to produce anything valuable?  Could they study them and figure out new technology based on them?  Could they train them to be super-soldiers, or even develop their own strain or nest of bugs that was loyal to the corp?  And bug spirits can be smart, in their own inhuman way, and some of them are very persuasive, so some of those studying captured bugs became a little too enthralled ....  There is some question in the shadow community now of just how far bugs have infiltrated Ares, and to what degree they are running things.

Great. Gotta love megacorps, R&D teams with no moral compass, and the almighty bottom line! What could possibly go wrong!?  >:(

Still, that's great news to me (less so my future vic...err, players): The way this has been playing out, I'm very tempted to use the events to set a horror-themed campaign. I saw another post somewhere mentioning past editions having an option to start players at a lower power level (street campaign, I think it was called?), and I'm imagining a group of these lower-level types just starting out and getting caught in one of these cities that went dark, like St. Louis. }:)

That sounds like it could be a fun game! How much more scary is it when you know enough to realize how bad things REALLY are!
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Singularity on <06-27-19/1131:17>

Correct me if I'm wrong here, as I'm still learning the lore: If we are going to be dealing with these bug thingies, outside of one megacorporation (Ares?), wouldn't shadowrunners be the ones most likely to run into, and thus oppose, the bugs?

You are entirely correct.  Runners stumble into bugs when they expect something else, and runners get hired to save people who have just been taken by bugs, and runners are tempting targets for bugs because they are powerful and skilled but would not be so much missed if they disappeared.

Also while most corp news may play down the bug threat (panic is not good for the bottom line, don't ya know), runners with much experience tend to have access to less filtered news and so to know that the bugs are still very much a threat.

And that one corp that goes after bugs?  Yes that is Ares, specifically their Firewatch teams.  But being a mega-corp, it didn't take long for the powers that be to wonder if they couldn't find a way make a profit off of the bugs .... could they control them and get them to produce anything valuable?  Could they study them and figure out new technology based on them?  Could they train them to be super-soldiers, or even develop their own strain or nest of bugs that was loyal to the corp?  And bug spirits can be smart, in their own inhuman way, and some of them are very persuasive, so some of those studying captured bugs became a little too enthralled ....  There is some question in the shadow community now of just how far bugs have infiltrated Ares, and to what degree they are running things.

Great. Gotta love megacorps, R&D teams with no moral compass, and the almighty bottom line! What could possibly go wrong!?  >:(

Still, that's great news to me (less so my future vic...err, players): The way this has been playing out, I'm very tempted to use the events to set a horror-themed campaign. I saw another post somewhere mentioning past editions having an option to start players at a lower power level (street campaign, I think it was called?), and I'm imagining a group of these lower-level types just starting out and getting caught in one of these cities that went dark, like St. Louis. }:)

That sounds like it could be a fun game! How much more scary is it when you know enough to realize how bad things REALLY are!

Especially considering that being relatively new, and with everything going down, the sources of information will probably be a bit wary at first with sharing.
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Post by: Shinobi Killfist on <06-27-19/1146:27>
Iirc, we have an official short story in one of the books where a Siouan big shot quit Ares and returned to Sioux Nation while Ares Bugs tried to take him out. And it only got worse and worse since then.

I thought that whole arc sucked. Ares researching bugs for profit. Fine. Having the worst security against bugs taking over possible when they already know bugs inhabit and take over people when Damien Knight is arguably the smartest human alive. I mean holy crap the security against a infestation in the story was terrible. Yeah right.
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Post by: Sichr on <06-27-19/1246:39>
Ares is clearly under siege, as the picture 00:22 shows the battle raging between supposedly firewatch and some shining spirity-thingies next to Ares arcology.

May the message the guy in the feed is talking about be:
"Everything you have, everything that you’re about, is fragile. The society that keeps you safe, that gives you the things that you need, can be taken away at a moment, in an instant. Everything can be lost..." ...insert: Us (BUGS) are running the show now, so STFU or you get exterminated. Your food, your news, your GOD, your cities, Corpses, Governments...wwe are everywhere, so lay dowwn and prepare to be flesh formed...

Maybe enven Ares FWT didnt expect the scale the infestation reached, and as soon as they tried to purge their own tribe, Invae everywhere just striked back with full force?
(Just imagine: Walking into interview in Ares, walking away as vessel. Walkin into behind-the-closed-doors top officials meeting with Ares representatives...walking away as a vessel...etc)   :o
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Post by: Prime Mover on <06-27-19/1313:07>
After listening to crossover podcast about events in Chicago. One entry in Streetpedia really stands out.

“According to the ASPS, V'golkatl is one the largest single threats to the world's continued existence. V'golk-atl emerged from the astral corpse of Calumet (previous spirit of Chicago) and is served by swarms of lesser terrors.”

I’m starting to think bugs are a red herring or least minor part of what’s going on in current story.
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Post by: Michael Chandra on <06-27-19/1315:14>
The bugs are fake heralds, no? So maybe the brute force tossed against them, combined with their own plots and all the other damage going around, managed to cause just enough damage for a certain something to break past Dunkelzahn...
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Post by: Prime Mover on <06-27-19/1359:13>
Not saying fake heralds. That status well established.  Just thinking current threat has less to do with them.  Could be way off though, obviously a piece of story still being held back.  Got this nagging suspicion the foundation and our favorite taco place will get some plot time in current story.
 Or it could just be that (Really Big Burrito™️) I had for breakfast.
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Post by: tenchi2a on <06-27-19/1442:35>
Could have been a message from a wage slave within Ares?
Maybe their fight against the Bugs took a wrong turn and the first meta-arc will be trying to destroy/stop a Major Bug infiltration into the corp?
Anyway my group and I play in 2052, so not really caring right now.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Beta on <06-27-19/1556:57>


Still, that's great news to me (less so my future vic...err, players): The way this has been playing out, I'm very tempted to use the events to set a horror-themed campaign. I saw another post somewhere mentioning past editions having an option to start players at a lower power level (street campaign, I think it was called?), and I'm imagining a group of these lower-level types just starting out and getting caught in one of these cities that went dark, like St. Louis. }:)

For what it is worth, a couple of references:
- 4th edition adventure "Boardroom Backstab: Sacrificial Limb" is basically playable as is (the deep background on who the real Johnson is would need updating, but the players are not even apt to ever find that out).  The players are hired to infiltrate an Ares training program -- as trainees. [spoiler] If they do well, they eventually get sent to an Ares research subsidiary. There are bugs there -- big surprise given the contents of this thread[/spoiler]

In October (I think) they are supposed to be coming out with the first 6th edition adventure, called 30 Nights.  From the tiny bit we have been told, it is living through the blackout in one of the cities that went dark (in this case: Toronto).  You may not want to wait that long, and if you want it set somewhere else you'd have to do the work of porting the adventure.  But just so you know that is in the pipe.

Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Sichr on <06-27-19/1607:06>
Its too bad that Boardroom Backstabs were canceled after those two parts came out and never actualy finished :(
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Shinobi Killfist on <06-27-19/1621:25>
Could have been a message from a wage slave within Ares?
Maybe their fight against the Bugs took a wrong turn and the first meta-arc will be trying to destroy/stop a Major Bug infiltration into the corp?
Anyway my group and I play in 2052, so not really caring right now.

My favorite time period. Do you keep the tech at 2052 or do you use current rules just old setting?
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Post by: FastJack on <06-27-19/1639:29>
Its too bad that Boardroom Backstabs were canceled after those two parts came out and never actualy finished :(
Battle of Manhattan (https://www.drivethrurpg.com/product/144938/Shadowrun-Battle-of-Manhattan-Boardroom-Backstabs) was the third part of the Boardroom Backstabs series.
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Post by: Sichr on <06-27-19/1644:12>
Oh. I never noticesd it came out. Thanks for heads up :)
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: tenchi2a on <06-27-19/1724:37>
Could have been a message from a wage slave within Ares?
Maybe their fight against the Bugs took a wrong turn and the first meta-arc will be trying to destroy/stop a Major Bug infiltration into the corp?
Anyway my group and I play in 2052, so not really caring right now.

My favorite time period. Do you keep the tech at 2052 or do you use current rules just old setting?

I use the German version of 2050, and play using 5th edition with all the old scenarios converted from FASA.
Players seem to like it  8).
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Ixal on <06-27-19/1752:24>
I wish they would stop with the constant world threatening apocalypse scenarios.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Shinobi Killfist on <06-27-19/1759:18>
I wish they would stop with the constant world threatening apocalypse scenarios.

+1
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Post by: PiXeL01 on <06-27-19/1806:34>
I wish they would stop with the constant world threatening apocalypse scenarios.

Well, at least it’s not another form of body snatchers this time. Just monsters trying to kill you. Not sure if SR Terrors are into corrupting your soul
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: tenchi2a on <06-27-19/1807:15>
I wish they would stop with the constant world threatening apocalypse scenarios.

This is an old CCG trick to setup the next Coreset release not sure why they think it's needed for a RPG?
Only answer I could give is that the development team is uses to card game release, or it's a tie-in for the new card/boardgames.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Ixal on <06-27-19/1812:04>
I wish they would stop with the constant world threatening apocalypse scenarios.

Well, at least it’s not another form of body snatchers this time. Just monsters trying to kill you. Not sure if SR Terrors are into corrupting your soul

Don't be so sure about that. See the day 2 recap which implies that someone got turned into a tentacled monster.

I just wish "Shadow" would feature more prominently again and Runners being criminals for hire and not the cavalry that saves the world (again). I have the fear, based on the lore and the rules shown, that 6E will be much too similar to an over the top anime in its direction.

If only the next big metaplot could be about large scale market manipulations or a global depression and its consequences instead of the next wave of world destroying eldritch horrors.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Nomad Of Endings on <06-27-19/1855:44>
Is it just me, or did the video clip after the 2 days of Matrix Chat, kinda ruin all the hype? I'm not trying to dig on the effort the dev team is putting into the creativity for the marketing... The chat logs were really exciting but, that video... Ooooff, it was rough in terms of quality.  :-\
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: David Chart on <06-27-19/1922:20>
Is it just me, or did the video clip after the 2 days of Matrix Chat, kinda ruin all the hype? I'm not trying to dig on the effort the dev team is putting into the creativity for the marketing... The chat logs were really exciting but, that video... Ooooff, it was rough in terms of quality.  :-\
It might not be just you, but it isn't everyone. I thought the video did well in terms of what it was supposed to be. The quality is supposed to be rough, because of whatever is going down.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Ixal on <06-27-19/1924:32>
Is it just me, or did the video clip after the 2 days of Matrix Chat, kinda ruin all the hype? I'm not trying to dig on the effort the dev team is putting into the creativity for the marketing... The chat logs were really exciting but, that video... Ooooff, it was rough in terms of quality.  :-\
It might not be just you, but it isn't everyone. I thought the video did well in terms of what it was supposed to be. The quality is supposed to be rough, because of whatever is going down.
It reminded me a lot of the original Command&Conquer videos.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Shinobi Killfist on <06-27-19/1926:19>
Is it just me, or did the video clip after the 2 days of Matrix Chat, kinda ruin all the hype? I'm not trying to dig on the effort the dev team is putting into the creativity for the marketing... The chat logs were really exciting but, that video... Ooooff, it was rough in terms of quality.  :-\
It might not be just you, but it isn't everyone. I thought the video did well in terms of what it was supposed to be. The quality is supposed to be rough, because of whatever is going down.
It reminded me a lot of the original Command&Conquer videos.
It was super cheesy. Whether that’s good or bad is personal preference. I dig it.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Nomad Of Endings on <06-27-19/1928:21>
Is it just me, or did the video clip after the 2 days of Matrix Chat, kinda ruin all the hype? I'm not trying to dig on the effort the dev team is putting into the creativity for the marketing... The chat logs were really exciting but, that video... Ooooff, it was rough in terms of quality.  :-\
It might not be just you, but it isn't everyone. I thought the video did well in terms of what it was supposed to be. The quality is supposed to be rough, because of whatever is going down.

No, not rough in terms of quality (Of course it would be damaged/corrupted with what's going on in the lore.) I'm talking about the Production Value.... It feels like something a High School AV Club put together for a weekend project.... Back in the 1990's. It's the small things like saying "Philly is down." What Matrix/Trid broadcast would just say something like that, is the Powergrid Down, is the Matrix Feed itself down... It didn't feel authentic at all, just super generic and.... OMG! Ixalhit it right on the head! It felt like a Command & Conquer Video from the 1990's!  ;D
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: FastJack on <06-27-19/1931:58>
A Night's Work (https://youtu.be/8GPGQoR6f6w)
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Nomad Of Endings on <06-27-19/1934:19>
A Night's Work (https://youtu.be/8GPGQoR6f6w)

That brings back memories!  ;D (See, this newest clip on the countdown feels like it came from THAT universe/production quality)
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Singularity on <06-28-19/0914:15>

For what it is worth, a couple of references:
- 4th edition adventure "Boardroom Backstab: Sacrificial Limb" is basically playable as is (the deep background on who the real Johnson is would need updating, but the players are not even apt to ever find that out).  The players are hired to infiltrate an Ares training program -- as trainees. [spoiler] If they do well, they eventually get sent to an Ares research subsidiary. There are bugs there -- big surprise given the contents of this thread[/spoiler]

In October (I think) they are supposed to be coming out with the first 6th edition adventure, called 30 Nights.  From the tiny bit we have been told, it is living through the blackout in one of the cities that went dark (in this case: Toronto).  You may not want to wait that long, and if you want it set somewhere else you'd have to do the work of porting the adventure.  But just so you know that is in the pipe.

It will probably be a bit before I run a campaign. I plan on picking up the boxed set on July 10 and running what is in there, to see if my group likes it. If they do, I will pick up the main rule book and at least the sourcebook (and I think a campaign book has been mentioned as well)? While I'm waiting for that, I'll probably be running Starfinder for a bit; I picked up the beginner box and the books for that awhile back, and at least two members of the group like the setting. That and the fact that we switched to a round-robin DMing system means I should have enough time to get the Shadowrun books and read through them before starting anything. Thanks for the corp angle though, I may just go with that depending on how the sourcebook and campaign books read.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Singularity on <06-28-19/0924:49>
A Night's Work (https://youtu.be/8GPGQoR6f6w)

Oh, sweet goddess! I was laughing so hard I could barely breathe! I'm not sure which was funnier, the street samurai hopping sideways down the alley, despite not being up against a corner for most of the way, or the mage(?) striking the 1990 glam rock pose before knocking the guard out!  ;D
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Ixal on <06-28-19/1034:27>
Any idea when the next one will be up?

For now I hope that the III Corps tentacle monster was just a coincidence or some cult taking advantage if all the blackouts. Apart from that everything else can be explained by the NULLs kicking everyone out of "their" matrix.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Singularity on <06-28-19/1044:15>
Any idea when the next one will be up?

For now I hope that the III Corps tentacle monster was just a coincidence or some cult taking advantage if all the blackouts. Apart from that everything else can be explained by the NULLs kicking everyone out of "their" matrix.

I've been checking it, but it's still that video. I'm hoping it goes back to them talking again.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: cantrip on <06-28-19/1344:16>

Great. Gotta love megacorps, R&D teams with no moral compass, and the almighty bottom line! What could possibly go wrong!?  >:(

Still, that's great news to me (less so my future vic...err, players): The way this has been playing out, I'm very tempted to use the events to set a horror-themed campaign. I saw another post somewhere mentioning past editions having an option to start players at a lower power level (street campaign, I think it was called?), and I'm imagining a group of these lower-level types just starting out and getting caught in one of these cities that went dark, like St. Louis. }:)

If you can find a copy of the Universal Brotherhood (https://store.catalystgamelabs.com/products/shadowrun-adventure-the-universal-brotherhood-pdf), it is a great run and provides the some of the original history related to this. Queen Euphoria (https://www.drivethrurpg.com/product/64088/Shadowrun-Queen-Euphoria) came out before this and had some implications, but UB was the one that made everyone sit and take notice. Both great as source material.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: cantrip on <06-28-19/1347:36>
After listening to crossover podcast about events in Chicago. One entry in Streetpedia really stands out.

“According to the ASPS, V'golkatl is one the largest single threats to the world's continued existence. V'golk-atl emerged from the astral corpse of Calumet (previous spirit of Chicago) and is served by swarms of lesser terrors.”

I’m starting to think bugs are a red herring or least minor part of what’s going on in current story.

+1 ;)
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Singularity on <06-28-19/1347:56>

Great. Gotta love megacorps, R&D teams with no moral compass, and the almighty bottom line! What could possibly go wrong!?  >:(

Still, that's great news to me (less so my future vic...err, players): The way this has been playing out, I'm very tempted to use the events to set a horror-themed campaign. I saw another post somewhere mentioning past editions having an option to start players at a lower power level (street campaign, I think it was called?), and I'm imagining a group of these lower-level types just starting out and getting caught in one of these cities that went dark, like St. Louis. }:)

If you can find a copy of the Universal Brotherhood (https://store.catalystgamelabs.com/products/shadowrun-adventure-the-universal-brotherhood-pdf), it is a great run and provides the original history. Queen Euphoria (https://www.drivethrurpg.com/product/64088/Shadowrun-Queen-Euphoria) came out before this and had some implications, but UB was the one that made everyone sit and take notice. Both great as source material.

I should be able to get PDFs of those, at the very least: Drivethrurpg.com seemed to have several of the previous editions available, if not most.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: mcv on <06-28-19/1408:01>
Is it just me, or did the video clip after the 2 days of Matrix Chat, kinda ruin all the hype?
I've heard the exact opposite on Reddit. There, people were disappointed with the chat log but got excited by the video.

I guess the general advice is to take the bits that work for you and ignore what doesn't.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Nomad Of Endings on <06-28-19/1838:08>
Is it just me, or did the video clip after the 2 days of Matrix Chat, kinda ruin all the hype?
I've heard the exact opposite on Reddit. There, people were disappointed with the chat log but got excited by the video.

I guess the general advice is to take the bits that work for you and ignore what doesn't.
Dont get me wrong, I'm still hyped for 6th edition... I think the art work and quality/style of what was laid out was a HUGE contrast from "90's AV club bad acting" from the clip. It was a bit of a system shock to go from slick, stylized, and polished, to sub-amateur video. But honestly, I'm not here for the marketing campaign, I'm here for the love of Shadowrun and 6th edition so it's all gravy to me.  ;D
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Shinobi Killfist on <06-28-19/1848:28>
Is it just me, or did the video clip after the 2 days of Matrix Chat, kinda ruin all the hype?
I've heard the exact opposite on Reddit. There, people were disappointed with the chat log but got excited by the video.

I guess the general advice is to take the bits that work for you and ignore what doesn't.
Dont get me wrong, I'm still hyped for 6th edition... I think the art work and quality/style of what was laid out was a HUGE contrast from "90's AV club bad acting" from the clip. It was a bit of a system shock to go from slick, stylized, and polished, to sub-amateur video. But honestly, I'm not here for the marketing campaign, I'm here for the love of Shadowrun and 6th edition so it's all gravy to me.  ;D


I didn’t find any of it from start to current slick, stylized or polished. It has all been cheesy dialogue and with the video acting.  So the video fit in fine for me. I would have preferred corrupted drone footage thing. Maybe voiced dialogue from the same characters in the start like bull trying to dissect the snippets the drone sent. As that would fit the initial story better imo.

But I like cheesy so it all works for me.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Hephaestus on <06-28-19/2116:19>
So, can one of the resident Loremasters fill us in on who the III Corps are?
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Michael Chandra on <06-29-19/0132:56>
> Messages from DeeCee? I haven’t made it there yet. I’d been in Seattle, since there was a flurry of UCAS diplomats traveling there. I’ve been trying to make it to DeeCee since things went down, but travel sucks right now.
> Kay St. Irregular

> You’re not in DeeCee?
> Bull

> That’s what I said.
> Kay St. Irregular

> You weren’t messaging us from there a few days ago?
> Bull

> Nope.
> Kay St. Irregular

> Were you messaging us from anywhere?
> Bull

> Still no.
> Kay St. Irregular

> Drek.
> Glitch
... What the WHAAAAAA?! O_O

Okay so there's both a cover-up against civvies, AND a cover-up against the Shadows?! Now THAT scares me.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Stainless Steel Devil Rat on <06-29-19/0142:56>
Even Shadow Social Media gets hacked!
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Michael Chandra on <06-29-19/0144:42>
Slamm-O! forgot for a second that he's one of a triad of admins and also has to help with the security. :P I feel his pain. The glee when others have to take on the tough work and then to find out you have to step in as well...
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Nemo on <06-29-19/0622:07>
Now I don't know what's true. In the first post DC is among the cities lost matrix traffic (by Glitch), and it turns out DC wasn't blocked at all. There are attempts to make everything looked normal, and to make it looked worse. Seems nothing can't be forged. I wonder if the tentacle terror is also a fake.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: David Chart on <06-29-19/0707:44>
We know one of the Kays is fake. We don't know which one. Maybe DeeCee is down. Putting up basically accurate accounts that can be shown to be made up because the people supposedly reporting them could not have would be a subtle way to hide the truth, and well within the capacity of anyone half-way competent.

Come to that, maybe Slamm-0 "forgot" that he was a Sysop because this isn't Slamm-0; the thing that got into Netcat's head took the real one out.

I mean, there's no limit to the paranoid speculation possible at this point. 8)
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: PiXeL01 on <06-29-19/0815:17>
Well, according to the podcasts the power came back shortly after the Terror V’Golkatl got thrown back into its cage though I suspect there’s more behind it than a locked up Terror in Chicago.
Why does that city keep being the center of world balancing events?
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Michael Chandra on <06-29-19/0819:02>
The same reason a tire punctures near the previous weak spot: the damage is done.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Shinobi Killfist on <06-29-19/0834:09>
Even Shadow Social Media gets hacked!

I’d call that a flaw of their only the special people can be part of our group system. It’s not hard to target specific people. A more open system is more prone to mass bad reports but nothing is inherently trusted.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Shinobi Killfist on <06-29-19/0835:01>
Slamm-O! forgot for a second that he's one of a triad of admins and also has to help with the security. :P I feel his pain. The glee when others have to take on the tough work and then to find out you have to step in as well...

I had read that as a rhetorical question.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: DarkLloyd on <06-29-19/2247:11>
Come to that, maybe Slamm-0 "forgot" that he was a Sysop because this isn't Slamm-0; the thing that got into Netcat's head took the real one out.

I mean, there's no limit to the paranoid speculation possible at this point. 8)

You've made Plan9/10 proud... ;)
And I'm hoping that group/haven gets smashed this Ed and we can return to the Datahaven as the Runner repository of knowledge.
Oh, and I want Cpt. Chaos back from his box to run it again. Or at least be one of the big defenders of it.

Well, according to the podcasts the power came back shortly after the Terror V’Golkatl got thrown back into its cage though I suspect there’s more behind it than a locked up Terror in Chicago.
Why does that city keep being the center of world balancing events?
Yeah, I'm getting tired of "Offical Cannon" being given out on multiple hours of podcasts without some form of data dump for all those that just don't have the time or means to sit around and listen for that damn long.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Opti on <06-29-19/2327:14>
Calm down, keep calm. There is no official canon being given out by podcast. The various in-character podcasts just got permission to do a tie-in. Chicago wasn't being played with much in the Cutting Black/30 Nights stuff, so we used Chicago since the Neo-A Podcast was already set there. Nothing from the podcast should inform your SR metaplot information other than to confirm there is a blackout.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Sichr on <06-30-19/1618:32>
How do we know that Kay St. Irregular is still...Kay as we know him? I mean...which of his appearances is fake...that one from DC a few days back? Or the recent one?
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: mcv on <06-30-19/1739:06>
We know one of the Kays is fake. We don't know which one. Maybe DeeCee is down.
Or maybe they're both real, just not in the same world. Maybe the barrier between this Earth and another very similar one has been weakened to the point that news stories and reports are leaking from one to the other.

I admit that one's pretty far out there, but I don't think it can be ruled out.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Ixal on <07-05-19/1415:01>
Is my browser broken or hasn't there been an update for some time now?
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Singularity on <07-05-19/2151:50>
Is my browser broken or hasn't there been an update for some time now?

It's still the same as before; they're discussing the video and Kay Street Irregular, then hear from him.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Grizzly on <07-06-19/0614:36>
So it smells a lot like a false flag sig-int operation.  Spread a lot of fear and panic and watch how the enemy reacts in order to uncover their forces and resources.

I mean, that vid.  If it was real, someone went through a lot of trouble, knowing they would get shut-down and not knowing how long they had, to just spout off vague threats and panicky calls to action.  A true chummer would have been shouting "It's Ares!" or whomever over and over until their hoop got fragged.  So likely part of the fakenews game.

Unless it was Plan 9.  If he turns up dead then maybe it was real because "you know who they are!" is about as explicit as he gets.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Ixal on <07-06-19/1211:13>
So it smells a lot like a false flag sig-int operation.  Spread a lot of fear and panic and watch how the enemy reacts in order to uncover their forces and resources.

I mean, that vid.  If it was real, someone went through a lot of trouble, knowing they would get shut-down and not knowing how long they had, to just spout off vague threats and panicky calls to action.  A true chummer would have been shouting "It's Ares!" or whomever over and over until their hoop got fragged.  So likely part of the fakenews game.

Unless it was Plan 9.  If he turns up dead then maybe it was real because "you know who they are!" is about as explicit as he gets.

Imo its the NULL doing their powerplay and many other factions using the chaos to their own benefit which makes it seem like a big conspiracy when its actually all unrelated.
And out of character Catalyst is probably just showcasing the bigger metaplot threats for 6E. Bugs, Elder Gods, Anarchism and so 8n.
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Michael Chandra on <07-07-19/0618:11>
Is my browser broken or hasn't there been an update for some time now?

It's still the same as before; they're discussing the video and Kay Street Irregular, then hear from him.
On the bright side, it has captions now. ;D
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Midnight_Creeper on <07-07-19/1451:00>
We know one of the Kays is fake. We don't know which one. Maybe DeeCee is down.
Or maybe they're both real, just not in the same world. Maybe the barrier between this Earth and another very similar one has been weakened to the point that news stories and reports are leaking from one to the other.

I admit that one's pretty far out there, but I don't think it can be ruled out.

Or maybe Kay St. got dosed with Iaes (or something like it) and doesn't realize he lost several days worth of memories yet.

Any idea when the next one will be up?

For now I hope that the III Corps tentacle monster was just a coincidence or some cult taking advantage if all the blackouts. Apart from that everything else can be explained by the NULLs kicking everyone out of "their" matrix.

The description gives me a sort of cross between Insect Spirit and Toxic Spirit, like, what if a Toxic Shaman twigged on the Insect Shaman's ability to mount Spirits to victims?
Title: Re: www.shadowrunsixthworld.com - counter.
Post by: Michael Chandra on <07-08-19/0128:18>
Streetpedia confirms there's three kinds of (lesser) Terrors. Don't recall if any match.