Shadowrun

Shadowrun General => General Discussion => Topic started by: FastJack on <10-04-11/1448:01>

Title: Forum Speak
Post by: FastJack on <10-04-11/1448:01>
Mostly for newbs to the forums:

General Forum Speak
AFAIKAs Far As I Know
AF(M)BAway From (My) Books
AFKAway from keyboard
AKAAlso Known As
BBBBig Basic Book
BBEGBig Bad Evil Guy
BRBBe Right Back
BTWBy The Way
DIYDo It Yourself
FAQFrequently Asked Questions
FWIWFor What's It Worth
FYAFor Your Amusement
FYIFor Your Information
HTHHope This Helps
IANALI Am Not A Lawyer
ICI See/In-Character (on PbP threads)
IIRCIf I Recall Correctly
IM(NS)HOIn My (Not So) Humble Opinion
IMOIn My Opinion
ISPInternet Service Provider
IYPInternet Yellow Pages
JKJust Kidding
K.I.S.SKeep It Simple Stupid
LMAOLaughing My Ass Off
LMGTFYLet Me Google That For You
LOLLaugh Out Loud
OMGOh, My Gosh
OTOHOn The Other Hand
PbPPlay by Post
PDRPaid inclusion directory
PFIPay For Inclusion
PITAPain In The Ass
QFTQuoted For Truth
RAIRules As Intended
RAWRules As Written
ROFLRolling On Floor Laughing
ROFLMAORoll On Floor Laughing My Ass Off
RTFMRead The F**king Manual
TAThanks Again
TIAThanks In Advance
TTYLTalk To You Later
UTFUse the phone (Get off the IM/boards and give me a call)
WYSIWYGWhat You See Is What You Get
YMMVYour Mileage May Vary
Title: Re: Forum Speak
Post by: FastJack on <10-04-11/1448:58>
If you have more that you'd like to add, feel free. But this is an informative thread so any off-topic posts will be eradicated. (Just so it doesn't become a chatty thread.)
Title: Re: Forum Speak
Post by: Patrick Goodman on <10-04-11/1600:49>
AFB (AFMB) == Away From Books (Away From My Books)
QFT == Quoted For Truth

Side note: I wish I'd look in this subforum first, as I could have simply referred someone to it instead of repeating myself.

FJ, if you wanna edit those into the main post and delete this reply, please feel free.
Title: Re: Forum Speak
Post by: Zilfer on <10-04-11/1611:06>
What about the.... RAW and RAI? was it RAI? Something like that. I've already forgotten what it means. Something about Rules as Written? Something like that.

(also same as above post feel free to delete and add to your post)

The list helps a lot tho!
Title: Re: Forum Speak
Post by: Red Canti on <10-04-11/1622:46>
What about the.... RAW and RAI? was it RAI? Something like that. I've already forgotten what it means. Something about Rules as Written? Something like that.

(also same as above post feel free to delete and add to your post)

The list helps a lot tho!
RAI stands for Rules As Intended.
Title: Re: Forum Speak
Post by: FastJack on <10-04-11/2059:07>
Updated
Title: Re: Forum Speak
Post by: Phylos Fett on <10-05-11/0548:49>
IMNSHO - In My Not So Humble Opinion
LMGTFY - Let Me Google That For You (as you'd imagine, often used sarcastically)
Title: Re: Forum Speak
Post by: Xzylvador on <10-08-11/0915:56>
Could be useful adding the short names for the books too?
SR4A = Shadowrun 4th Edition Anniversary
RC = Runner's Companion
AU = Augmentation
AR = Arsenal
UW = Unwired
SG = Spy Games
AT = Attitude
GH = Gun H(e)aven
SM = Street Magic
WAR (Yes, that's short. It's officially written with an exclamation mark at the end!)
DW = Deadly Waves
PZ = Parazoology
US = Unfriendly Skies

Not sure about these ones:
TOD = This Old Drone
MST = MilSpecTech
Way of the Adept is WA or WOTA? Let's blame Critias for the departure of simple to abbreviate names. :p
Title: Re: Forum Speak
Post by: FastJack on <10-08-11/1117:17>
Could be useful adding the short names for the books too?
SR4A = Shadowrun 4th Edition Anniversary
RC = Runner's Companion
AU = Augmentation
AR = Arsenal
UW = Unwired
SG = Spy Games
AT = Attitude
GH = Gun H(e)aven
SM = Street Magic
WAR (Yes, that's short. It's officially written with an exclamation mark at the end!)
DW = Deadly Waves
PZ = Parazoology
US = Unfriendly Skies

Not sure about these ones:
TOD = This Old Drone
MST = MilSpecTech
Way of the Adept is WA or WOTA? Let's blame Critias for the departure of simple to abbreviate names. :p
Actually, Fizzygoo started a thread with some suggestions: Here (http://forums.shadowrun4.com/index.php?topic=4957.msg76066#msg76066)
Title: Re: Forum Speak
Post by: Medicineman on <10-08-11/1242:02>
BBB = Big  Basic Book

with a big Black Dance
Medicineman
Title: Re: Forum Speak
Post by: Zilfer on <10-11-11/1226:59>
BBEG = Big Bad Evil Guy?

How's that one?
Title: Re: Forum Speak
Post by: The Wyrm Ouroboros on <10-17-11/1906:07>
Jack, having followed your SRGeekcode link, I am of course utterly puzzled: what is 'BABY'??  You know?
Title: Re: Forum Speak
Post by: Medicineman on <10-18-11/0048:21>
Do You mean Spike Baby ?
that is a Baby born as Elf before 2011 (the resurrection of Magic)
most of them are Born in the 20st Century.
One Famous Spike Baby is the Founder of Tir NaNog
( rumor says that David Bowie might be a Spike Baby)

Hough!
medicineman
Title: Re: Forum Speak
Post by: The Wyrm Ouroboros on <10-18-11/0059:34>
Do You mean Spike Baby ?
that is a Baby born as Elf before 2011 (the resurrection of Magic)
most of them are Born in the 20st Century.
One Famous Spike Baby is the Founder of Tir NaNog

... yeah, I know what a spike baby is; I've been playing one as my title character since '89.  A few corrections for you -- it'd be the 20th Century, and 'spike baby' gets applied to both elves and dwarves.

No, 'BABY' is presumably an acronym for some SR product -- I'm just not sure what it is, especially considering that the 'opposite' of it is a book I happen to have within arm's reach of me right now, a 1st edition, 1st printing hardcover of the original Shadowrun book...
Title: Re: Forum Speak
Post by: Medicineman on <10-18-11/0102:47>
can You name a Dwarf Spike Baby ?
I  know of only one and this is from a bad German Novel so it doesn't exist (for Me ! :D )

with a Dance that doesn't exist
Medicineman
Title: Re: Forum Speak
Post by: The Wyrm Ouroboros on <10-18-11/0137:37>
Please.

Remember that if it was authorized, then it's part of the canon.  No, I cannot, because all the hype is about elves, but the fact of the matter is that since First Edition 'spike babies' have been enshrined in canon as being of both dwarf and elf metaspecies.  Don't presume that just because one isn't named they don't exist.

... and the Irish individual you mentioned (Liam O'Conner) probably actually isn't a spike baby, but an Immortal Elf.
Title: Re: Forum Speak
Post by: Medicineman on <10-18-11/0159:12>
... and the Irish individual you mentioned (Liam O'Conner) probably actually isn't a spike baby, but an Immortal Elf.

 :o Noooo,Please don't ! Not another IE  >:(
I'm Sick of ' em

Hough !
Medicineman
Title: Re: Forum Speak
Post by: Bull on <10-18-11/0205:28>
BABY = Black And Blue Yearbook, aka the SR3 Limited Edition book.

We already had two different BBB's (Big Blue Book, aka SR1st Ed, and Big Black Book, aka SR2nd Ed), so we needed a new name for it.  And the year it came out, a TON of us from the ShadowRN message boards either went to Gen Con, or sent money to someone to pick them up a copy (I picked up *10* copies of the damn thing for folks in Canada, England, Germany, and Australia).  A lot of folks that year (and over the next couple years) used the books to get signatures from SR artists, authors, and anyone else who worked at FASA at the time, as well as fellow Shadowrunners and friends.  It was, in essence, like a High School Yearbook for us.  Hence the name.

Bull
Title: Re: Forum Speak
Post by: The Wyrm Ouroboros on <10-18-11/0207:25>
Clearly you weren't paying attention in class, Medicineman.

BABY = Black And Blue Yearbook, aka the SR3 Limited Edition book.

Ah ha!! ... I'm pretty sure I don't have one.  Hardcover?

And I fondly remember ShadowRN.  Been ages since I played on it.
Title: Re: Forum Speak
Post by: Bull on <10-18-11/0211:44>
Yeah, Hardcover.  It's similar to the SR4 LE's, except it had the SR "S" logo foil embossed on the cover in metallic blue.

I sold mine years ago duringa  epriod I was really strapped for cash (Someone offered me $300 for it).  I still kick myself for letting it go :(  I had most of the old FASA crew's signatures and a ton of sketches from Laubenstein, Skuzzy, Jim Nelson, Baxa, and a couple other old artists, plus a lot of the old RN gang.

(http://www.trollandtoad.com/images/products/pictures/214531.jpg)
Title: Re: Forum Speak
Post by: Phylos Fett on <10-18-11/0412:18>
Yeah, Hardcover.  It's similar to the SR4 LE's, except it had the SR "S" logo foil embossed on the cover in metallic blue.

I sold mine years ago duringa  epriod I was really strapped for cash (Someone offered me $300 for it).  I still kick myself for letting it go :(  I had most of the old FASA crew's signatures and a ton of sketches from Laubenstein, Skuzzy, Jim Nelson, Baxa, and a couple other old artists, plus a lot of the old RN gang.

(http://www.trollandtoad.com/images/products/pictures/214531.jpg)

There seems to be a serious problem with that image, unless it is supposed to be a copyright violation notice...
Title: Re: Forum Speak
Post by: FastJack on <10-18-11/0753:25>
Troll & Toad don't like you showin' off their stuff...

Try this:
(http://shadowrun.understairs.nl/wp-content/uploads/7000.jpg)
Title: Re: Forum Speak
Post by: CanRay on <10-18-11/1243:46>
I missed out on so much.   :'(
Title: Re: Forum Speak
Post by: Phylos Fett on <10-18-11/1828:50>
Troll & Toad don't like you showin' off their stuff...

Try this:
(http://shadowrun.understairs.nl/wp-content/uploads/7000.jpg)

Ohhhhhh - that is very nice!
Title: Re: Forum Speak
Post by: Mara on <11-02-11/0524:27>
one of the variants of the classic ROFLMAO is
ROFLMAOASTC=Rolling on the floor, laughing my ass off and scaring the cat

For when ROFLMAO just is NOT enough...
Title: Re: Forum Speak
Post by: Red on <02-12-12/0506:37>
There's been a term here, "necro" that's been confusing me. I'm thinking black robes and skeletons. Does this have a forum meaning?
Title: Re: Forum Speak
Post by: Mystic on <02-12-12/0509:27>
Most likely refers to "thread necromancy", which is the posting on a thread that has not had activity for a significant amount of time, thereby bringing it back to life (like a form of necromancy). Kind of like what you just did!

 ;)
Title: Re: Forum Speak
Post by: Red on <02-12-12/0603:53>
Most likely refers to "thread necromancy", which is the posting on a thread that has not had activity for a significant amount of time, thereby bringing it back to life (like a form of necromancy). Kind of like what you just did!

 ;)

*facepalm and grin*

A-thankyou.
Title: Re: Forum Speak
Post by: Mystic on <02-12-12/0641:39>
Most likely refers to "thread necromancy", which is the posting on a thread that has not had activity for a significant amount of time, thereby bringing it back to life (like a form of necromancy). Kind of like what you just did!

 ;)

*facepalm and grin*

A-thankyou.



Not a problem and welcome to the boards.
Title: Re: Forum Speak
Post by: BIG BAD BEESTE on <03-01-12/1439:40>
Hmmmm, I don't see the dreaded TPK (Total Party Kill) up there guys. ;)
Title: Re: Forum Speak
Post by: Mirikon on <03-01-12/1825:10>
Ah, who doesn't remember their first TPK? I've never been a player in one, but as a DM, I killed off my players while they were trying to stop a zombie plague in this lovely town called Barovia. Ah, Expedition to Castle Ravenloft. Good times. Good times.
Title: Re: Forum Speak
Post by: Mara on <03-27-12/0103:22>
WEG=Wicked, Evil Grin
Title: Re: Forum Speak
Post by: All4BigGuns on <03-27-12/0105:09>
I've never had a TPK when I was running a game, and I feel good about this because I dislike seeing characters die on my watch.
Title: Re: Forum Speak
Post by: Sichr on <03-27-12/0329:45>
About TPK: Both done it and suffers it. Sometimes characters are dying. And sometimes whole teams just...are on the wrong place at the wrong time. Like hunting vampires in Transylvanian castle and such. We knew the risk. We took the rescue mission. And we didnt walk away...not a single one of us. IMO personal physical barriers were made to make attackers angry...frustrated...deprived...scared...dead...
Title: Re: Forum Speak
Post by: CanRay on <03-31-12/0512:28>
I've never had a TPK when I was running a game, and I feel good about this because I dislike seeing characters die on my watch.
Came damned close in my game of Airship Pirates recently (http://forums.shadowrun4.com/index.php?topic=4826.msg118900#msg118900)...
Title: Re: Forum Speak
Post by: Red on <03-31-12/0528:20>
Every now and again comes the TPS (Total Party Screw). This is where, by their own actions, those of the GM or the luck of the dice, the party, while not dead, is royally boned. Contacts dry up, cash is gone, ammo is out, safehouses burning, and the Mob, Yakuza, Triads, Vory, Ares, Lofyr, Harlequin, and President Colloton are all out for blood.

The cool thing about a TPS is that it is almost always either richly deserved, or the characters can clear their names. Good storytelling either way, so long as this is not abused.
Title: Re: Forum Speak
Post by: kRAYt on <05-22-12/1427:11>
Sorry for a bit of Necro-posting.

OS(OK) = One-shot (one kill). Usually used as a sniper motto, can also mean an opponent that PK's with one shot (too tuff for the characters)
GMPC = Game Master Player Character. Put down your dice. Get up from the table. Leave quickly.
Title: Re: Forum Speak
Post by: JustADude on <05-22-12/1449:10>
OS(OK) = One-shot (one kill). Usually used as a sniper motto, can also mean an opponent that PK's with one shot (too tuff for the characters)

Reminds me of a friend of mine... very much on the RP side of the RPer/Munchkin divide, but not to the point of running into the Stormwind Fallacy. However, he can't seem to not kill something when he attacks, even it he wants them alive. Even using stick'n'shocks!

And that brings me to definitions:

Stormwind Fallacy (SwF): The logical fallacy that for a player to be a "good Roleplayer" they have to play a character that's horribly underpowered, mechanically speaking. Also, that anyone who takes the time to make sure their character is mechanically effective is automatically a munchkin. Usually a fallacy used by people on the "Roleplayer" side of the divide.

Underwater Basket Weaving (UBW): A generic stand-in for any skill or activity that's mechanically useless and meant totally for fluff. A favored skill-set of SwF-touting "Roleplayers".
Title: Re: Forum Speak
Post by: Medicineman on <05-22-12/1513:03>
Stormwind Fallacy (SwF): The logical fallacy that for a player to be a "good Roleplayer" they have to play a character that's horribly underpowered, mechanically speaking. Also, that anyone who takes the time to make sure their character is mechanically effective is automatically a munchkin. Usually a fallacy used by people on the "Roleplayer" side of the divide.
Isn't it more that someone who's got a mechanically good Char can't be a good Roleplayer
that good Roleplaying and an effective chars are mutually exclusive

He who dances in the Stormwind
Medicineman
 
Title: Re: Forum Speak
Post by: beowulf_of_wa on <05-24-12/1443:33>
ITNW??

Dont know if it is the exact same in SR4A english but the french version say that

"Spirit can use their powers on any character moving into the line of sight."

Wich basically can mean :

1- Spirits can't use their power against character that are in their line of sight but aren't moving.
2- Spirits doesn't benefit from their ITNW power against attack from people that are not in their line of sight.
3- Spirits doesn't benefit from their ITNW agains't static weaponnay as they are not moving...

I am joking, but some of the rules really really really should have benefitted from a bit of editing. :)
Title: Re: Forum Speak
Post by: Medicineman on <05-24-12/1531:17>
Immunity
To
Normal
Weapons

with an Abbr. Dance
Medicineman

Looks down to Xzylvadors Post
OK,
I will :D
Title: Re: Forum Speak
Post by: Xzylvador on <05-24-12/1651:22>
Immunity
To
Normal
Weapons

with an Abbr. Dance
Medicineman

Fixed that for ya ;)
That said, both Immunity and Invulnerability are misguiding when it comes to this power. The writers should have picked a better term for it. It is an increased resistance, but certainly not immunity.
Keep on dancing!
Title: Re: Forum Speak
Post by: Zilfer on <10-10-12/1720:00>
Ah, who doesn't remember their first TPK? I've never been a player in one, but as a DM, I killed off my players while they were trying to stop a zombie plague in this lovely town called Barovia. Ah, Expedition to Castle Ravenloft. Good times. Good times.

Never had a TPK but ravenloft can be a deadly deadly game.... hehehe...
Title: Re: Forum Speak
Post by: beowulf_of_wa on <10-11-12/1331:05>
first and most memorable TPK was running DNA/DOA for SR1 with a hodgepodge of completely abnormal characters. 2 of them didn't even make INTO the facility (one died IN the wall)

best part? I as the GM didn't even have an NCP do anything, no punches, bullets, knives or harsh words.
Title: Re: Forum Speak
Post by: Sichr on <10-11-12/1749:58>
lol
their worst enemy
is themselves :D
Title: Re: Forum Speak
Post by: Black on <10-14-12/2013:42>
first and most memorable TPK was running DNA/DOA for SR1 with a hodgepodge of completely abnormal characters. 2 of them didn't even make INTO the facility (one died IN the wall)

best part? I as the GM didn't even have an NCP do anything, no punches, bullets, knives or harsh words.

DNA/DOA provided the first player character death in a 18 month old game in my current campaign.  The Fire Elementals almost two different players each, once in the Astral in the containmented lab, once when they were rescueing the orks.  Third time was a charm at the met with the Humanis thugs and Aztech showed up.  Three way battle meant that the players couldn't cover each other as well and when the Assault Cannon azzie took out one of the players and the healer was busy saving his life, the fire elemental incinirated a different character.  It was close to a TPK for a moment, but then the battle finally swung in their favour.  Good game, pity about the character. 
Title: Re: Forum Speak
Post by: ShadowSmith on <10-25-12/0912:32>
talk about a wandering thread ...

one I've been baffled by is RAW ...

as the the sub-topic ... :-p ... TPK's and TPS's are one thing... the worst is a GMS ... Game Master Screwed ... this happens when the players achieve something the GM didn't anticipate (or plan ) on them achieving...

While playing Changling by White Wolf a group of use were supposed to be trying to rescue a little girl about to go through chrysalis ... evil wizard had her bound, locked up and protected. The werewolf (the gm had allowed this character to cross over from another group since it was also whitewolf base... shrug)  explained that he was going to run into the room, drop to his knees sliding, grab the girl and as soon as he had ahold of her, shifted into the umbra ... the GM cursed and needed to took about half an hour discussing with the werewolf's player (a mentor GM) how to salvage his story that had just been jacked by a talented and resourceful werewolf.

Needless to say, this is an example of what not to do, and a powerful learning experience. The facial expressions and bafflement were PRICELESS.
Title: Re: Forum Speak
Post by: Mirikon on <10-25-12/1753:45>
RAW = Rules as Written. This is the actual letter of the law, so to speak.
RAI = Rules as Intended. This is the spirit of the law.
Title: Re: Forum Speak
Post by: FuelDrop on <10-25-12/1855:34>
lol
their worst enemy
is themselves :D

Agreed.
When D&D 4th edition came out I had volunteered to DM for the demonstration games at my local store. No-one was really familiar with the system (it was all of 5 hours old, give us a break!) but we'd finished the prepackaged adventure and my players were hungry for more so I started to invent my own dungeon pretty much on the fly. Nothing complex, just a couple of fights and traps with a bunch of loot in between. I managed a TPK with a trap.

Sounds like either unfamiliarity with the system or bad GMing, right? A trap that can take down the entire party is generally bad form for a low-level dungeon after all. Let me give you the whole story.

The trap in question was a spiked pit. Ten foot by ten foot by ten foot, it did something like 2d6+3 damage in a game where the lowest HP character had 28 hp. it was crude and required a dc 12 check to spot, which was below most of the characters passive perception. beyond it was a dead end. So the characters spot the trap and the dead end and decide that there must be a secret door on the other side (there was), so they decide to cross it. the mage goes first and fails his balance check to skirt the edge of the pit, falling in and taking a bit of damage. he throws his rope up for a friend to grab an help him up.

his 'friend' steals the rope and gets ready to leave him.

unsurprisingly the wizard is unimpressed and uses one of his encounter powers to pull the other guy into the pit, then jumps on him and uses him as a springboard to jump up and grab the edge of the pit. the other guy grabs his ankle and pulls him back down.

now the monsters in the next room have noticed the hoo-har and poke their heads out. they see the adventurers antics, look at each other, shake their heads, and head back into the room to get the cauldron of boiling water they'd been planning to use for stew. the adventurers were so busy fighting each other they didn't realize there were orcs around until a few hundred gallons of boiling water got tipped on their heads.

It was on this day that my faith in players was irreparably damaged.
 
So yes, players are their own worst enemies.
Title: Re: Forum Speak
Post by: JustADude on <10-25-12/1914:08>
as the the sub-topic ... :-p ... TPK's and TPS's are one thing... the worst is a GMS ... Game Master Screwed ... this happens when the players achieve something the GM didn't anticipate (or plan ) on them achieving...

That can be prevented, in part, by flexible structuring on the part of the GM. Create "plot points" and situations, and then be flexible in how the players get from one to the other, rather than relying on a "script" of expected events/outcomes and trying to force their hand to comply.

Essentially, you have to pull a Magician's Choice on them, rather than sticking them on rails. That is to say, you  let them do whatever they want, but arrange so that "whatever they want" feeds into your next plot point. This is different than more typical railroading in that you're manipulating the "hidden variables" so that the outcome of one event flows naturally (with varying degrees of meandering) into the next.
Title: Re: Forum Speak
Post by: Mara on <10-28-12/0323:00>
JustADude:
You forgot to take into account the XGM, or Xanatos GM: THE GM who, even if the players succeed in a way that ultimately
changes how he had planned for things(Kill that Badguy who was supposed to escape..kill the Big Bad in one shot, before another, specific planned event occurs, let the bad guy go, even though they should have killed him/her)...it turns out
to be all part of your plan, and to have achieved something for the ultimate Big Bad who is acting behind the scenes.
Title: Re: Forum Speak
Post by: SnackerBob on <10-20-13/2012:02>
I feel stupid asking this, but I've seen various descriptions of the rules being crunchy. I actually have zero idea what the term "crunchy" could mean in this context.
Title: Re: Forum Speak
Post by: Rythymhack on <10-20-13/2024:27>
The mechanical parts are the crunch (anything involving numbers Ie:dice modifiers and whatnot). If you read something and have to chew on it a bit (ponder/process) it was really crunchy (how I understand it).
Title: Re: Forum Speak
Post by: Mirikon on <10-21-13/1445:12>
Crunch and Fluff are terms to describe the actual mechanics of the system and the world-building and fiction, respectively.

Crunch would be hard rules, actual mechanics, descriptions of skills, gear tables, and so on. Fluff would be intro fiction, and describing the world around the rules.
Title: Re: Forum Speak
Post by: Crunch on <10-21-13/1450:39>
I feel stupid asking this, but I've seen various descriptions of the rules being crunchy. I actually have zero idea what the term "crunchy" could mean in this context.

"Crunchy rules" would be rules that are mechanistic and attempt to leave as little up to discression as possible. Shadowrun is a crunchy system. In contrast a system like FATE establishes a central mechanic and gives guidelines, but leaves most adjudication to the individual table.

The distinction between crunch (rules) and fluff (setting and fiction) is similar, but not identical.
Title: Re: Forum Speak
Post by: MagusRogue on <04-04-14/1947:38>
One i see alot and never knew until recently:

TL;DR= Too Long; Didn't Read. basically when someones gonna post something really long and wants to leave a cliff notes, or someone else basically saying the prev post was too long and/or pointless.
Title: Re: Forum Speak
Post by: Raven2049 on <09-09-15/1958:14>
some ones that i am guessing on the meanings but want spelled out so i know what im talking about when referring to them

Pink Mohawk game
Mirrorshades game
Black Trenchcoat game

etc...

Title: Re: Forum Speak
Post by: BigJake on <09-11-15/1318:19>
some ones that i am guessing on the meanings but want spelled out so i know what im talking about when referring to them

Pink Mohawk game
Mirrorshades game
Black Trenchcoat game

etc...

I've seen it explained thusly:

Quote from: Canray on DumpShock
Pink Mohawk: Full out Punk, the good guys never win, the bad guys are worse than the sociopaths, and over-the-top action is how you do things. Bring lots of drugs and even more ammo!

Mirrorshades: Far more professional and strict. Lots of planning, detail, contacts used, preparation, and use of the mind. Corruption is strife, however, and unless you've gone on a double-digit murder spree of security and police officers, freedom is only a bribe to the right person away.

Trenchcoat: A combination of the two. You start out Mirrorshades, but when/if something goes wrong, the coats come off and the 'hawks come out, complete with Gatling Guns and PACs.

His use of the term "mirrorshades" is kind of alien to me, though. The distinction I'm familiar with is "pink mohawk" versus "black trenchcoat," with "black trenchcoat" meaning what he's describing as "Mirrorshades." The way I'm accustomed to understanding it, “black trenchcoat” Shadowrun features runners for whom professionalism trumps swagger, substance trumps style and cleverness trumps raw firepower; “pink mohawk” Shadowrun is more about ill-disciplined crazy people getting in hilarious forms of trouble and gratuitously blowing stuff up. (To put it in Eighties action show terms: if MacGyver was black trenchcoat, the A-Team was pink mohawk.)
Title: Re: Forum Speak
Post by: The Wyrm Ouroboros on <09-11-15/1423:17>
Yeah, the reverse on Mirrorshades and Black Trenchcoat.  BT is deep spy things - you might have to shoot your way out, but you're going to be using a silenced pistol, and disappearing into the streets / sewers just as soon as you can, going underground and silent.  Mirrorshades is BT with a Pink Mohawk finish - you do everything you can to keep it quiet, but you bring along the C4 and keep a minigun and a rotary grenade launcher in the combat van just in case it all blows up on you.
Title: Re: Forum Speak
Post by: Rift_0f_Bladz on <09-11-15/1426:43>
My group originally tried for the mirrorshade style, but quickly figured out we are all too neon pink and our mohawks have mohawks. But, we have fun, so no one cares.
Title: Re: Forum Speak
Post by: Raven2049 on <09-11-15/2228:14>
well i fall squarely in the mirrorshades department then.

thanks guys!
Title: Re: Forum Speak
Post by: ZeroSum on <09-20-19/2020:44>
A Stig with mirrorshades; how fitting! ;)