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[5e] Vampire Hunters Planning Thread

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rednblack

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« Reply #60 on: <12-16-14/1915:02> »
It's actually interesting that the largest jump in money is at Priority D (+100,000).

Yeah, I would enjoy playing a Prime Runner, but I'm pretty satisfied with how my character sheet currently looks, so it's up to rednblack.

oh yeah, im happy with Becca how she is now, but i think I could make her WAY cooler...

But she's a street rat!!! Nah, let's just go prime runner. This is why I might fail as a GM: I like the cool toys too and want my PCs to have them ;)

Well, don't say you didn't know the consequences ... Might take me a few more days now that I have so many contact points.

I suppose I should ask; are all those other things (betaware allowed; 15 Extra Post-gen Karma) still present, or are we just switching to Prime Runner?

yeah, we'll see what happens.  Betaware is still allowed, but let's do 10 Extra Post-Gen Karma instead of 15. 
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Poindexter

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« Reply #61 on: <12-16-14/1920:37> »
in that case, HERE'S the prime version of sis.

== Info ==
Street Name: Sister Rebecca
Name: Annabelle Shuster
Movement: 16/32
Karma: 10
Street Cred: 1
Notoriety: 0
Public Awareness: 0
Human Female Age 27
Height 5ft11 Weight 214lbs
Composure: 11
Judge Intentions: 7
Lift/Carry: 8 (60 kg/40 kg)
Memory: 9
Nuyen: 610

== Priorities ==
Metatype: D - Human or Elf
Attributes: A - 24 Attributes
Special: C - Adept, Magician, or Technomancer
Skills: B - 36 Skills/5 Skill Groups
Resources: E - 100,000¥

== Attributes ==
BOD: 4
AGI: 5 /8
REA: 4 (5)
STR: 4
CHA: 4
INT: 3
LOG: 2
WIL: 7
EDG: 2
MAG: 6

== Derived Attributes ==
Essence:                   6
Initiative:                8 + 2d6
Rigger Initiative:         8 + 2d6
Astral Initiative:         6 + 2d6
Matrix AR Initiative:      8 + 2d6
Matrix Cold Initiative:    3 + DP + 3d6
Matrix Hot Initiative:     3 + DP + 4d6
Physical Damage Track:     10
Stun Damage Track:         12

== Limits ==
Physical:                  6
Mental:                    5
Social:                    7
Astral:                    7

== Active Skills ==
Arcana                     : 1                      Pool: 3
Armorer                    : 1                      Pool: 3
Assensing                  : 5                      Pool: 8
Astral Combat              : 1                      Pool: 8
Banishing                  : 2                      Pool: 8
Binding                    : 2                      Pool: 8
Blades                     : 4 [Swords]             Pool: 12 (14)
Computer                   : 1                      Pool: 3
Counterspelling            : 6 [Combat]             Pool: 12 (14)
Disenchanting              : 2                      Pool: 8
Gymnastics                 : 2                      Pool: 10
Heavy Weapons              : 1 [Grenade Launchers] Pool: 9 (11)
Navigation                 : 3                      Pool: 6
Perception                 : 3 [Hearing]            Pool: 6 /8
Running                    : 2                      Pool: 6
Sneaking                   : 2                      Pool: 10
Spellcasting               : 2 [Health]             Pool: 8 (10)
Summoning                  : 2                      Pool: 8
Survival                   : 3                      Pool: 10
Swimming                   : 2                      Pool: 6
Tracking                   : 3                      Pool: 6

== Knowledge Skills ==
Fashion                    : 1                      Pool: 4
Latin                      : 1 [Read/Write]         Pool: 4 (6)
Literature                 : 1                      Pool: 4
Magical Threats            : 2                      Pool: 4
Religion                   : 1 [Christianity]       Pool: 3 (5)
Small Unit Tactics         : 3                      Pool: 6

== Contacts ==
Marcus (5, 1)
Nori Koizumi (4, 3)
Raven (3, 2)
Saahir (4, 2)

== Qualities ==
Astral Beacon
Code of Honor (Fundamentalist Christian)
Exceptional Attribute (WIL)
Mystic Adept
Prejudiced (Common, Biased) (Non-Christian)

== Spells ==
(Tradition: Christian Theurgy, Resist Drain with WIL + CHA (11))
Armor                      DV: F-2
Heal                       DV: F-4
Mana Barrier               DV: F-2
Physical Barrier           DV: F-1
Stabilize                  DV: F-4

== Powers ==
Astral Perception
Empathic Healing
Improved Physical Attribute (AGI) Rating: 3
Improved Reflexes 1

== Lifestyles ==
Abandoned church in the CAS  4 months
Burned out gas station in the PCC  3 months
Crappy apartment near the lake in the UCAS  2 months

== Armor ==
Armor Jacket                        12
   +Chemical Protection 4
   +Fire Resistance 6
   +Nonconductivity 4
   +Radiation Shielding 2
   +YNT Softweave Armor
   +Trodes
Forearm Guards                      1
   +Biomonitor
   +Flashlight, Infrared
   +Miniwelder
Helmet                              2
   +Respirator Rating 6
   +Smartlink
   +Vision Enhancement Rating 3

== Weapons ==
ArmTech MGL-12
   +Underbarrel monofilament chainsaw
   +Extreme Environment Modification, Level 1
   +Gas-Vent 3 System
   +Gecko Grip
   +Shock Pad
   +Smartgun System, Internal
   +Spare Clip
   +Weapon Personality (Fire and Brimstone Preacher)
   Pool: 9 (11)   Accuracy: 6   DV: Grenade   AP: -   RC: 6
Minigrenade: High Explosive
   Pool: 9   Accuracy: 0   DV: 16P (-2/m)   AP: -2   RC: 2
Sword ("Blade of Gabriel")
   Pool: 12 (14)   Accuracy: 6   DV: 7P   AP: -2   RC: 2

== Commlink ==
Fairlight Caliban (ATT: 0, SLZ: 0, DP: 7, FWL: 7)
   +Datasoft (Daily Bible Verse)
   +Datasoft (Parafauna Update)
   +Sim Module
   +Micro-Transceiver
   +Bug Scanner Rating 6
   +Tag Eraser

== Gear ==
Contacts Rating 3
   +Flare Compensation
   +Thermographic Vision
   +Vision Magnification
Fake SIN (Emily Sothering, CAS Charity Worker) Rating 4
Fake SIN (Keina Shingle, PCC Healer) Rating 4
   +Fake License (Mage License) Rating 4
Fake SIN (Patti MacArthur, UCAS Fishing Boat Worker) Rating 4
Fake SIN (Samantha Billingsly, UCAS Bounty Hunter) Rating 4
   +Fake License (Mage License) Rating 4
   +Fake License (Bounty Hunter's License) Rating 4
   +Fake License (Heavy Weapons License) Rating 4
   +Fake License (Weapon Focus License) Rating 4
Minigrenade: High Explosive x50
Reagents, per dram x30
Weapon Focus (Bonded Foci) (Sword) Rating 3

== Background ==
Annabelle was a frail child; born human, sickly, and 2 months premature to a pair of elves who gave her up for adoption as soon as they saw what she was. Her earliest memories are of the church. Every sunday, she and all the other kids from the adoption center would go there together and even though most of the other kids seemed bored, Anna was positively ENTHRALLED. The ceremony... The lighting... The clothes... The language... The music... The WORDS!!! In her short little life so far, she'd only ever known pity at best and ridicule at worst, but here inside these walls and surrounded by these stained glass windows, she was taught about hope. She learned all the words to all the songs, even though her singing voice was average on her best days. She learned all the words to the prayers and the chants, even though they were in latin and she didn't understand what a word of it meant. She was maybe 9 by the time she'd become such a fixture at the church, cleaning up, cooking, helping out, and making friends, that she was formally adopted by the church and went to live there for good.

It was maybe three years after then that she awakened. At first, Anna saw it as a child would; A blessing of wisdom and strength from God himself. But once she learned that it came with responsibilities and changes she wasn't ready for yet, she was hesitant. Once they saw her talents, they wanted her to go away to an old Gregorian monestary to be trained and taught. She was afraid to go. What kind of holy warrior was she supposed to be? She just wanted to stay in the church and sing the songs, tend to the books, dust the statues, marry a nice man and grow old. But God had chosen her for something else. What could she do? She said goodbye to her friends in the church and left [CITY], never to see them again. Well, most of them, anyway... To Be continued...
« Last Edit: <12-16-14/1926:52> by Poindexter »
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rednblack

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« Reply #62 on: <12-16-14/1928:35> »
@Poindexter, the nade launcher + monofilament chainsaw should be fun to play.  Overall, I'm really digging the flavor.
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« Reply #63 on: <12-16-14/2140:12> »
yeah, we'll see what happens.  Betaware is still allowed, but let's do 10 Extra Post-Gen Karma instead of 15.

All right, cool. I just needed at least 10, as I was like 7 Karma over.

Poindexter

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« Reply #64 on: <12-16-14/2321:33> »
yeah, we'll see what happens.  Betaware is still allowed, but let's do 10 Extra Post-Gen Karma instead of 15.

All right, cool. I just needed at least 10, as I was like 7 Karma over.

Yeah, i just needed the 10 for knowledge skills.
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Poindexter

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« Reply #65 on: <12-17-14/1515:35> »
Just to clarify, she has three places set up in three different countries, one under each SIN associated.
She rarely visits any of them though, preferring to stay on the road and rootless. She often trades her services as a healer for lodging and food.
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rednblack

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« Reply #66 on: <12-18-14/1245:50> »
So, are we about ready?  Anything else we need to square away before I start the OOC and IC threads?

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« Reply #67 on: <12-18-14/1253:15> »
So, are we about ready?  Anything else we need to square away before I start the OOC and IC threads?

Working on my backstory and contacts; it's going really slowly at the moment with schoolwork coming up before Christmas break. I'll try to get stuff done tonight, but I can't guarantee it.

rednblack

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« Reply #68 on: <12-18-14/1259:43> »
So, are we about ready?  Anything else we need to square away before I start the OOC and IC threads?

Working on my backstory and contacts; it's going really slowly at the moment with schoolwork coming up before Christmas break. I'll try to get stuff done tonight, but I can't guarantee it.

School stuff has to come first.  If we don't start for another week or two, I'm fine with that.  I know it's a weird time around the forums.  I'm good to go whenever you guys are, but don't stress about it.  It's good to know where you're at, though, so thanks.

I think Poindexter is good to go, is that right?

Tecumseh, where are you at?
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Tecumseh

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« Reply #69 on: <12-18-14/1520:41> »
I was up late last night working on this. Going Prime Runner sent me back to the drawing board. I've never done Prime Runner chargen before. Usually I play low-Resources Awakened characters, so I'm not accustomed to having all this nuyen to spend. I'm not much of a gearhead so the shopping is slowing me down.

I hope to have another draft today, although likely in a completely different direction.

Poindexter

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« Reply #70 on: <12-18-14/1533:08> »
Usually I play low-Resources Awakened characters, so I'm not accustomed to having all this nuyen to spend.

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Poindexter

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« Reply #71 on: <12-18-14/2044:21> »
I think Poindexter is good to go, is that right?

Let's not start it just yet. I'm in a foul fucking mood these last few days and I just can't get jazzed up about anything right now. I don't wanna get this thing started off on the wrong foot, y'know?
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Tecumseh

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« Reply #72 on: <12-18-14/2101:46> »
I'm traveling all next week. Given that most of my best online time is in the office, it'll be hard for me to keep up with both my existing games and a new one. I would vote to hold it off until the last few days of the year or first thing 2015. Next draft of PC coming.


rednblack

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« Reply #73 on: <12-18-14/2114:09> »
I think that makes a quorum. We'll hold off a few weeks.
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Tecumseh

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« Reply #74 on: <12-18-14/2123:34> »
This has gone through at least five drafts with ever Priority changing at least once. The cash of Resources E under Prime Runner gave me a lot of freedom to attempt something I've been meaning to try, which is a stealthy B&E Perception adept. It seems like a good fit for a vampire hunter. First, don't get ambushed (high Perception, Improved Sense, Motion Sense, Magic Sense). Second, be sneakier than your target (Sneaking, Traceless Walk). Third, beat its brains out with something it can't recover from (wooden weapon focus).

Per rednblack's suggestion of diversifying, I doubled Charisma and dumped all my Skill Group points into Influence. Still working with the idea of a Native American fighter converting to Christianity.

Right now I'm going clubs because I've rediscovered Gunstock War Clubs. Clubs get no love in SR5 so no wonder nobody ever selects them. But check out these bad boys:
http://www.trackofthewolf.com/imgPart/AAI-288_1.jpg
http://www.kickingwolf.com/uploads/Gunstock_war_club_wampum_strap.JPG
http://en.wikipedia.org/wiki/Gunstock_war_club#mediaviewer/File:Iowa_gunstock_club_NE_1800.jpg

Stat-wise I'd need to work with rednblack. I thought they would be awesome for flavor, especially since they're made out of wood, but I don't know how that might work with the vampire's allergy. If we can't figure something out then I'll go to tomahawks, which are just as thematic and probably have some Armor Penetration to go with them. (I think Gunstock War Clubs are sharpened but probably not to the point of providing AP. But what if this guy/gal can use Armorer+Artisan to replace those metal pokey bits with wooden spikes that are designed to break off? How sweet would that be?)

Sorry for the garbage format on the draft. I'm running late for dinner and am just trying to get something up for review. I'll definitely break out the karma expenditures, knowledge skills, and other purchases when I get the opportunity. All of the Rating 1 skills are from karma. Apologies for the 6/5/1 skill optimization. I can adjust if requested.

== Priorities ==
Metatype: D - Human
Attributes: A - 24 Attributes
Special: C - Adept
Skills: B - 36 Skills/5 Skill Groups
Resources: E - 100,000¥

== Attributes ==
BOD: 3
AGI: 5
REA: 5 (7)
STR: 5
CHA: 4
INT: 6
LOG: 2 (+1 from karma)
WIL: 3
EDG: 3
MAG: 6

== Derived Attributes ==
Essence:                   6
Initiative:                13 + 3d6

== Limits ==
Physical:                  7
Mental:                    5
Social:                    6


== Active Skills ==
Armorer                    : 2 [Melee Weapons]      Pool: 4 (6)
Artisan                    : 1                      Pool: 7
Automatics                 : 6 [Assault Rifles]     Pool: 11 (13)
Clubs                      : 6 [Gunstock War Club] Pool: 11 (13)
Computer                   : 1                      Pool: 3
Disguise                   : 1                      Pool: 7
Escape Artist              : 1                      Pool: 6
Etiquette                  : 5                      Pool: 9
Free-Fall                  : 1                      Pool: 4
Gymnastics                 : 1                      Pool: 6
Heavy Weapons              : 1                      Pool: 6
Intimidation               : 1                      Pool: 5
Leadership                 : 5                      Pool: 9
Locksmith                  : 6 [Maglock]            Pool: 11 (13)
Navigation                 : 1                      Pool: 7
Negotiation                : 5                      Pool: 9
Palming                    : 1                      Pool: 6
Perception                 : 6 [Hearing]            Pool: 12 (14)
Pilot Ground Craft         : 1                      Pool: 8
Running                    : 1                      Pool: 6
Sneaking                   : 6 [Urban]              Pool: 11 (13)
Survival                   : 1                      Pool: 4
Swimming                   : 1                      Pool: 6
Tracking                   : 1                      Pool: 9


== Qualities == (currently 12 positive and 25 negative)
Addiction (Moderate) (Combat Stims)
Adept
Agile Defender
Allergy (Uncommon, Mild) (TBD)
Catlike
Dependent (Nuisance)
Mentor Spirit (Dog)
Prejudiced (Specific, Biased) (TBD)
Sharpshooter
SINner (National) (Salish-Shidhe)

== Powers ==
Attribute Boost (AGI) Rating: 1
Combat Sense Rating: 1
Critical Strike (Clubs)
Danger Sense Rating: 1
Improved Reflexes 2
Improved Sense (High Frequency Hearing) (from mentor spirit)
Improved Sense (Bloodhound Scent) (from mentor spirit)
Magic Sense
Motion Sense
Sustenance
Traceless Walk


== Gear ==
Qi Focus (Bonded Foci) (Attribute Boost AGI) Rating 1
Qi Focus (Bonded Foci) (Enhanced Accuracy (skill)) Rating 1
Weapon Focus (Bonded Foci) (Gunstock War Club) Rating 3
+¥73,000 extra