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Way of the Samurai - Oh yeah!

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Ethan

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« Reply #30 on: <09-21-12/1400:23> »
So, out of curiosity, what would you want to see in Way of the Samurai? Not speculating on what's inside, but what you, personally, would have wanted? I see questions about martial arts, for instance, and more Qualities. What else?

In character perspective of 'ware, guns, and such. By that, I mean something along the lines of the old Cybertechnology book which was from a single person's perspective, sprinkled with comments. The descriptions of how each cyberware felt was particularly eye opening.

Different ways to use weapons. Street Sams aren't all razorboys, and being able to burst differently or slash differently to set you apart as a combat specialist. I have no idea how to mechanically do this.

And while I'm wishlisting, essentially a Custom Way as well as defined Ways (mundane or otherwise). Discounts in Essence, or martial arts moves, or qualities. Boosts in combat, say someone has both Ambidexterity and Two-Weapon Fighting, and he's using those nifty new Praetorians (heavy pistols with bayonets). Maybe his "Gunslinger" Way offers him the ability to fire those pistols at no penalty in melee. Or something. I know that's already an Advantage in a martial art.

Some mechanism to define your outlook and be rewarded for it. Think of Mentor Spirits and Traditions.

Also, pure fluff, some bios/short stories about (in)famous Street Sams. Notables, legends.

Mara

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« Reply #31 on: <09-21-12/1419:15> »
So, out of curiosity, what would you want to see in Way of the Samurai? Not speculating on what's inside, but what you, personally, would have wanted? I see questions about martial arts, for instance, and more Qualities. What else?

Actual, practical cyber-ware Suites, more martial arts and martial art maneuvres, qualities relating to guns, unarmed
combat, melee combat, more bio and cyber ware, negative qualities relating to older cyberware(say, for example, you
are 2050's era Street Sam who is running in the modern era...)

Mirikon

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« Reply #32 on: <09-21-12/1448:39> »
So, out of curiosity, what would you want to see in Way of the Samurai? Not speculating on what's inside, but what you, personally, would have wanted? I see questions about martial arts, for instance, and more Qualities. What else?
More cyber/bioware, more cyberware suites, bioware suites, more geneware and nanoware. Also, more martial arts and maneuvers. More qualities.

Something that makes certain implants more affordable, essence-wise. When I make a sammy, I pretty much never have any cyberlimbs or dermal plating, for instance, because after you have Wired Reflexes, Skillwires, and Cybereyes, you don't have much essence left for other things, even with biocompatability.

More skillsoft clusters.

Oh, and more melee weapons and weapon mods. There are tons of guns and gun mods, but not nearly as much for the melee types. Ideally, I'd like something where you install something in a melee weapon, allowing you to electrify it for a moment, dealing stun damage instead of lethal when you want to. Basically, your katana becomes a stun blade momentarily.

More uses of Tactical AR software.

Manatech implants.
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Black

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« Reply #33 on: <09-21-12/1922:16> »
So, out of curiosity, what would you want to see in Way of the Samurai? Not speculating on what's inside, but what you, personally, would have wanted? I see questions about martial arts, for instance, and more Qualities. What else?

More qualities, maybe more cyberware and bioware, example street  sams, maybe some fiction on what it's like to slowly loose essence as you replace yourself with artificial parts, hmmmmmmm.... Maybe some cyber zombie stuff, oh and info on delta cllinics etc
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All4BigGuns

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« Reply #34 on: <09-21-12/2038:23> »
So, out of curiosity, what would you want to see in Way of the Samurai? Not speculating on what's inside, but what you, personally, would have wanted? I see questions about martial arts, for instance, and more Qualities. What else?

More qualities, maybe more cyberware and bioware, example street  sams, maybe some fiction on what it's like to slowly loose essence as you replace yourself with artificial parts, hmmmmmmm.... Maybe some cyber zombie stuff, oh and info on delta cllinics etc

Thinking, I would like to expand on part of this. Since Delta grade has been top dog for so long, a new grade (Epsilon maybe?) is long overdue. So adding that in and making the clinics for that be the difficult to access ones so that Delta is more readily accessible would be good.
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Teknodragon

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« Reply #35 on: <09-22-12/0149:30> »
So, out of curiosity, what would you want to see in Way of the Samurai? Not speculating on what's inside, but what you, personally, would have wanted? I see questions about martial arts, for instance, and more Qualities. What else?
More cyber/bioware, more cyberware suites, bioware suites, more geneware and nanoware. Also, more martial arts and maneuvers. More qualities.

Something that makes certain implants more affordable, essence-wise. When I make a sammy, I pretty much never have any cyberlimbs or dermal plating, for instance, because after you have Wired Reflexes, Skillwires, and Cybereyes, you don't have much essence left for other things, even with biocompatability.

More skillsoft clusters.

Oh, and more melee weapons and weapon mods. There are tons of guns and gun mods, but not nearly as much for the melee types. Ideally, I'd like something where you install something in a melee weapon, allowing you to electrify it for a moment, dealing stun damage instead of lethal when you want to. Basically, your katana becomes a stun blade momentarily.

More uses of Tactical AR software.

Manatech implants.

I second making cyberlimbs more useful. They're the classic means of enhancing one's body, in the genre, but I always find myself going to bioware muscle enhancements. More so if the character is already physically powerful. Perhaps some fun cyberlimb-based suites?

Also things that are just plain nifty stuff for a character to wear/use/install; not directly for enhancing their deadliness in combat, stealthiness in the shadows, etc., but that shows the character is definitely a part of the Sixth World.
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Mara

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« Reply #36 on: <09-22-12/0537:18> »
Oh, and more melee weapons and weapon mods. There are tons of guns and gun mods, but not nearly as much for the melee types. Ideally, I'd like something where you install something in a melee weapon, allowing you to electrify it for a moment, dealing stun damage instead of lethal when you want to. Basically, your katana becomes a stun blade momentarily.

This actually does kind of stand out to me..I would love more melee weapon options, especially the more exotic ones.
For example: In Japan, no-one thinks twice about someone carrying a fan. It would be cool if they had rules for two
things that existed RL: the, basicly, iron blocks made to look like a folded fan(so well made, in fact, no-one could tell
unless they tried to open it), and the fans where the spines were made with sharpened metal blades. Of course, the
classic  paddle fan made of metal with a sharpened edge would also be cool. Note: These were traditionally carried
by Samurai, so that even in places that normally barred weapons(like, say, the presence of the Emperor, or visiting
another Daimyo), they would not be un-armed.

AJCarrington

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« Reply #37 on: <09-22-12/0703:51> »
So, out of curiosity, what would you want to see in Way of the Samurai? Not speculating on what's inside, but what you, personally, would have wanted? I see questions about martial arts, for instance, and more Qualities. What else?

Biggest thing for me is seeing/learning about different ways a street sam can be built...the good, bad and ugly.  TBH, would love ~25% rules, ~25% fluff and ~50% character builds.

DarkLloyd

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« Reply #38 on: <09-22-12/1146:28> »
More Rules and gear than anything. Just Less fluff all together, these are small products to enhance a character. I don't need, or want, wasted space in there. I want stuff to improve characters, not the Roleplaying of characters. The roleplaying is what I do. The character building rules are what you guys do.

[/Rant] Now as for what i would like in there. I would like some additional examples of the "Code of Conduct" Quality. This is the way of the Samurai, right? It should be focused on how street sams are different than some dude with a gun. They have a personal Code of Conduct or set of Morals that guide them through their life.  (This btw is the part I wouldn't mind fluff about.......)
     Yes there should be some "Combat" cyber-suites in there and more martial arts would be nice. New Cyber or Bio, always a plus. New qualities. New gear, not just guns or swords but maybe some more chemtech, like new combat drugs or chemistry toys...
But it would be nice for a small section on the clinics we get our upgrades at to be in there. Like how to find them. And are any of them specialized for different stuff; like do different corps have focus' for thier clinics? (Cyber only clinics for the oldest ones maybe, Bio only clinics for the new sota, nano places Gene-vat stores, and maybe places that only do cyermancy)



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Wakshaani

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« Reply #39 on: <09-22-12/1155:16> »
Hrm. Interesting in that, what I, personally, would have done would have been, like, 90% fluff, 10% crunch. A reminder that not everyone's tastes are the same, that's for sure. :) I'd love Samurai history, much on codes of honor and conduct, what separates Street Samurai from Mercenaries, and so on. New qualities would be there, but probably no new cybernetics or bioware, maybe a couple of new weapons, and a few archetypes.

But it would have been fluff fluff fluff, as far as the (cyber)eye could see.

Hrm!

CanRay

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« Reply #40 on: <09-22-12/1258:04> »
Pre-Fab Street Samurai, like in the old Street Samurai Catalog.  ;D

An interesting one would be the Centaur Street Sami!  ;D
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All4BigGuns

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« Reply #41 on: <09-22-12/1326:04> »
Hrm. Interesting in that, what I, personally, would have done would have been, like, 90% fluff, 10% crunch. A reminder that not everyone's tastes are the same, that's for sure. :) I'd love Samurai history, much on codes of honor and conduct, what separates Street Samurai from Mercenaries, and so on. New qualities would be there, but probably no new cybernetics or bioware, maybe a couple of new weapons, and a few archetypes.

But it would have been fluff fluff fluff, as far as the (cyber)eye could see.

Hrm!

Only 10% game mechanic info is what you would have done? Oh dear Lord, what a waste of money of a product that would be created by that, IMO.
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Digital_Viking

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« Reply #42 on: <09-22-12/1420:42> »
Something closer to 50/50 or so crunch vs fluff - I'm thinking of a product that could be the spiritual successor to the Solo Of Fortune stuff R Talsorian put out for Cyberpunk.  Lots of flavor with the numbers to enable its use in game.
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Wakshaani

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« Reply #43 on: <09-22-12/1636:23> »
Only 10% game mechanic info is what you would have done? Oh dear Lord, what a waste of money of a product that would be created by that, IMO.

See, some of my fave books were the ones that were 100% fluff. Crunch isn't a big deal for me, personally, unless it helps shape things. For me, a book that opened my eyes to new ways of looking at things, new angles for characters, new roleplaying opportunities ... *way* more valuable than a new light pistol or the like.

Different strokes and all that. :)

Heck, 10% is probably on the fat side of my personal headspace. Egads!

AJCarrington

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« Reply #44 on: <09-22-12/1816:14> »
Forgot to mention this: full color art/layout and more art in general.  Art is a huge draw for me (appreciate that this is something people have widely varying opinions on) and I simply want to see more of it (understanding that this would increase price).