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Yeah, it's an issue for me too, like why is my 6e library topping 1-2 GB, there's just no need for that.
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Catalyst's Shadowrun Products / Re: The Needle's Eye is out
« Last post by MercilessMing on <05-30-24/1149:50> »
This was asked of them on their 6th edition Facebook group recently, and the response could be boiled down to "we don't think size is an issue in this day and age".  My reading of it was that they weren't aware that their file sizes were an issue, and after being made aware of it, decided it still wasn't an issue.
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For example:
Scotophobia: 186 pages, 187.2 MB
Dark Terrors: 186 pages, 10.3 MB 

Same page count, one is nearly 18 times as big a file as the other.  In general it is the newer books that are larger, but it is not entirely consistent (Third Parallel is 171 pages and 20.5 MB, so not as compact as Dark Terrors, but only off by a factor of ~2 -- and like Scotophobia is a 6e book, so presumably sharing the same page template, etc.)

On my laptop I don't care too much one way or the other.  But on smaller devices (phone and e-reader) I'm more sensitive to file size.  If there is a real benefit to the larger sizes, then OK.  If it is just someone forgetting to set compression or something, it would be nice if they could get more consistent on that.

Anyone here have any insight?
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Catalyst's Shadowrun Products / Re: The Needle's Eye is out
« Last post by Beta on <05-30-24/0802:04> »
Aria: great question, that I also have -- I'm worried that my e-reader is going to run out of space soon, with how big all the newer pdfs are.  On the other hand, they seem to move between pages on the ereader better, so my guess is that they are using a lower compression setting or something like that, but purely a guess.

Now I'm kicking myself for not asking that on the AMA they did on Reddit a little while ago.

Maybe I'll make a new thread here, to ask, and see if anyone with connections can find out.
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Catalyst's Shadowrun Products / Re: The Needle's Eye is out
« Last post by Aria on <05-30-24/0434:21> »
Thanks Beta, definitely picking that one up!  Question though, why are the file sizes so damn big?!?!?
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Sleep Dealers...
that's all I got to say about that...
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Catalyst's Shadowrun Products / The Needle's Eye is out
« Last post by Beta on <05-29-24/2046:12> »
At least on pdf, on drivethrurpg.  I haven't looked for hard copy yet.  No preview page on strong yet

It is another campaign book, like Third Parallel or Whisper Nets.
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General Discussion / Re: Magic tech
« Last post by Beta on <05-28-24/1725:18> »
The whole Third Parallel campaign (6e campaign book set in Denver) is twined around manatech of various sorts.  Mostly not yet beyond the level weaponizing the ability to powerfully corrupt the astral, but people are starting to find ways to blend between the normal world, resonance, and magic.
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General Discussion / Re: Magic tech
« Last post by DaedalusPrime on <05-28-24/1128:37> »
One of the tenants of Shadowrun is the separation between Magic and technology. I've put variations of this type of technology that broke a lot of shadowrun rules, including teleportation tech, personal force shields, and phasing technology. It was done back in the 2e days, and looking back, it felt a little gimmicky, but at the the same time, it reflected the campaign I was running at the time.
A player was given a mcguffin that broke down and stored the basic elements of magic, which was given to him, by his father, post mortem. It included the research that explained the breakdown, capture, and storage of the "magic molecule". Every Corporation that new of its existence wanted the device, including the research lab that it originated from, which already made deals with Renraku... It was a fun cat and mouse campaign that broke all the magic-tech Shadowrun rules.
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General Discussion / Re: Magic tech
« Last post by whitelaughter on <05-22-24/2254:47> »
Something I would expect to see more of is permanent Analyse Device spells on useful pieces of equipment.
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