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active skillsofts

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CyberT2000:
I agree with Casazil.

Another point : skillwires are (in my opinion) proposed for tech oriented characters (street sams, riggers, hackers...) and this type of characters needs money more than karma. The high cost makes skillwires an uninteresting choice for them.

It makes skillswires more interesting to magician/adept types (who needs more karma than money) that for cybered characters.

FastJack:
Yes, but even skill wires have their limits. The skills max out at 4 and the Skillwires themselves can only hold 2×rating levels of a skill, so they best Skillwire can hold 10 skill levels, which is two 4 level skills and one 2 level skill.

And chances are you're not going to be sammie that relies on skill wires to shoot guns or use unarmed combat...

Casazil:

--- Quote from: FastJack on ---Yes, but even skill wires have their limits. The skills max out at 4 and the Skillwires themselves can only hold 2×rating levels of a skill, so they best Skillwire can hold 10 skill levels, which is two 4 level skills and one 2 level skill.

And chances are you're not going to be sammie that relies on skill wires to shoot guns or use unarmed combat...

--- End quote ---

Is that true for the expert Skillwires system??

Mooncrow:

--- Quote from: Casazil on ---
--- Quote from: FastJack on ---Yes, but even skill wires have their limits. The skills max out at 4 and the Skillwires themselves can only hold 2×rating levels of a skill, so they best Skillwire can hold 10 skill levels, which is two 4 level skills and one 2 level skill.

And chances are you're not going to be sammie that relies on skill wires to shoot guns or use unarmed combat...

--- End quote ---

Is that true for the expert Skillwires system??

--- End quote ---

Yes.

They can hold in backup as many as you want though, but only rating x2 can be active.  Changing to a different skill takes a Simple Action.

Casazil:

--- Quote from: Mooncrow on ---
--- Quote from: Casazil on ---
--- Quote from: FastJack on ---Yes, but even skill wires have their limits. The skills max out at 4 and the Skillwires themselves can only hold 2×rating levels of a skill, so they best Skillwire can hold 10 skill levels, which is two 4 level skills and one 2 level skill.

And chances are you're not going to be sammie that relies on skill wires to shoot guns or use unarmed combat...

--- End quote ---

Is that true for the expert Skillwires system??

--- End quote ---

Yes.

They can hold in backup as many as you want though, but only rating x2 can be active.  Changing to a different skill takes a Simple Action.

--- End quote ---

Yeah so then it remains in my opinion then skillwires suck!  ;D

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