NEWS

[OOC] Messy Biz

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Kontact

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« Reply #15 on: <04-26-11/0245:52> »
I think Chrona was saying that your progs would be from a hacking house rather than a corp.  It doesn't take that much juice to code a killer app.

Chrona

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« Reply #16 on: <04-26-11/1001:48> »
Exactly, Warezhouse 24 will be your supplier

Ten-Hex

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« Reply #17 on: <04-26-11/1416:13> »
Inuition 5 -1 pre request = 1 hit.

I'll put Still Waters sheet into the default FastJack PbP format soon and update the fixer to BloodClaw in the process.

Chrona

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« Reply #18 on: <04-26-11/1424:02> »
The name BloodClaw reminds Still Waters of an advert he saw in late  2072..a Trid maybe?

Chrona

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« Reply #19 on: <04-26-11/1507:31> »
[IC] is ready to go

Xzylvador

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« Reply #20 on: <04-26-11/1544:04> »
I saw... writer's block struck!
What's a C-zone?

Chrona

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« Reply #21 on: <04-26-11/1551:00> »
It was Lonestar's way of rating crime and police presence in areas, its not much different under KE.

Red gave me an explanation somewhere, lemme find it

Chrona

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« Reply #22 on: <04-26-11/1645:07> »
ENFORCEMENT TABLE

AAA Upper-Class H(All levels)

AA Upper-Middle Class L(A1,E1) H(all others)

A Middle Class and Good Industrial Areas L(A&E, 1-2) H(all others)

B Lower-Middle Class and Bad Industrial Areas L(A-E, 1-2, & F1) H(all others)

C Poor and Very Bad industrial Areas L(A-F, 1-3, & G1) H(all others)

D Very poor L(A-F, 1-3, G1, L1, CA1) H(all others)

E Slums and Abandoned Zones L(All Levels)

Z AnarchY None

Xzylvador

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« Reply #23 on: <04-26-11/1648:16> »
... that makes like, no sense whatsoever!
L(A-F, 1-3, & G1) H(all others), got it, I'll just google what that means :p

In short: crappy neighborhood, probably 10 times more gangs and criminals than cops... if there's any cops in the first place.
Right?

Chrona

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« Reply #24 on: <04-26-11/1703:50> »
... that makes like, no sense whatsoever!
L(A-F, 1-3, & G1) H(all others), got it, I'll just google what that means :p

In short: crappy neighborhood, probably 10 times more gangs and criminals than cops... if there's any cops in the first place.
Right?
I'm not done typing it up =P

Silk finds nothing on the clinic, it's too well hidden.

Dowd Street itself is pretty well known in the shadows, it's becoming a hub for some teams after runs, but foot traffic is still low.
Gascoigne's Lorestore is a well known 40 year old Talismongers.
An alleyway separates it from Mike's Pawnshop, a known and reliable fence.
A little way into the alleyway is the door you're looking for.

The entire other side of Dowd is a warehouse, hosting the up and coming Equilibrium nightclub.

Chrona

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« Reply #25 on: <04-26-11/1753:06> »
A Small Bladed Weapon

This includes all knives larger than a folding pocket knife with a blade under 18
centimeters, and impromptu sharp-edged hand-held weapons.

B Large Bladed Weapon

This includes all swords, axes, polearms, and weapons with blades over 18
centimeters, including cyber hand razors and spurs.

C Blunt Weapon

This includes clubs, batons, all shock weapons (shock gloves and shock batons),
and impromptu non-edged hand-held weapons.

D Projectile Weapon

This includes bows of all kinds and any weapon specifically designed for
throwing, and any muscle-powered or mechanically powered ranged weapon.

E Pistol

This includes all hold-out, ”light” and “heavy” pistols, revolver, special weapon,
or semi-automatic pistol, regardless of caliber.

F Rifle

This includes all single –action rifle or manual-action shotgun (regardless of
barrel length).

G Automatic Weapon

This includes any weapon whose rate of fire exceeds one per pull (includes all
assault rifles, machine pistols, and submachine guns).

H Heavy Weapon

This includes all cannons, machine guns, and other heavy-caliber weapons.

I Explosives

This includes all explosives, including propelled (HE rounds) or demolition
charges.

J Military Weapon

This includes any military-grade/issued weapon not specifically covered by other
categories, all rockets, and missiles.

K Personal Armor

This includes any heavy armor, either partial or full, intended for military, law
enforcement, or security work.

L Military Ammunition

This includes flechette and exploding ammunition as well as armor-piercing
discarding-sabot rounds designed as military/security rounds with restricted
usage.

BA Class A Bioware

This includes all bioware of paralegal nature, including damage compensators,
orthoskin, pain editors, and trauma dampers.

BB Class B Bioware

This includes all bioware designated for law enforcement, military, or security
work. This includes adrenal pump, muscle augmentation, suprathyroids, synaptic
accelerators, and toxin exhalers.

BC Class C Bioware

This includes all military-grade bioware, including adrenal pump-2, muscle
augmentation-3 (and higher), and synaptic accelerator-2.

CA Class A Cyberware

This includes all cyberware of a paralegal nature. This includes bone lacing
(plastic), crypto circuit HD, dermal plating, internal voice masks, smartgun links,
and vehicle control rigs.

CB Class B Cyberware

This includes all cyberware designated for law enforcement, military, or
security work. This includes bone lacing (aluminum), boosted reflexes, muscle
replacement, program carrier, scramble breaker HD, Level 1 tactical computer,
and wired reflexes.

CC Class C Cyberware

This covers military grade cyberware, including bone lacing (titanium), cortex
bombs, internal comlinks, cyberweapons, Level 3 muscle replacement (and
higher), Level 2 tactical computer (and higher), and Level 3 wired reflexes.

CD Class D Matrix

Once covering unregistered decks and matrix programs, this now is solely used
for unregistered comlinks, matrix programming software, and illegal matrix service provider accounts.

CE Class E Magic

Refers to all spells, spirits, and foci.

E1 Class A Equipment

This includes all equipment of a paralegal nature, including jammers and laser
microphones.

E2 Class B Equipment

This covers all equipment designated for law-enforcement, military, or security
work, including data codebreakers, dataline taps, maglock passkeys, wireless
adapters, and voice identifiers.

E3 Class C Equipment

This includes military-grade equipment.

M1 Class A Controlled

This includes controlled chemicals and pharmaceuticals.

M2 Class B Controlled

This includes neural electronics (BTLs and hot sim modifications).

M3 Class C Controlled

This includes microbiological-warfare agents.






1 Possession

Possession is simply that; owning or carrying the designated weapon.

2 Transportation

Transportation is the act of carrying or transportation said weapon. Either on
one’s person or in a vehicle.

3 Threat

Threat is the act of brandishing said weapon in public, whether or not the weapon
was actively and intentionally used to threaten another. Carrying an externally
visible weapon is considered a Threat.

4 Use

This covers any usage of a weapon against or in the general vicinity of a living
target or public or private property. It is not necessary to prove intent to harm
for this offense, only usage. Neither must harm have resulted from usage of the
weapon.

5 Intent

Intent is the same as for Use, except that said weapon is used explicitly to cause
physical injury or property damage, whether or not such injury actually occurred.
The effects of said weapon are dealt with under Injury/Death Offenses, below.

Artighur

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« Reply #26 on: <04-26-11/1911:31> »
Please note that Hanks takes every day a dose of G3 and has been doing it for the past years. He always carries his Weapon Focus on him (desactivated).

Chrona

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« Reply #27 on: <04-26-11/1936:47> »
Addiction tests eventually, ok Art?
What is your weapon foci?

I'll next post [IC] after Grim and Ten and Kontact have.

Artighur

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« Reply #28 on: <04-26-11/1945:52> »
Sure, but it's more of a Mental addiction than a physical one. Ginko biloba, Guarana and Ginseng aren't known for being terribly addictive, still Hank feel like he needs it. I didn't put in at Character Creation since it was more a side effect of his Compulsion.

His weapon focus is probably some kind of boxing gloves (probably more like MMA gloves), he might not always wear them, but they are always around.

Chrona

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« Reply #29 on: <04-26-11/1949:03> »
It's just i need a damage value and we start getting into "can gloves that are weapon foci be used with unarmed" territory

I don't have a problem with, say, Hardliner Gloves being a weapon Foci but MMA/Boxing Gloves are designed to avoid Physical damage and i don't think a weapon foci can be a Str/2+XS Weapon
« Last Edit: <04-26-11/1955:20> by Chrona »