Shadowrun Play > Character creation and critique

6E Technomancer

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funkytim:
If you were building a technomancer is the magic priority still a trap?  Can you be effective with only 2 complex forms? You can still do all the matrix actions a decker can do except you can't run programs. 

Which complex forms would you pick to start if you only had two?

Beta:
I think you choose those two complex forms based on  what you want to do. For example, I'd played a hacker some in 5e, so when making a technomancer in 6e I didn't want it to just feel like a decker without a deck -- I wanted some funky matrix magic!  So I took Pupeteer and (name might be matrix veil?  The one that lets you make matrix illusions).  I've only had the techno in one high stress encounter so far, but they made a matrix illusion of an additional attack drone coming in at a different entrance to throw off the matrix intell of the opposing side, and used Pupeteer to pop open a door without having to worry about full-on hacking it.

I'm sure that there are plenty of good choices based on what it is that you want to do.  Once you know your objective, then find the best complex forms for your objective.

Sir Ludwig:
Beta,

I think you can be effective with 2 complex forms.  The forms I would recommend

Always Pupeteer

The second one depends on what you want to do.

Emulate if you want a program to run and doesn't have a FV.
Static Bomb I is handy to hide once detected.
Infusion ( I have seen it used quit affectively)

best,
SL


MercilessMing:
I have never played a technomancer but am GM'ing one, how do technos deal with sustaining complex forms, other than the focused concentration quality?  It seems like the -2 sustain penalty is often counterproductive and takes away from the benefits they get with the CF.

Beta:

--- Quote from: MercilessMing on ---I have never played a technomancer but am GM'ing one, how do technos deal with sustaining complex forms, other than the focused concentration quality?  It seems like the -2 sustain penalty is often counterproductive and takes away from the benefits they get with the CF.

--- End quote ---

That is part of what guided me away from many of them.  On the matrix illusion I was willing to eat the penalty because primary use would be when not actively doing something else.  IIRC Psyche still helps in 6e (lowering the sustaining penalty to -1) but I don't have the pdf on this computer to double check.

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