Build 168:
Application Change:
Did some stuff to make spell descriptors show up in character sheets.
Karma carry-over for build methods other than Point Buy fixed to 7. You may need to reset your options to defaults for this to take effect. Tools > Options > Karma Costs.
Fixed an issue with skills changing their values incorrectly.
Fixed an issue with discounts for knowledge skills not working properly.
Data Change:
Fixed a fault with the calculation of Net ranges that caused a crash.
Data Trails content added. Some additional functionality for commlink dongles and such is still required, so they haven't been included yet. Much thanks to Iridios for his work with this.
Is this an error or is there a step I'm missing?
It's an error. New feature, new code, so I'm not surprised it's a little buggy. I'll take a look at it and see what's going on.
A few things I'd like to ask for in a future update of Chummer5's core program. First is that in character creation when the "Ignore Character Creation Rules" box is checked that the limit for Skill Groups be lifted (currently is capped at the legal limit of 6; I know there's a workaround already). Second is that, as a House Rule, a discount to implant Essence Cost be an option, like how the previous version of Chummer for SR4 had.
That shouldn't be a problem.
Just noticed another thing - when a character is marked as created and saved, it is no longer possible to buy more months of lifestyle. You can add a new lifestyle, though you are not charged for it, but there is no way to buy extra months.
That's... odd. I'll have to fiddle with that.