HousingSquirrel's layout sounds real good to me. As for the Matrix Grid ... I'm unsure. She has a personal relationship to Saeder-Krupp since she's been working for them for a while, but I'm unsure whether this would attract her to it or keep her from using it. I have a tendency to "yes", since she trusts a German network more than an American one. But I'm free to others as well.
bnc definitely won't get herself fancy suits, no matter how high the lifestyle.
Dronesbnc has Pilot Aircraft: 3 and Pilot Groundcraft: 4. So she'll be able to operate both the Fly Spy and the Microskimmer. Since they are relatively cheep I'd purchase both to buy some flexibility. The Microskimmer is smaller and therefore easier to conceal, but it can't fly, after all.
The Doberman has the advantage of being a bit smaller. It, too, can handle a heavy weapon mount, it can fly and can be packed into our car. The Steel Lynx is great for fighting, but it's just tremendously huge, tremendously illegal and tremendously difficult to take with you. Look back at the last run: In which situation could we have taken the Lynx with us? The Doberman can always be cramped into our van.
Doesn't mean she wouldn't go for a Steel Lynx in addition. After all, it
is mighty!
I'm not sure about the anthro-drone. It can have amazing fighting stats, but I'm not sure which skills I need to control it. It seems, that it can fight autonomously anyway. So maybe we could buy it together as a pet. bnc would happily train it to wash our dishes, mow the lawn and sing. And kick some ass.
With a little help of Jack, we could put together a really tough and flexible fighter. I don't know all the rules by heart, though.
WeaponsThe rules about weapon mounts have changed. The Fly-Spy could sport a hold-out, a light pistol, a reach 0 melee weapon or a single-shot grenade. I don't think the Super-Squirt still counts as a Light Pistol, though. I think there are more sensible upgrades than a light weapon.
I definitely like the idea of the machine gun in the car. Thanks for your suggestions about the specific weapons. I'll come back to it when I do the details.
Krestov char developmentHe's already hell in fighting. Maybe you could make him somehow more flexible. You're bad at sneaking, for example. You could also browse through the new sourcebooks and loog for additional positive qualities. There are some awesome fighting related qualities.