The goal of having cyberware be hackable, and thus potentially bricked, is to have people actually choose to have cyberware and to have the wireless on so that it can be hacked.
Because of that, the consequences of your cyberware getting hacked can't be harsh enough to dissuade people from letting it be possible. That's why this version of the game cut back the downsides, such as by removing repair costs, not having damage be dealt on top of losing access to the ware, and not having "bricked" mean needing replacement rather than repair.