As for the roof hatch, it depends on what your goal is. Ace would certainly have no trouble hopping up to do a pull-up, although how he'd support himself while shooting remains to be seen. He could stand on the roof but that creates additional risks.
Sam could probably use the Firing Around a Corner trick with his Ares Alpha and his smartlink+goggles combo. I would think he's tall enough to stick his arm out the hatch.
@rednblack, you can roll Computer+Intuition for Matrix Perception to look for marks.
The commlinks from the hunters are off, yes.
IP2Agent: 16 - Matrix Perception:
7 hits (
edit: 1 hit over limit but I'm too tired to retcon)
Navigator defense:
3 hits +
0 hits (dice I forgot) =
3 hitsAgent will learn and report that the current Navigator configuration is Attack 3, Sleaze 6, Data Processing 4, Firewall 5
The Navigator is going on Full Defense.
Doc: 15 - Brute Force for 2 Marks:
6 hits (edit: 1 hit over limit but I'm too tired to retcon)
Navigator defense:
4 hits, this guy doesn't really want to live
Doc gets his two marks. Two net hits means you cause a free point of Matrix damage.
Navigator soak 1 DV:
3 hits, damage soaked
Navigator: 11 - 10 interrupt = 1: Erase Mark:
3 hits, limit 3
@Zweiblumen, roll to protect one of your marks.
Katsina will go on Full Matrix Defense.
IC post coming. I already have Doc's next round. People can chime in as they wish.