Shadowrun

Shadowrun Play => Rules and such => Topic started by: KalaG on <03-08-22/1528:15>

Title: Sourcebook for FAB III and insect spirits in SR6W ?
Post by: KalaG on <03-08-22/1528:15>
Hello.
Do you know in which books I can find the rules for FAB III and insect spirits for Shadowrun 6 World?
Title: Re: Sourcebook for FAB III and insect spirits in SR6W ?
Post by: KalaG on <03-08-22/2330:55>
I found for the insect spirits, but still nothing on the FAB III.
Title: Re: Sourcebook for FAB III and insect spirits in SR6W ?
Post by: MercilessMing on <03-10-22/1028:06>
Insect spirits were introduced in Cutting Black but I'd say the more robust treatment in Street Wyrd should completely replace that.  Nothing on FAB yet AFAIK.  Its existence gets a mention in Street Wyrd but nothing for game use was published.
Title: Re: Sourcebook for FAB III and insect spirits in SR6W ?
Post by: KalaG on <03-29-22/0037:15>
Yeah, I notice that in Cutting Black.
So, I'm going to convert the FABIII rule from 5e to 6e I guess...
Thank you MercilessMing:)
Title: Re: Sourcebook for FAB III and insect spirits in SR6W ?
Post by: funkytim on <04-19-22/0032:53>
What is FAB?
Title: Re: Sourcebook for FAB III and insect spirits in SR6W ?
Post by: MercilessMing on <04-19-22/1123:55>
it is a collection of engineered bacteria species (and probably evolved variants of them by this time) that have anti-magical applications.
https://shadowrun.fandom.com/wiki/Fluorescing_Astral_Bacteria
Title: Re: Sourcebook for FAB III and insect spirits in SR6W ?
Post by: Reaver on <04-19-22/1407:58>
As Ming said.

I don't think its been properly stated since its introduction in 3e as the "solution" to Bug City.

At least I couldn't find any stats for it in 5e (there are several mentions of it, and even a price guide in Street Grimoire, but not really rules for use. (at least for FAB 3)