Shadowrun
Shadowrun Play => Rules and such => Topic started by: KalaG on <03-08-22/1528:15>
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Hello.
Do you know in which books I can find the rules for FAB III and insect spirits for Shadowrun 6 World?
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I found for the insect spirits, but still nothing on the FAB III.
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Insect spirits were introduced in Cutting Black but I'd say the more robust treatment in Street Wyrd should completely replace that. Nothing on FAB yet AFAIK. Its existence gets a mention in Street Wyrd but nothing for game use was published.
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Yeah, I notice that in Cutting Black.
So, I'm going to convert the FABIII rule from 5e to 6e I guess...
Thank you MercilessMing:)
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What is FAB?
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it is a collection of engineered bacteria species (and probably evolved variants of them by this time) that have anti-magical applications.
https://shadowrun.fandom.com/wiki/Fluorescing_Astral_Bacteria
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As Ming said.
I don't think its been properly stated since its introduction in 3e as the "solution" to Bug City.
At least I couldn't find any stats for it in 5e (there are several mentions of it, and even a price guide in Street Grimoire, but not really rules for use. (at least for FAB 3)