I've never played in one of your games before.There's always room!
This could be fun. If there's room, count me in if you'll have me.
I've always wanted to do an Ork Kendo master. Probably an adept, but that just seems so "par for the course" so maybe not. Perhaps he could be related to Jack's ork...
I also have a soft spot in my heart for this elven machine gunner from chicago, former merc named Weedy I made a long time ago. I could tune her up to your specs.
Lemme know, eh?
Oh just because I'm a Technomancer doesn't mean the technomancer really fills a decker's roll, though admittedly, being able to start with more skills and attributes and dosh does allow me to get much closer.I like the sound of your concepts - some of them might be harder to integrate than others but I'll work with whichever you like to bring you into the action...
I'll do the mage then, I just have one request, I'm going to be using the Chaos Mentor spirit, but can it be a coyote mentor spirit for purposes of fluff? It's still the Chaos mentor spirit benefeits, just y character thinks it's the Coyote.I have no problem with that! All for taking RAW and renaming it - if the rules are the same then it's no skin off my nose!
I've got another question..Absolutely, player driven content gets my vote every time!
Is it possible to write a "quest" in our backstory that would be incorporated into the game, as it would be part of a driving force for our character?
I've never played in one of your games before.There's always room!
This could be fun. If there's room, count me in if you'll have me.
I've always wanted to do an Ork Kendo master. Probably an adept, but that just seems so "par for the course" so maybe not. Perhaps he could be related to Jack's ork...
I also have a soft spot in my heart for this elven machine gunner from chicago, former merc named Weedy I made a long time ago. I could tune her up to your specs.
Lemme know, eh?
Mage and Samurai roles are so far 'unfilled' so if you and Saithor wanted to cover those that would be great...if you want to play something else then I've no problem with that either, I always tailor the opposition to the current posters to keep you on your toes without under or overwhelming you (at least in theory!) :)
Character will be ready soon, just need to get gear done. No problems with doing a Mystic Adept?None whatsoever! 5 karma pts per adept point as per erratas etc but otherwise good to go...
Shadowrun is a game that really sets itself up for flawed characters, characters with their good traits and bad, mental strengths and flaws. Even just combining those two traits, someone trying to keep a happy-go-lucky attitude, but often falling into brooding angst is far more compelling than one or the other.
Metatype | Attributes | Magic/Resonance | Skills | Resources |
C | A | E | A | A |
Mental | Physical | Social |
7 | 7 | 6 |
Body | Agility | Reaction | Strength |
2 (5) | 7 (10) | 5 (7) | 3 (5) |
Willpower | Intuition | Logic | Charisma |
4 | 5 | 3 (6) | 6 |
Edge | Magic/Resonance | Essence | Initiative |
3/4 | NA | 1.2 | 12+3D6 |
Influence (Group) | 4 |
Stealth (Group) | 3 |
Close Combat (Group) | 3 |
Perception (Visual +2) | 6 |
Locksmith | 3 |
Forgery | 2 |
Pistols | 5 |
Con | 5 |
Throwing Weapons | 4 |
Intimidation | 4 |
Gymnastics | 4 |
Hacking | 4 |
Computer | 4 |
Cybercombat | 3 |
Organized Crime (Street) | 3 |
Hangouts (Criminals) (Street) | 2 |
Chemistry (Academic) | 3 |
Security Design (Professional) | 3 |
Corporate Politics (Academic) | 3 |
English | N |
Sperethiel | 3 |
Name | Essence | Notes |
Synaptic Booster 2 | 1.0 | +2 to Reaction and +2D6 Initiative Die |
Cerebral Booster 3 | 0.6 | Logic +3 |
Orthoskin 4 | 1.0 | Armour +4 |
Muscle Toner 3 | 0.6 | Agility +3 |
Titanium Bone Lacing (Alpha) | 1.2 | Body +3, Armour +3, (Str+3)P |
Muscle Augmentation 2 | 0.4 | Strength +2 |
Second Skin armour (Nonconductivity 2) | 12,500¥ |
Commlink (Transys Avalon, Sim Module) | 5,100¥ |
Commlink (Sony Emperor) | 700¥ |
Fake SIN 4 | 10,000¥ |
Contact lenses 3 (Vision Enhancement 3) Wireless | 2,100¥ |
Goggles 3 (Flare Compensation, Image Link, Thermographic Vision) | 925¥ |
Ear Buds 3 (Audio Enhancement 3) Wireless | 1,650¥ |
Lockpick Set | 250¥ |
Maglock Passkey 4 | 8,000¥ |
Sequencer 6 | 1,500¥ |
APDS Ammo, 50 rounds | 600¥ |
Explosive Ammo, 50 rounds | 400¥ |
Flash-bang Grenade X4 | 400¥ |
Subvocal Mic | 50¥ |
Taser Darts X50 | 250¥ |
Spare Clip X4 | 20¥ |
Name | Accuracy | Damage | AP | Mode | RC | Ammo |
Defiance EX Shocker | 4 | 9S | -5 | SS | - | 4(m) |
Colt America L36 (Wireless Blue Laser Sight) | 8 | 7P | - | SA | - | 11(c) |
Contact | Notes | C/L |
Coyote (Sei Quin) | 3/5 | |
Street doc (Doc) | 3/4 | |
Detective (Bonnie Singh) | 5/4 | |
News Reporter (Jeremy Stone) | 2/4 | |
Safehouse Master (Louis Goodman) | 3/4 | |
Fixer (Torrent) | 6/2 |
When did you game with Smiley? ;) (BTW Aria, sheet is in works. You never told me if I should base him London or Seattle.)Either works, I will get you to London 'somehow' if you aren't there already, same applies to the others... :) You're a fairly eclectic group and the chances are that you are being 'assembled' for the run rather than an existing group coming to do a job. That's not to say you won't have heard of each other or worked together (or against each other?) in the past. There aren't too many runners that reach your level of expertise even on the world stage.
@HydroRaven
Ammo but no guns?
I've linked the characters I've had so far on the third post of the OoC thread...now I just need to go and read them all again ;)
on my phone at the moment so no link but look for 2075: Stormy Waters 5e OoC... Or something like it. Plenty of recent posts so shouldn't need to hunt much!I've linked the characters I've had so far on the third post of the OoC thread...now I just need to go and read them all again ;)
Any chance of getting a link to the thread? I can't find it.
Body | Agility | Reaction | Strength |
5 | 5 | 4 (6) | 4 |
Charisma | Intuition | Logic | Willpower |
6 | 4 | 2 | 2 |
Edge | Magic/Resonance | Essence | Initiative |
7 | 6 | 6 | 8 (10, +3D6) |
Influence Skill Group | 6 |
Etiquette | |
Leadership | |
Negotiation | |
Athletic Skill Group | 3 |
Gymnastics | |
Running | |
Swimming | |
Outdoor Skill Group | 1 |
Navigation | |
Survival | |
Tracking | |
Archery | 3 |
Automatics | 3 |
Pistols | 5 |
Sneaking | 3 |
Throwing Weapons | 3 |
Unarmed Combat (Martial Arts: Wildcat) | 6(8) |
Pilot Ground Craft (Bike) | 3(5) |
First Aid (GSW) | 3(5) |
Perception | 4 |
Con | 6 |
Instruction | 2 |
Intimidation | 6 |
Club Scene | 3 |
Military Service | 3 |
Mixology | 3 |
Lakota | N |
English | XXXXX |
Power | Notes |
Clinch | Run and Gun p. 119 |
Counter Strike | Counter Melee |
Dim Mak | Reduce Called Shot by 1, Limb Disable |
Finishing Move | +2D6 for second attack |
Ti Khao | +1 DV during Clinch |
Power | Cost | Notes |
ATTRIBUTE BOOST(Agility) 2/+2 | (MS)/(QF) | Xpg. 309 |
ATTRIBUTE BOOST(Strength) 2/+2 | .5/(QF) | pg. 309 |
COMMANDING VOICE | .25 | pg. 170 Street Grimoire |
COOL RESOLVE | 1 | +1d6 Social Skills |
IMPROVED REFLEXES 1/+1 | 1.5/(QF) | +1/(+2) Reaction, +1d6/(+2d6) Initiative |
INERTIA STRIKE | .5 | pg. 172 Street Grimoire |
KILLING HANDS | .5 | Unarmed does P damage |
KINESICS | .25 | pg. 310 |
KINESICS MASTERY | .5 | pg. 172 Street Grimoire |
PENETRATING STRIKE 2 | .5 | -2 AP |
VOICE CONTROL | .5 | +1 Social Limit |
Armor Jacket | 1000¥ |
Erika Elite w/sim module and subvocal mike | 2650¥ |
Colt Government 2066 w/concealable holster | 575¥ |
2x Spare Clips & Ammo (14 each of Reg, SnS, Flech) | 241¥ |
Flash Pak | 125¥ |
Smoke Grenade | 40¥ |
Harley Scorpion | 12000¥ |
Contacts w/Flare Comp, Image Link and Vision Enhancement | 1375¥ |
Shades w/Low Light, Thermo and 2X Magnification | 1900¥ |
Micro-transceiver | 100¥ |
Tag Eraser | 450¥ |
Silver Credstick | 20¥ |
3x Fake ID each w/carry and concealed carry permits (all R4) | 34800¥ |
Silver Wolf Ring (Qi Focus, F4) | 12000¥ |
Wolf Fang Earring (Qi Focus, F2) | 6000¥ |
Wolf Claw Earring (Qi Focus, F4) | 6000¥ |
Starting Cash | 4724¥ |
Contact | C/L | |
Amerind Tribesman | 3/2 |
Bartender | 2/4 |
Beat Cop | 2/3 |
Club Owner | 2/1 |
Corporate Secretary | 3/1 |
Fixer | 3/2 |
Forensics Expert | 2/1 |
Political Intern | 2/1 |
Simsense Star | 3/3 |
If recruitment is still going Id like to tag along, maybe as extra muscle later on if full :)Please feel free to stick up a character, I will tailor the exact nature of the run to suit the final (Ish) number of players...
ah, well that actually explains alot, I've never actually used the sum to 14 so i'm not sure where the rules for it are
Priority A = 4 pts, B = 3, C = 2, D = 1, E = 0, so you can have any combination to make 14 (it's normally 10!), so it might be A,A,B,C,D for example...ah, well that actually explains alot, I've never actually used the sum to 14 so i'm not sure where the rules for it are
P.64 of Run Faster :)
Will there be a separate OOC/IC thread for this or will it all be contained in the Stormy Waters thread?Stormy waters will be the OoC but I'll start a separate IC once I've got the opening post written!
Along the way she became associated with Shadowrunner, and decided to see what the life was like for herself.