I'm helping a relatively new character create an adept infiltrator who uses most of the appearance changing adept powers, including mimic and voice control. I wanted to give this character the negative quality SINner...but...it seems a bit of a waste to give a SIN of any type to a character who can essentially change their appearance, voice, and finger prints. I suppose other types of biometrics scanners would identify them, but for most routine scanning I feel like a mimic style character can just bypass most of the issues a SIN would present. Thoughts?
Ummm, the SIN is tied to their biometrics, to a T. I think the key is having something they need to use their legitimate SIN for. Things like Trust Fund and Daytime Job were qualities that in prior editions tied player pretty tightly to a SIN, where it still had ramifications for being burned.
In 6e, closest I can think of is tying it to Depednents negative quality, where his SIN is tied to the Lifestyle that is supporting his/her dependents and if it gets burned, there are serious consequences. Dependents can call up, notifying the player that there was a robbery near by and culprit is on loose. Given that you're registered Renter/Owner of the domicile, they want to speak with you and confirm 1) The people that answered the door actually belong there 2) No one is truly under duress or under threat from the culprit potentially escaping onto the premise. This would have to be minimum of a Low Lifestyle and makes more sense at middle and above.
Just off top of my head some ideas. A SIN can always be a liability.