OK, started my
Airship Pirates campaign, and am still working through ideas in my head. So far, I got Neo-Victorian Cities and Neo-Bedouins that are described in detail in the book, but the Skyloft Cities were left pretty unexplained except for some far-away shots.
So I'm aiming at the low-tech and poverty of the Neo-Victorian Cities, the struggling Airships of the skies (Both the free peoples and the Imperial Air Navy that's trying to destroy them, the Neo-Bedouins, and the Skylofts), the Gypsy-like Neo-Bedouins fighting to survive in a land filled with animals with a genetically engineered taste for human flesh, and finally figured out how to work the Skylofts: I'm picturing as being rust-bound noir-esque Dieselpunk myself.
So we've gone from stolen souls and knowledge, hopeful souls struggling with whatever can be had, fearful souls that cling fitfully to their caravans and fires at night, and finally the hard-working souls just trying to keep whatever they can of their glorious former past.
It's not Shadowrun or Cyberpunk, in some ways, it's even worse.