I like the builds big fan of the Troll Face.
I think the Orc Street Sam might have some items higher than availability 12 though.
Muscle Replacement is 5R per rank is the on I notice first.
Where is the beginner friendly AI character.....no? Ok, then :)
You should definitely also have a B&E character also.
Im also a fan of the face, great concept. But she has weak immune system listed as a positive quality.
Im in general not fan of the more obscure allergies. Cotton for instance, or even gold wouldnt be any issue very often- or so rarely that a new player would have forgotten all about it after a dew gaming sessions.
I think the damage track of the shaman looks confusing with all them colours.
Skill Name (Specialization) | Skill Rating | Dice Pool |
Shadowrun (Chargen) | 6 (+2) | 12 (14) |
Internet Commentary (Snark) | 4 (+2) | 10 (12) |
Unarmed Combat (Lucha Libre) | 1 (+2) | 2 (4) |
This a commendable project and I salute the effort.
Hobbes, I know UmaroVI predated your arrival on the forums by a couple years but he did the same thing for 4th Edition. (His thread is stickied at the top of the Character Creation thread.) This project seems philosophically identical to his, namely to make Missions-legal characters for new players while minimizing complications and fiddly options. The first post of Umaro's thread lays out his approach nicely and at extreme length.
My main critique is going to be of the formatting. The goofy fonts on the first page make my head hurt and take up too much space. The "#, # (#)" format for skill ratings and dice pools will melt brains. Instead I might recommend a 3-column table:
Skill Name (Specialization) Skill Rating Dice Pool Shadowrun (Chargen) 6 (+2) 12 (14) Internet Commentary (Snark) 4 (+2) 10 (12) Unarmed Combat (Lucha Libre) 1 (+2) 2 (4)
In a perfect world there would be a fourth column for the linked attribute (to help reinforce the game concept for new players) and a fifth column for applicable modifiers (gear, adept powers, etc.) but I know real estate will be at a premium.
I agree that it would be ideal to keep the mechanics to a single (double-sided) page for ease of use. However, what would also be tremendously useful would be a second page with character-specific descriptions, tactics, and hooks. (Umaro put these on the first page of his Google Docs.) I like what you've done with the "Why play this character" and "Mechanical Strengths/Weaknesses" sections, which are amusing, but could be built out more to provide additional opportunities for new players to connect with their characters.
As a lower priority, I also appreciated how Umaro also listed out suggested avenues for advancement, including nuyen purchases and karma expenditures. Those helped to provide a vision for what the character could be in the future, which could be another hook to keep them coming back.
Again, good job. I'll keep checking back.
New Format. Troll Physical Adept this time, includes Character Tent.
https://drive.google.com/file/d/1raCGOkdoSuwzgbErvIwbM35qhyGVZ3mG/view?usp=sharing
Updated OP with a couple character tents.
What is Death Dealer? That's not ringing a bell for me.
New Format. Troll Physical Adept this time, includes Character Tent.
https://drive.google.com/file/d/1raCGOkdoSuwzgbErvIwbM35qhyGVZ3mG/view?usp=sharing
Updated OP with a couple character tents.
Come on now Hobbes, that's just terrible. Attribute boosts are terrible waste of action economy, adrenaline boost ugh, adding str to a troll while your using a knife and not even focus then adding death dealer on top of that?? Come on man drop that nonsense, put some real init on that character, some decent combat sense, give it a nice weapon focus katana, and stop making adepts look bad. Swapping thunderbird for stag would be nice too.
I'm a little late here, but did you ever figure out the rules on "Like a Boss?" That is probably my absolute favorite code of honor.
I think the format is a step in the right direction.
Some thoughts in no particular order:
1) I'd probably left justify all the columns on the skill table. In other words, don't center Attributes and Dice Pool.
2) There seems to be some inconsistency about what's included in the final dice pool. For example, you included the Intimidation bonus from Thunderbird but not the Improved Ability dice for Blades.
3) Many people find that new players have an easier time with passive powers (Improved Reflexes, Combat Sense) than active powers (Adrenaline Boost, Attribute Boost) that they may not know to use. I'm not saying you can't include them, but I would echo my previous advice of a short section with tips on "how to play this character".
4) I would have concerns around the drain for Adrenaline Boost. Right now this chummer here is only going to soak half of it on average, and a 3-box hit of drain is going to taste sour to many players, especially new players. If this were a bigger troll - what does a troll with minimum Body and maximum Strength look like anyway? - then it would be less of a concern, but right now chummer is going to get slapped with drain almost every time he/she pops Adrenaline Boost.
5) It'd be advantageous to separate qualities into Positive and Negative. I had to look up Watch the Suit. When I did, I was reminded that it was a positive quality, not a negative one. When I first saw it on the sheet, I thought the description was an imperative: "stay clean in a fight" ... OR ELSE. I was confusing it with Social Appearance Anxiety, which - for the record - would be an interesting quality for a character who specializes in getting elbow-deep in his or her opponents.
6) An interesting variation on this character would be to specialize in Throwing Weapons instead of Blades. That would give the character a ranged option and would still let them hit hard. Maybe not like a sniper rifle, as you say in the notes, but perhaps like an assault rifle. Missile Mastery and Precision Throwing are fun powers. Plus, I find that new players often like characters that can be dangerous in any situation. (I presume this is why so many of them take Skills A and then max out the Firearms skill group.)
7) What is Death Dealer? That's not ringing a bell for me.
8) You need a comma and a space after "Camping" instead of the new line you have right now. There's other funny formatting too. Currently "Troll" and "Nuyen" are next to each other with no punctuation. I spent a moment thinking, "WTF is Troll Nuyen? A typo for Total Nuyen?" But, no, just Chummer formatting with spaces instead of new lines.
9) Don't forget the Intimidation bonus from the custom ballistic mask.
10) He has ¥990 but only an R1 commlink? Was that intentional or did he just roll like a boss on his Low lifestyle starting nuyen?
That's all for now. Keep them coming.