Medkits in 6th Edition seem to have no reason for having a rating. Am I just missing something?
The medkit counts as Kit for Biotechtests. For rules on using a medkit, see p. 119.
Wireless bonus: The medkit provides a +1 dice pool modifer to healing tests.
At first I figured that maybe a higher rating medkit could hold more supplies, but it seems this too is not the case.
Medkit supplies need to be purchased after each use or extras can be purchased. Up to five sets of supplies can be stored in the medkit’s case; sets beyond that will need to be carried elsewhere.
First Aid just needs a kit, no mention of rating.
To apply First Aid, a character needs the right tools for the job, in this case a frst aid kit. Any test made without a kit suffers a –2 dice pool modifer, and no Edge can be spent on the test.
And the medkit rules on the same page has no mention of the rating impacting anything either.
It looks to me like the rating in 5th acted as a limit, but with the removal of limits what purpose does the rating of medkits serve in 6th?