Yes! A buddy of mine also made one, we used it to crunch numbers and come to a verdict on the different generation methods. You should share it more broadly, like in the FB groups and Reddit.
So Hobbes, I find your characters pretty interesting, I'm not one to ever choose Meta above C, but you seem to favor Meta B in most of your characters. The diminishing returns above C just seem like you give up too much. Just found it interesting how different people build differently. I mean, that's how it
should be, but 6e lends itself to cookie cutter priority choices..
The human samurai really shows how money was undervalued in point buy (IMO of course

). I don't remember if I posted about it here or not, but your point buy samurai basically gets $200,000 and 4 more skill points than a priority made one, or in other words, he gets sum to 12 for the price of sum to 10. This might be less pronounced on builds that place high value on the Meta column, but for obvious reasons, mundane humans don't, so they end up with far more money. When you realize that for every adjustment point, you give up $80,000, I think people making point buy mundanes will choose more of the latter than the former. Cutting this number in half ($10,000 per CP) gives better results. Life Path doesn't value money this low either... in Life Path, one attribute or skill point equates to 25,000. In point buy, it's 40,000.
Side note, in Life Path, 1 adjustment point equals 25,000, while in point buy 1 adjustment point equals 80,000. I don't expect them all to be dead on equal, but good god that's a big delta.