I'm trying to fine-tune my hermetic mage for an upcoming game. Specifically, I have questions about my spell choices and a few other things. I played 2nd and 3rd edition back in the day, but this is my first SR4 character.
Full CharacterIf you don't want to bother with looking at the full character, my relevant casting statistics are:
Spellcasting - 12
Drain resist - 12
Magic - 4
My spell list and the reasons for each choice are:
Heal - Um...duh
Ice Sheet - Anti-vehicle
Increase Attribute (AGI) - Improve guns
Increase Reflexes - Again, duh
Influence - lots of uses
Levitate - So I don't need Running or Climbing
Lightning Bolt (F) - Anti-drone
Orgy - Enemy debuff
Physical Mask - useful in infiltration and social
Powerball (F) - Area attack
Stunbolt - Primary attack spell, anti-spirit
Trid Phantasm (F) - lots of uses
So I've got several questions that I want opinions on. Firstly, I'm not sold on Increase Attribute (AGI). I wanted something to increase my otherwise poor shot with guns, reducing the sustaining penalty with either Psyche or having a Spirit of Man cast it on me and sustain it. However, I'm also considering Increase Attribute (REA) (to improve INIT and defense) or Shapechange instead of AGI.
While I would like to be better at guns, I already have a pretty strong offense with spells and the extra defense from REA might be better. (I don't yet know what the rest of the group is playing, so I can't say how these spells would interact with their characters.) Shapechange seems like it could be useful, but I can't think of any clear situations would it would really come in handy. Also, I don't have Unarmed Combat; if I change into, say, a bear would I get the Unarmed Combat skill of the bear? So of the three, what are your opinions on their usefulness? Should I drop all three and go with something else?
Secondly, I have a few other spell questions. I took Powerball because I wanted an area spell. Would Stunball be better? Do I even need an area attack spell? Would Control Thoughts or Control Actions be more useful than Influence? Would Flamethrower be a better anti-drone spell than Lightning Bolt? Could I skip Ice Sheet and just use Flamethrower/Lightning Bolt for anti-vehicle?
Lastly, I have some questions about gear. I got a Force 4 Sustaining Focus for Improved Reflexes. However, I'm not sure I actually need 4 IPs. Would dropping the Sustaining Focus to Force 3 be advisable? (I could drop the Restricted Gear PQ and save 5 points.) Also, I don't plan on hacking ever, but I want to avoid being hacked. What's the minimum security a mage would need on his commlink?
I appreciate your help, everyone. Let me know if you have any other suggestions/critiques in addition to the questions I've posed.