Jed's action for the round will be to
cast Mana window again astrally project to locate the mage and shack that his spirit has found. Smiles clarified that I need to spend an action locating the shack. That will be next turn.
Bound spirit's action will be to
manifest, as he can't affect the mage from the astral. Hopefully the mage used his last action returning to his body. Smile told me that there was an astral barrier. Spirit would try to break and disrupt barrier so that he can go after the mage.
Attacking mana barriers is like regular barriers. Spirit rolls Will + Astral Combat (12 dice) for F damage + net hits. If total damage is less than Force of barrier (Armor) then damage is stun and ignored. If damage is more than Force, barrier resists with Fx2. If unresisted damage is more than Force (Structure) barrier is disrupted if a spell. If it is a permanent barrier, full structure points return at end of combat turn.
Jed's astral initiative is better than his physical. Same dice, but Int x2 instead of Rea + Int. So Jed's initiative goes up by to 32 (so now its 22 in the second pass)
Roll for spirit:
smilinirish:12D6E5 → 4( (6, 6, 3, 4, 2, 2, 4, 4, 5, 5, 2, 4→ 4 successes against 5) ). Barrier needs to resist 10 damage (Force of Spirit plus net hits).
Gil, anything incorrect here?