I'd be more than happy to give you a break, Dashifen (And I am extremely jealous of your multiple meatspace options for gaming). Looks like Thursday 6:00 PM EST will be the day/time, unless I'm reading that poll wrong.
So, since I'm GMing I have a few baseline rules that I keep (holdovers from That Other Game) in order to keep things flowing at the table;
1) Munchkin-ing/Rules Lawyering is a sure way to be asked to leave.
I'm not saying that you can't optimize your character, but expecting me to give you an extra +2/+2 because of your cyberfoot is a bit silly, even if it is RAW. Additionally, if your character revolves around abusing a specific mechanic (such as a pornomancer I saw on dumpshock with 35 effective social dice on char gen) you will be asked to either re-work your character or reroll on the whole.
On rules lawyering, if there is any uncertainty on a specific rule brought up during the game, a judgement call will be made at that time, and all debate will be finished. After the game, if you believe my interpretation was incorrect, please bring it up, and I'll have a look at your opinion and interpretation. The time set aside for the game is just that - time set aside for the game. Not debate and discourse.
2) Rule 0 / GM Fiat is enforced. Some times I may need to bend or break a few rules in order to make a scene work, or handwaving may need to be done in order to make something happen that i hadn't planned on due to player actions. Just know that, if I say it happens "because it happens", It does. (within reason, of course. If I forget to take my crazy pills and start being silly, let me know)
3) And lastly, fun will be had. This is not up for debate. you will either have fun, or I will be forced to utilize the Orbital Bovine Bombardment Cannon.
With that disclaimer out of the way, I will start work on the campaign. My game style could be be described as "Mirrorshades on a Mohawk". Meaning that, subtlety and guile are your bread and butter, but cinematic moments of awesome are not out the question, and are bound to happen.
Looking at payers, we have Kat9, Krazeekane, and Dashifen. Go ahead and make your characters. Setting will be canon-current Seatte. Chargen Rules will be the same as Missions (For brevity's sake). 400BP, and you are REQUIRED to have at least two contacts. (Even for those that take the Hung Out To Dry quality) Also, as a houserule, no chargen contacts can be above 4 connection and 5 Loyalty. If you HAVE to have (for instance) your dad, the Knight-Errant chief of police, on your contacts, loyalty may be 6, but there will be RP consequences.
I will send you all a sample character sheet via PM. Please use this format when you submit your characters to me for final approval.
@Gustovness While I'm all for helping someone new out, I think a great deal can be learned just from spending a bit of time on the forums, and reading the books. If you're brand-shiny-new, I would suggest spending a week or so reading the Core book, building characters via Chummer, Herolab, or another character building program, and getting your feet wet that way. MY personal experience is that SR is a very complex system, and so dipping the proverbial toe would be better than diving in head first.