NEWS

Massive multi-team 5th ed PbP Runner discussion thread.

  • 155 Replies
  • 31760 Views

reyjinn

  • *
  • Omae
  • ***
  • Posts: 641
« Reply #30 on: <08-09-14/1734:02> »
I volunteer as tribute... i mean street level.

I have a cool concept in mind for a street level runner. Are we using the street level rules on page (64) or the street scum rules from page (354) ?
I second that question, if we're doing Street level don't be surprised if we end up with an all-awakened crew.

page 64.

and as for the all awakened thing, yes that IS more viable as per the numbers at street level, but is that appropriate to the theme and setting? The appeal i think of the street game is that you start off FAR less than optimized and (at least in the way this game is theorized) have plenty of time to watch the character grow into more advanced version of itself. Starting everyone off optimized and min/maxxed, while it can work and even be NECESSARY at std and prime runner levels, i feel like can actually cheapen and fuck up the street level. Just my personal opinion, y'know?

Another thing, that I didn't consider until after I posted, going from street lvl to standard is really only about nuyen. The gap between Street scum and standard is much, much larger. So street level is probably a better idea where teams might eventually get mixed up.

ETA: I think I'll move forward with my Street level Charismatic Ork Biker Adept. Totally ready to switch gears on go for a standard build if the demand for street level spots becomes overwhelming though :)
« Last Edit: <08-09-14/2210:06> by reyjinn »
[Time&Date|Place|Area] "Dialogue" "Non-English" >>Matrix/"Commlink" "Astral" <<Text&email>> Internal&"subvocal"

Scawire

  • *
  • Ace Runner
  • ****
  • Posts: 1102
  • FightFightFight the endless Ninja Battle
« Reply #31 on: <08-09-14/1948:34> »
I'm totally cool with fleshing out my back story a lot more then the small snip-it I first posted. Since we got sometime I will think about what to write about Dark Chi.

Also would it be a good idea for us players to start to think of hang outs we frequent. Like bars, clubs, pubs, restaurants, malls, parks or other areas. Or do you game masters want to give a few locations that we could choose from for hang outs. Just an idea I don't want to start making places in New Orleans then have the GM mad at what places we where thinking of. I suggest if the GMs have a bit of time they could throw a few clubs to us on this forum and see if anyone likes the location for there back story. Just an idea.
Words,Thoughts,Matrix,Astral

Magic uses higher laws to over come lower laws.

Ravensoracle

  • *
  • Omae
  • ***
  • Posts: 622
« Reply #32 on: <08-09-14/2024:17> »
Working on some short stories for my character now. Should they be posted in a new post in this thread or added to the post with the character sheet for easy reference? I'm also interested in my character knowing at least some of the others before the game starts. It makes things much easier.
Speech
Thoughts
Comm/Text
Subvocal

reyjinn

  • *
  • Omae
  • ***
  • Posts: 641
« Reply #33 on: <08-09-14/2031:09> »
I'd suggest adding to original post to avoid clutter, if 15 runners start posting tidbits about themselves we'll get swamped pretty quickly.
[Time&Date|Place|Area] "Dialogue" "Non-English" >>Matrix/"Commlink" "Astral" <<Text&email>> Internal&"subvocal"

Triskavanski

  • *
  • Ace Runner
  • ****
  • Posts: 2249
« Reply #34 on: <08-09-14/2059:58> »
Would be nice if spoilers worked.


I've almost completed Dirt, a physical adept assassin, who uses basically junk they pick up to kill with them. A standand steak knife, a shoe string, and a lead pipe. Curretly follows Doom.
Concepts are great, but implementation sucks. Why not improve it?

Triskavanski's House Rules

Ravensoracle

  • *
  • Omae
  • ***
  • Posts: 622
« Reply #35 on: <08-09-14/2127:35> »
I added a couple of short blurbs to Alex that I have been writing up to get into his head for writing a background.
Speech
Thoughts
Comm/Text
Subvocal

reyjinn

  • *
  • Omae
  • ***
  • Posts: 641
« Reply #36 on: <08-09-14/2225:41> »
I'm working on 2 contacts that some of you may or may not want to share. I'm more than open to collaborate on their backstory if someone is interested.

1. Gang leader. Former Sioux Special Forces, Imagine he moved down to Nawlins because of a woman, how he ended up in his current position is as of yet unclear. Has been known to teach the Wildcat fighting style to his gang and trusted allies. I've given him a connection rating of 2.

2. Trog rock singer. Just about the coolest cat around, his band is only known locally so far but is well known in the right circles. This is a guy who can get into any party being held (if it's a fat cat party it's not really a party is it?) and more often than not could get his friends in with him. I've given him a connection rating of 3.

I'll keep rolling those guys over in my head, but by all means send me a PM or something if you're interested in sharing them.
[Time&Date|Place|Area] "Dialogue" "Non-English" >>Matrix/"Commlink" "Astral" <<Text&email>> Internal&"subvocal"

Novocrane

  • *
  • Ace Runner
  • ****
  • Posts: 2225
« Reply #37 on: <08-09-14/2333:59> »
Quote
Zen (C3 Male Orc) Humourless Japanese Kenjutsu teacher. Likes to gamble.
Owns a dojo that doubles as a safe house for a number of live-in and travelling students.
Uses: Information, training, safe house
Places to Meet: Dojo, casinos

Mr Kato(C5 Male Human) Canny, smart-mouthed Yakuza, highly placed in the local gumi under [whichever]-rengo.
Second-in-command to the current oyabun; recently offered the chance to carve out his own territory.
Uses: Information, additional contacts
Places to Meet: Restaurants, casinos, bars

Seven7 (C4 (?)) Skilled SIN, license, and ID forger.
Rarely spoken with directly, and never met in person. Rumoured HMHVV Infected.
Uses: Access passes, fake identities, forged documents
Places to Meet: Dead drops, online, techie hangouts (via courier)

I had these contacts from another game that went under, and would like to repurpose them.

Currently working on an ex-corper troll socialite (standard).
« Last Edit: <08-10-14/1026:19> by Novocrane »

The Wyrm Ouroboros

  • *
  • Prime Runner
  • *****
  • Posts: 4470
  • I Have Taken All Shadowrun To Be My Province
« Reply #38 on: <08-10-14/0927:07> »
Hawatari is removed.
« Last Edit: <08-10-14/1333:31> by The Wyrm Ouroboros »
Pananagutan & End/Line

Old As McBean, Twice As Mean
"Oh, gee - it's Go-Frag-Yourself-O'Clock."
New Wyrm!! Now with Twice the Bastard!!

Laés is ... I forget. -PiXeL01
Play the game. Don't try to win it.

rookie01

  • *
  • Newb
  • *
  • Posts: 18
« Reply #39 on: <08-10-14/0931:47> »
I think it would be great for folks to come up with locals, as a gm its great if characters craft the world that they live in, the only thing I'd advise against is putting it physically somewhere in new Orleans. Some ideas include smugglers, members of krews (magical gangs), swamp folk, NOPD.
Keep in mind that new Orleans doesn't have as large a mega corp presence as say Seattle or New York.

Novocrane

  • *
  • Ace Runner
  • ****
  • Posts: 2225
« Reply #40 on: <08-10-14/1022:21> »
TWO, are you using 5e, and if so, what rules are you using? They're not the Prime Runner rules on p64, are they?

Horsemen

  • *
  • Catalyst Demo Team
  • Chummer
  • ***
  • Posts: 229
« Reply #41 on: <08-10-14/1127:25> »
@Novocrane: Most likely it will be those rules but this is something that is still being ironed out.
Agent #191 Catalyst Demo Team

rookie01

  • *
  • Newb
  • *
  • Posts: 18
« Reply #42 on: <08-10-14/1131:55> »
Yeah I think that using 5th ed pg 64 rules will be the simplest. In that case TWO, some of your stuff looks like its from 4th, also starting gear is limited to 16 availability (so I think that rules out some of your delta ware and the suprathyroid gland. I think you should take another pass over Suki and make a few changes.



 

Lusis

  • *
  • Omae
  • ***
  • Posts: 511
« Reply #43 on: <08-10-14/1210:59> »
Is betaware allowed for prime runners?
SpeechThought Matrix/E-mail/Texting

rookie01

  • *
  • Newb
  • *
  • Posts: 18
« Reply #44 on: <08-10-14/1231:32> »
Check the availability 16 or less for prime ,12 or less for normal, 10 or less for street.