Full disclosure: haven't played SR since 2nd edition. Been following though.
I like the rule set for 6e, but don't know how it all plays out. I loved when Life Modules were introduced, and I think the way Skills are now, it makes more of them attractive. Still, there are some that just seem like NPC builds.
To answer your question, I think now Life Modules are better than they were. But YMMV.