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Why cant missions be more realistic

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Teknodragon

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« Reply #60 on: <08-12-12/1526:10> »
I also look at it much like I look at social skills on PC's. If a PC has amazing charisma and social skill levels, I take everything the player says in the best light possible, even if the PLAYER isn't as socially adept as their character. And vice versa for the well spoken player playing the 1 Cha 1 Ettiqute character. I hear what they say, run it through the 'reality filter' and react accordingly. I also figure the character take smart steps to cover their tracks at all points without forcing them to belabor the point.

Good advice there.
Life is short, the night is long, and we still have ammo.