Stainless I think you're a great part of this community and you add real value + personally I like you from all the interactions we've had.
However in this instance I think you're missing the point.
I often hear the old trope "it's elves and dragons and magic so who cares if it has any semblance of reality?" argument.
Which completely misses the core concept of cyberpunk / dystopian worlds, they are gritty and dangerous. It's hard to have a gritty, dangerous setting without some semblance of reality.
It's why Runequest (and other non D&D RPGs with more grounding in realistic combat) have a place in the ttrpg mix.
If you want something simple, quick and fantastical D&D works great.
If you want something that realistically reflects the effects of plate mail vs. leather and arrows vs. an axe you choose another system.
The same goes for shadowrun.
Historically it's been grounded in cyberpunk which, I would argue, inherently requires a semblance of reality lest you turn into Men in Black.
I would posit that 6e is now firmly in MiB territory, having left behind cyberpunk as the new rule system focusses on flashy, theatrical outcomes that have little relation to how things actually work in real life.
Remember the scene where Agent Smith pulls out the tiny "cricket" gun the size of a hold-out and is surprised when it fires off as massive, exploding, effects-laden shot that puts to shame the larger guns he has available?
That's 6e.
Its all MiB now baby.