This is a lot harder to do, because raising one skill from 0 to 6 costs the same Skill Priority Points as raising two skills from 0 to 3, but with Karma, the two skills is far cheaper (42 Karma vs. 24 Karma). Same thing with attributes. And of course, metatypes and Magician/Technomancer priorities don't have a Karma equivalency at all. And when the middle column also includes skill points, their interplay becomes MUCH more complicated.
If you go by the Gear column, you can get these Karma values for each Priority:
A=225 Karma
B=137.5 Karma
C=70 Karma
D=25 Karma
E=3 Karma
You can't get a direct equivalent for the other columns, but you can get estimated ranges. Take Skills for example: In a "best case" scenario - getting as much Karma equivalency as possible out of the Skill column by concentrating them into few skills - priority A gives you 469 Karma (7 Skills at R6 = 294 Karma, 1 Skill at R4 = 20, 1 Group at R6=105, 1 Group at R4=50), and if you also have points from the center column, that might be a little bit higher even. The "worst case", spreading out your points as much as possible, Priority A gives you 142 Karma (46 Skills at R1 = 92 Karma, 10 Skill Groups at R1 = 50 Karma) As you can see, that's a LOT of range to play with depending on how you distribute your points.
For comparison, Skills E a minimum of 36 Karma and a max of 126 Karma.
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One thing to note is that the different priorities have different "baseline" values - the lowest Karma equivalency you can possibly get from that column at Priority E. In other words, The different between A and E is what matters, not the absolute values themselves. These baseline and Maximum values would be:
Race: 15 Karma (Human with 3 Edge) to 215 Karma (Human, 7 Edge=125, plus raising Magic 2 to 6=90) = Spread of 200 Karma
ATTR: 4 ATTR's at 3 (100), 4 ATTR's at 2 (40) = 140 Karma to a whopping 605 Karma (as a troll, STR to 10 (200), BOD to 9 (150), 3 other attributes to 5 (210), 1 other attribute to 4 (45) ) for a spread of 465 Karma.
Magical: 0 Karma to something incalculable thanks to the nonexistence of any of the magic/technomancer things as Karma costs, but without those, a minimum of Magic raising to 6 (100)+2 R5 skills (60)+10 spells(50)=210 Karma, which is also the spread
Skills: As previously noted, minimum of 36 Karma to maximum of 469 Karma, for a spread of 433 Karma
Gear: 3 Karma to 225 Karma, for a spread of 222 Karma
Want the most Karma equivalency out of your points? Then you want the highest Priorities in the ones with the highest Spreads. Try Priority B race (be a troll), A Attributes (max BOD and STR), C skills, D Gear, E Magic (though the last two might be switched). Concentrate your Attribute and Skill points in as few of them as possible, maxing them out.
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The fact that this math is so complicated (and fuzzy) is actually something I really like about the Priority system. It rewards gaming the system a lot less than BP did, and makes Min-maxing across the board harder to calculate (though Min-maxing within the Priorities is obviously still easy). Honestly, this post is no good way to build a character.