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[OOC] Missions 2 - Rising Sin

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Sentinemodo

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« on: <04-06-12/1540:22> »
SPOILER WARNING: this game is played using the official Missions 02 - 11 Rising Sin scenario. If you wish to ever play it do not read any further.

I am opening up another thread my friends,

on list are:
Netzgeist, snake_eyes, Sichr and Kouryuu and Larzarus

Please post here the runner current status and dice pools in the Kot's format (or a head up that it has been updated in black book)

since you got another runs under your belt succesfully completed, you might want to add another descriptions part into your background stories

I am going to run this was one TR 3.

Let me know how much tim eyou want before accepting next run.
I assume at least week since your last run, but it might be longer.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Kouryuu

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« Reply #1 on: <04-07-12/0432:33> »
Quote
Have you accepted the purchases an training from the OOC of the last run?
There were a lot.
honour
Yes.

{Health: 0 / 10P and 0 / 10S damage, NO Wound penalty, NO Stun penalty} | {Edge: 4/ 4} {Defense: 4; Initiative: 12; IP's: 3} |
{Ballistic Armor: 10; Impact Armor: 8 ; Mods : Thermal Dampening (4); Nonconductivity (4); Skinlink} |

Concept:
Infiltrator/Demolition expert + face features

Description:
Former Corp [The Draco Foundation] spec. Op. Who faked his death.



Name: Sam Mule
Alias: Sam Race: Human
Sex: Male   Age: 21
Nationality: UCAS
Lifestyle:
CAS Sector Loft - Low lifestyle(4 weeks paid)
3K' s Safehouse in the Warrens - Low lifestyle(4weeks paid)

Karma Spent/Total Karma: 46/51
Nuyen: (Left after chargen= 0¥ Starting Nuyen= 400¥ - 22,500¥ In Debt+10935(M1)+10000(DJ)+9750(M2)- 18125(buying stuff)+3750(Smuggling)+6300(M3)-2190(Rent)-10345(shopping)+10800(M4)+5000(DJ)= On Hand 6025¥
Motto: Prepare for the worst, hope for the best and expect nothing!
Street cred: 2
+1 for removing a rooting evil underneath of Denver
+1 From KoffeKlutch massacre
Factions relations (this will give you a bonus dices to any social roll with members of that faction):
 +2 Casquilho Mafia
 +2 Kirillov Vory
 +1 Wuxing
 -1 Fronts Gang

Personality/background

Sam was sold to the Corp as a child or maybe he is some sort of freakish experiment of a kind, the fact is Sam himself does not remember how it came to be, that he grew up in the Spec. Op. training facility in the „The Draco Foundation” Corp.

As far as Basic education is considered Sam got his fill. He not only did get the basic skills of Disguise, Infiltration and Demolitions, but also Basic Psychology and social interaction skills. The Corp even insisted him to have the mundane Math and natural sciences class. Languages, on the other hand, where fun to learn.

The Every day knowledge is not a thing you can get inside a secluded corp. compound. Mostly you get what you need and you need a lot of information on your targets. And the typical targets are criminal organization, mostly Yakuza and Triads, but many Mafia families have been targeted too.

Sam has no problem eradicating the Baddies, but his definition of baddies is a subject of discussion. Morals are the better part of this argument. Sam always tries to go for a non-lethal solution, but being a demolition expert it is not always easy. Sam’s Decision to fake his death to get rid of the corp. has been mostly because of the more unconsidered bombing tasks he was given in China town and other places where important Criminal Ringleaders commute.

After faking his death Sam has been working of his debt to a Mr. Johnson who not only lends him the [so desired, but most likely not his own] funds for doing it, but helped to make it happen. But this deal never came to fruition, because the Johnson vanished, just as Sam was prepared for his first mission. 20 Kg of plastic explosives and no targets, that will not end well.

Sam did improve his close combat skills just as he had the first use of them. The next task that challenged him was born in a realm that is filled in mist to his eyes, the matrix, or even more precise the “Res-something” or how Mouse used call it… Oh right Resonance. This job had a strange wibe around it, but it paid well, and Sam got a new SIN as a special force officer, witch is rather lucky as it opens a lot of doors for him.
The job itself was not hard, at least for him, but his team mates really took a beating, no wonder they could not hold their emotions back and even killed a few of the innocent people, Sam on the other hand avoided to kill anyone and it is something he is very proud about.

Talking a Gang into joining the Vory, could have been the most nerve wrecking job Sam had done up until then, and the relationship drama unfolding in the middle of it did not help either. It was luck that the Gang was easily scared of their superior skill and equipment and surrendered without a fight, then Sam was not sure what the causalities would have been in that case.

As a surprise the Johnson, who had helped Sam to fake his death, reappeared and had a message for Sam. “Droco knows, they have your file and they plan to …” more he could not say as a bullet pierced his throat. Sam made a rush retreat and got lucky, the strike force from Draco missed him completely, or maybe they let him go, who knows, but from now on Sam will be a prime target for them.

A small trip to the Tunnels under Denver proved the first and foremost rule of survival to Sam Predator and prey, better to be the predator. He had gone soft, the recent success had made him believe he was the best there is, let him get overconfident and make some big mistakes. He was lucky to have survived the Metro car and the Blood mage. Will he have learned his lesion or will he still act all high and mighty?

Once seen you will remember him because of his Cyber Goth style, good thing you won't see him, at least, until its too late.
As a Day job he works in the Lunar Nocturne as a Bartender and if necessary as a bouncer, but that happens rarely in this kind of establishment

Attributes

BodyAgilityReactionStrength
45(7)2(8)3(5)
CharismaIntuitionLogicWillpower
443(5)4
EdgeResonance/MagicEssenceInitiative
401.4756/12 IP 1/3


Positive Qualities
Restricted Gear
Restricted Gear
Linguist
First Impression

Negative Qualities
Record on File (Draco Foundation)
Day Job (2500¥/20hrs) ["Lunar Nocturne"]

Active Skills
Influence skill Group3
Athletics Skill Group1
Close combat skill Group1
Electronics skill Group1
Disguise [spec. in cosmetic]6
Infiltration [spec. in urban]4
Demolitions [spec. in plastic]4
Pistols [spec. in SA]5
Shadowing3
Palming2
Preception2
Dodge [from skillsoft]4(6)
Knowledge Skills
Corp - The Draco Foundation4
Criminal - Denver Gangs3
Criminal - Yakuza2
Criminal - Triads2

Language Skills
EnglishN
Cantonese2(4)
Japanese2(4)
German2(4)
French2(4)
Italian2(4)

Cyber/Bioware
CyberwareEssenceCostNotes
[R]Move-by-Wire System Rating 2[R]385,000¥+2 initiative pass, +4 reaction, +2 dodge skill,Skillwire Rating 4
Reaction Enhancer (2)0.620,000¥+2 reaction
Muscle Augmentation (2)0.414,000¥+2 strength
Cerebral Booster (2)0.420,000¥+2 logic
Radar Sensor (4)0.312,000¥Visibility modifiers ultrasound, penetrate 20 Barrier Structure ratings, detect persons, their cyberware, weapons
Sleep Regulator0.1510,000¥ sleep 3 hr/day or 48 hr awake with no modifiers
Skillwire Expert System0.13,000¥Can use edge for re-rolls on skillwire tests
Muscle Toner (2)0.416,000¥ +2 agility

Equipment
ArmourB/IMods
Form-Fitting Body Armor Half-Body Suit4/1none
Chameleon Suit 6/4Thermal Dampening(4), Nonconductivity(4), Skinlink
Forearm Guards0/1none
SecureTech Helmet0/2none
Street Clothes0/0none
CommlinkRe/Si/Fi/SyOperation SystemMods
Erik Fjordson Commlink5/5/4(6)/4Upgraded Sam's OSorigial<Response 5,Signal 5, System 4, Firewall 6>
Commlink Soft-, hardwarepriceNotes
Biofeedback filter R44000Soft
Stealth R44000Soft
Exploit R44000soft
Encrypt R44000Soft original - Encrypt 5
Analyze R44000Soft original - Analyze 5
Browse R44000Soft original  - Browse 5
Command R44000Soft original  - Command 5
Edit R44000Soft original - Edit 5

CommlinkRe/Si/Fi/SyEF Com OSMods
Renraku Sensei2/4/6(4)/4Iris Orborigial<Response 5,Signal 5, System 5, Firewall 5>Biometric Lock, Armor Case 5
Commlink Soft-, hardwarepriceNotes
Biofeedback filter R44000Soft
Stealth R44000Soft
Exploit R44000soft
Analyze R44000soft
Browse R44000soft
Command R24000soft
Edit R44000soft

Activesofts R440000¥Dodge level 4
Subvocal Microphone           50¥–4 dice pool modifier to be heared in an audio Perception Tests     
Fake SIN (Sebastian Leer)                 (4)  4000¥Fake System Identification Number - Sebastian Leer
3x Fake License  R41200¥(concealed and carry; restricted weaponry;armour and accesory) - Sebastian Leer
Fake SIN (ZDF Officer Harald Black)                 (5)  15000¥Fake System Identification Number - Harald Black
WeaponTypeMods
VertigoColt ManHunterAdditional Clip, Melee Hardening, Skinlink, Smartgun System, Personalized Grip, Laser Sight
Concealable Holster75¥accesory
50x EX-Explosive Ammunition 255¥ammo
50x Gel Ammunition 255¥ammo
4x Spare Clips 25¥accesory
Siliencer25¥accesory
SilentColt ManHunterAdditional Clip, Melee Hardening, Skinlink, Smartgun System, Personalized Grip, Laser Sight
Concealable Holster75¥accesory
48x Stick'N'Shock Ammunition 255¥ammo
50x ASPD Ammunition 255¥ammo
4x Spare Clips 25¥accesory
Siliencer25¥accesory
Streetline SpecialStreetline Specialnone
6x Regular Ammunition ammo
ZapdosYamaha PulsarShock Pad, Melee Hardening, Skinlink, Smartgun System, Personalized Grip, Chameleon Coating
Concealable Holsteraccesory75¥
32x Taser Dart 255¥ammo
5x Spare Clips 25¥accesory
Siliencer25¥accesory
Sensory enchanmentspriceNotes
Goggles                     300¥
   -Vision Enhancement      R3  300¥adds 3 dice to visual Perception Tests
   -Vision Magnification           100¥zoom magnifies vision by up to 50 times(optical or electronic enhancement)
   -Thermographic100¥Enables infrared vision, helps spot living beings in darknes darkness, check motor or machine has been running lately, and to track heat footprints.
   -Flare Compensation           50¥No modifers from blinding flashes, glare and heat flashes.
   -Image Link           25¥displays visual information in the field of vision or user’s retina
   -Smartlink           500¥interacts with a smartgun system for visual aid
Headphones             50¥300¥
   -Audio Enhancements       (3)300¥adds 3 dice to Listening Perception Tests
   -Select Sound Filter      (3)600¥allows the to block out background noise and focus on specific sounds, 3 groups
   -Spatial Recognizer100¥receives +2 dice pool modifier Perception Tests to find the source sound.
B&E GearpriceNotes
Gecko Tape Gloves           250¥Climbing help
Autopicker R              (6) 1200¥open locks
Maglock Passkey           (4)8000¥open maglocks
2x Microwire  100m           100¥
2x Standard Rope 100m          100¥
Combat Load Vest           300¥holds your stuff
White Noise Generator     (6) 300¥helps hide sounds
Gas Mask           100¥immune to airborne toxins, diseases
ExplosivespriceNotes
[R]18x Plastic explosives[R]  1800¥
16x Radio Detonator           800¥
20x Timer Detonator           700¥
19x Neuro-Stun           1200¥
19x Gas Grenade           400¥
8x Flash-Bang Grenade     300¥
8x Laes cigarette     450¥

Contacts

Jeffry "Jef" Fernandez, "Lunar Nocturne" Club Owner, Possibly Awaken.
Connection Rating: 3 Loyalty: 2
Uses: Secure Location to meet at, Latest buzz and information, Link to the Magic community.
Places to Meet: "Lunar Nocturne"
Contact: Commlink

Tabitha “Tabby” Morgan
, Denver fixer, Changeling Female
Connection Rating: 3 Loyalty: 2
Uses: Corporate Procedures, Run offers and information, Identifying affiliations.
Places to Meet: CAS Sector Clubs
Contact: Commlink

Dean Costello, Casquilho Hacker, Human Male
Connection Rating: 2 Loyalty: 1
Uses: Fake SINs and licenses, Lawyer, Hacking jobs and data searches
Places to meet: Marcel’s; Tower of Babel; Casquilho imports
Contact: Commlink

Miguel Sanchez, Casquilho Fixer, Ork Male
Connection Rating: 3 Loyalty: 1
Uses: Mafia activities; BTL smuggling; Hiring muscle for street jobs
Places to meet: Marcel’s; Tower of Babel; Casquilho imports, UCAS dive bars; Ganger hang-outs
Contact: Commlink

Nikolai Kirillov Aurora Warrens Vor, Human Male
Connection Rating: 4 Loyalty: 1
Uses: Information on Vory practices, assistance with any extra-legal activities in the Aurora Warrens
Places to meet: Wherever he asks, but typically in the Warrens.
Contact: Commlink

Eliza Khanduri PCC:CAS coyote, Elf female
Connection Rating: 3 Loyalty: 2
Uses: Information on Koshari practices, assistance crossing the CAS: PCC border, current smuggling activities.
Places to Meet: Smuggling bars, Koshari establishments, Tunnels near the CAS:PCC border
Contact: In person, commlink

Quote from: Edge Log
4 start
4 left in Total
Quote from: modifiers and Changes

TactSoft channels
Quote from: Channels
Visual:
^thermografic;
^ enchantments;
^ radar;
Simrig:
^smell;
^Audial
^ smart-gun
^ bio-monitor



Change Log
[spoiler]1k nuyen given to Omar :) if he does not give it back .... you know![/spoiler]
« Last Edit: <05-01-12/1031:27> by Kouryuu »
Prepare for the worst, hope for the best and expect nothing!
Matrix;speaking;thinking;ExternalSourcesLink
RainDragonBar

Sentinemodo

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« Reply #2 on: <04-07-12/0434:20> »
 Yes.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Netzgeist

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« Reply #3 on: <04-07-12/2057:37> »
Name: Pietro "Fractal" Miller
Alias: Fractal, AROsmith, The Aesthet...
Race: Elf (Class II Surge Changeling)
Sex: Masculine
Nationality: American
Karma Spent:  35
Karma Unspent:  6
Reputation:
   Street Cred: 2
   Notoriety: 0
   Public Awareness: 1
Physical Description:
Pietro is a bit like any elf you ever seem. Even though SURGE affected him, fortunatelly it didn't left many visible marks, except for his eyes that are now silver like globes (the chromatic aberration they produce is in part responsible for his nickname Fractal) and his silver hair, which presents a distinct  metallic flash. Usually he keeps his eyes hidden behind his googles. He keeps his unusual hair long, so he can use it in a large variety of styles. What suits him more is to make a braid at the back. Even though it's a little strange it does not qualify him as a freak. Most people can point at him and say he is a Changeling (no artificial hair would be so strange and yet so natural), but he is lucky in that it didn't turned him into any inconceivable lifeform. What suits him more is to make a braid at the back. Usually, he wears leather pants, boots and leather overcoats (with or without his trademark red silk shirt), but when a situation asks for a more formal meeting, he looks really good in a suit.
Personality/background:
Even before SURGE manifested, the elf guy was always an inspired artist. More, he was an digital artist with an ideal: to provide everyone with an aesthetic experience. He thinks society is truly stagnant, and people need to awaken. The way for them to learn to feel again is by having an artistic revelation, so he took the mission in his capable hands. He works as a guerrilla digital artist: he creates elaborated forms and AR animations and install them in unusual places (by hacking a system or by leaving an RFID tag at the place he wants his work to be). He considers his doing an humanitarian mission, and is not know because he always sign his deeds in a different name (he does not want recognization... or at least, that's what he says).
Pietro is something of an hedonist (how can one provide other with aesthetic experience with his life is not complete aesthetic, he questions), and likes to live well. He has an easy time among people (specially after he became even more Fae-like after he suffered from a SURGE outbreak) and know how to deal with them. It was just too obvious for him that being a negotiator among shadowrunners would be a good idea for him to raise funds to finance his artwork.
By 2069, Fractal started renting a somewhat luxurious apartment with a friend, the tattooist Damien Blake, AKA the Inkling. At first, he divided the place as a mean to pay for it, but they both discover they can both benefit from that friendship: the patterns Pietro designs are often used by Damien.
Fractal also has a soft spot for cats, and raises one in his leisure time (which is almost the whole of it).
The history so far:
Trash the Body Electric: On the beggining of 2070's May, Fractal was called for a job with a completely unknow and recently assembled team. Thge group needed to, by all means necessary, stop the production of an industrial plant on Bow Mar, so that it's value would dive really low and it would be impossible for the then current owners to keeo it. The job was more than succesful, it was masterfully done (all the objectives of the job were accomplished without anyone even catching a glimpse of them working, no one died and almost no one was hurt, the team raised it's profit rate by stealing some interesting resources, and Fractal could implant a really remarkable piece of art on the whole affair), and the sinergy of the team of 'runners was what made it possible. Even though he couldn't work with this guys on their next run, he knew they were the team he wanted to belong.
Twist and Insult: After a week or so, he was contacted by the same team (Omar, the ork rigger from Lagos; Sam, a somewhat pacifist street-samurai who knows his way with explosives; and Ryker, the ork mage who keeps it mostly to himself; also, integrating the team was Mouse, a boy gifted in knowing his way around the 'trix without a need for external equipment) in order for them to smuggle some guns for the Aurora Vory. When the simple job was done, they were hired to convince a street gang to join the Russians, which they accomplished to do, saving an undercover Lone Star in the way and providing some help for a love couple to free themselves from their "family fights" situation and ride the train to the sunset (also, Fractal had a mental crashdown of sorts, but managed to fight it and win, becoming a little more confident and assured that he makes the person he wants to be). They gained the Vory respect, and by the end of the month, the team is a real group, even though the mage left them to pursue his own road.
Even though Ryker went out to pursue his own destiny, the magical role was not vacant for long... On the next run, Tabitha provided the team with Lips, a combat mage. This time, the group entered a series of undergroung tunnels trying to find a missing Wuxing expedition team, and found something far worse down below. A crazy blood mage and his rituals were expecting them at the end of the tunnel. It was a tough and difficult time, but the team managed to defeat this foe and is now becoming even more confident on their capabilities. Fractal is becoming quite keen of his new echolocation sense and his improvised task as the team paramedic.


Reputation log
Street Cred
+1 - Being the artist which painted Omar's Rover
+1 - Removing a rooting evil underneath Denver (Enrico)
Total = +2

Notoriety
1 point for having the Combat Paralisys negative quality
-1 point for helping Tony and Maria during the Twist and Insult
Total = 0

Public Awareness
2 (Street Cred) + 0 (Notoriety) / 3 = 0
Total = 0

Factions relations
Kirillov's Vory +2
Fronts Gang -1
Wuxing +1

Netzgeist

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« Reply #4 on: <04-07-12/2107:29> »
Quote from: Runner Current Status: Fractal
Fractal
{Health: 0 / 10P and 0 / 10S damage, 0 Wound penalty, 0 Stun penalty}
{Edge: 0/ 4} {Initiative(Meat/Matrix): 7/11; IP's: 1/3}
{Auctioneer Business Clothes: Ballistic Armor: 5; Impact Armor: 3}

Attributes

BodyAgilityReactionStrength
3/93/103/91/9
CharismaIntuitionLogicWillpower
8/124/94/94/9
EdgeEssenceInitiative
44,37/18

Positive Qualities
Restricted Gear - Response Rating 6 Module (5BP)
Class II Surge (Fey-Like, Arcadian, Metallic) (10BP)
Negative Qualities
Combat Paralysis (-20BP)
Vindictive (-10BP)
Thrill Seeker (-5BP)
Metagenic Qualities (20 BP in positive / -10 BP in negative)
Glamour (15BP)
Magnetosense (5BP)
Extravagant Eyes (Metallic Mirrored Silver-tinted Eyes) (-5BP)
Unusual Hair (Metallic Silver Hair) (-5BP)

Active Skills
Artisan6   +2 to Digital Art
Computer4   +2 to Edit
Data Search2
Hacking4   +2 to Exploit
Infiltration2   +2 to Urban
Influence Skill Group4
Pistols1   +2 to Tasers
Intimidation1
Cybercombat1
First Aid1   +2 to Combat Wounds
Knowledge Skills ( [Logic + Intuition] x 3 free points)
Art Scene4
Artistic Trends3
Drawing2
Fine Cuisine1
Art Theory2
Art History2
Underworld Politics3
Denver Nighthouses1
Language Skills
EnglishN
Cantonese2
Spanish2
Sperethiel2

Bioware
BiowareEssenceCostNotes
Tailored Pheromones 30,6  45000¥    +3 dice to Charisma and Social Tests
Vocal Range Enhancer0,112000¥Make any sound (even ultra and infra) and mimic voices
Cerebral Booster 20,420000¥+2 to Logic
Hearing Enhancement0,15000¥+1 to hearing; can hear ultra and infra-sound
Muscle Toner 20,416000¥+2 to Agility
Echolocation0,115000¥Completes Bio-sonar system

Gear (32 BP - 160000¥)
CommLinks
-Primary Commlink
Hermes Ikon3000¥
                    - Upgraded to Response 66000¥
        OS Novatech Navi1500¥
                    - Upgraded to Firewall 5 and System 62900¥
Common Use and Hacker Programs21350¥
    Analyze 4  - Ergonomic
    Browse 4
    Command 4
    Edit 6- Ergonomic
    Encrypt 4- Ergonomic   
    Purge 4
    Reality Filter 6- Ergonomic     
    Scan 3
    Exploit 6- Ergonomic
    Spoof 6
    Stealth 6- Ergonomic
           Tactical Software 3- Ergonomic
ARE Software Wall Space50¥
ARE Software Virtual Surround Music50¥
German Linguasoft 21000¥
Japanese Linguasoft 21000¥
Or'zet Linguasoft 21000¥
Denver Mapsoft 630¥
Datasoft 330¥Art Encyclopedia with Sample Gallery
CommLink Acessories
SimRig
AR Gloves250¥
BTL Hot Sim Module250¥
SkinLink50¥
Trodes50¥
Subvocal Microphone50¥
Weapons
Sturm - modded Defiance EX Shocker650¥  Total cost, weapon + mods
   mod Smargun System
   mod Smartgun Camera Vision Enhancement 3
   mod SkinLink
Drang - modded Yamaha Pulsar650¥  Total cost, weapon + mods
   mod Smargun System
   mod Smartgun Camera Vision Enhancement 3
   mod SkinLink
17 Taser Darts100¥
2 Concealable Holsters150¥
Armors
Auctioneer Business Clothes1500¥
Armored Vest600¥
Electronics
Googles 6300¥
    Vision Enhancement 3300¥
    Smartlink500¥
    Image Link25¥
    Flare Compensation50¥
    Vision Magnification100¥
Earbuds 330¥
    Audio Enhancement 3300¥
    Select Sound Filter 3600¥
5 Datachips
100 Standart RFID Tags100¥
30 Stealth RFID Tags150¥
IDs, Licenses e Credsticks
Fake SIN 4 "Nicolas Machiav"4000¥
Certified Credstick25¥
Medical
MedKit 6600¥
6 MedKit Supplies500¥
Biomonitor300¥
7 Disposable Syringes70¥
2 doses of Trance
Nanotech
4 area applications of Nanotattoos R 33000¥
Pets
"Mephistopheles" (Cat) 50¥       A yellow-eyed black cat
Two Months of Paid Lifestyle for Mephistopheles 75¥    - 25¥ each
Lifestyle
One Month of Payed Lifestyle5500¥- Only half of total amount, the roommate pays the other half
Others
Gas Mask
Drones
1 Microtapper Bug
Wasted Money
Nuyen burned3000¥- Let's consider he just had'n made good uses of what could have lasted.
Total Nuyen Spent (Character Creation)160000¥
Total Nuyen Left (Character Creation) 


                    Lifestyles
CAS Sector Appartment - (on the whereabouts of the University of Denver); shared with Inkling
Lifestyle Characteristic    LP
Comforts   4
Entertainment4
Necessities4
Neighborhood3
Security4
Perfect Roommate2
Animal Lover 11
AI In Residence-3
Total LP19
Base Monthly Cost9000¥
Factor for having 1 roommate (Inkling)        10%
Monthly Cost9900¥
Total paid for each member (50%)4450¥

Aurora Warrens Safehouse - 4494 S Granby Ct, in the Three Kings territory
Lifestyle Characteristic    LP
Comforts   2
Entertainment1
Necessities2
Neighborhood0
Security1
Poor Condition-1
Rough Neighborhood-1
Crash Pad-1
Trigger Happy Landlord-1
Worse Neighbors-1
Hasty Exit2
Inconpiscous Housing2
Total LP5
Base Monthly Cost500¥
Factor for having 5 people sharing the space    50%
Monthly Cost750¥
Total paid for each member (20%)150¥


Contacts
ContactC/L
Ramón "Quase-Nada" Madruga (Fixer)  Connections 4/ Loyalty 3     The latino dwarf specializes himself in making ends meet, for a reasonable price. As the saying go, being a fixer, he lives by his contacts. No he does not die by his contacts, since that would make him a lousy fixer. He does not work with the wrong people, and even the ones with potential may have a difficult time to get in his good side. This dwarf prefers to work from a secure point, and you just get one of these choosing well who you work with.
Thomas "Thorn" Cain (Taxi Driver)   Connection 2/ Loyalty 1    Thorn lives his life as a cabbie at Denver, and in the shadows people says he can really turn your life a little easier when you need to cross some of the boundaries: the man is an specialist in transportation inside in Denver, and he knows some coyotes who work on the borders. He is also a good source of Denver streets gossip, if you have the patience to filtrate it from his cheap driver seat philosophy.
Damien "Inkling" Blake (Tattooist Roommate)   Connections 2/ Loyalty 1    Fractal's roommate is not what most would call a resourceful man, but he listen what's been going on in the art and style scene of the city and know some nice things. Sum it with the fact he is quite an enjoyable guy and you will come to the conclusion it's worth having him around.
Nikolai Kirillov (Aurora Warrens Vor)   Connections 4/ Loyalty 1    A Russian human male, prejudiced against non-Russians, Nikolai is a brute man for whon Fractal's team has worked on ocassion; he can be of assistance in providing information on Vory activities, and with any extra-legal activities in the Warrens.
Eliza Khanduri (Elf Coyote)   Connections 3/ Loyalty 2    A coyote who workds the CAS/PCC border, and has solid connections to the Koshari
Tabitha "Tabby" Morgan (Cat-like Changeling Female Fixer))   Connections 3/ Loyalty 1    A Fixer which can provide us some runs, she is also good at knowing affiliations of key figures and corporate procedures
Miguel Sanchez (Ork Casquilho Fixer)   Connections 3/ Loyalty 1    His uses are Mafia activities, BTL smuggling and hiring muscles for street jobs.

Build Point totals:  400BP = Stats (195BP) + Edge (30BP) + Race (30BP) + Active Skills (120BP) + Positive Qualities (15BP) + Negative Qualities (-35 BP) + Resources (32BP) + Contacts (13BP)

Current Nuyen = 3625¥


Karma Log

Earned
Mission:  Trash the Body Eletric
Reason                                                                                                  Karma
Successfully kidnapping Bow Mar plant CEO4
Impressive activity2
Successful infiltration of Bow Mar Plant4
Avoiding any death2
Good Roleplay - Being a good Face Player4
Mission:  Twist and Insult
Avoiding Kev's death1
Doing a great "solo" during a face-style run4
Completing Vory's job with less than 5 deaths4
Safely delivering Maria and Tony at trainstation2
Good Roleplay - Being a good Face Player3
Mission:  Tunnel Vision



Removing Enrico Threath4
Rescuing Sun-To Wai2
Eliza's Side Quest2
Elf of many faces3
Total                                                                                                41


Spent
Reason                                                                                                  Karma
Raising Infiltration 1 to 24
Specializing in Urban Infiltration2
Buying Cybercombat 14
Buy Intimidation 14
Raising Body to 315
Buying first rating in First Aid4
Specializing First Aid: Combat Wounds2
Total                                                                                                29
« Last Edit: <05-18-12/1711:00> by Netzgeist »

Kouryuu

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« Reply #5 on: <04-08-12/0333:01> »
-------------
Safehouse in the Warrens:
Address: 4494 S Granby Ct, 39.63518,-104.810587
Description:
Peeling avocado green paint and a trim that may have been brown a few decades back, the rundown apartment building looks like it was
abandoned shortly after the decision to cut all utilities in the Warrens (there is a self made connection to electricity, but there is no running water). At severalplaces, three golden crowns have been tagged onto the building, a clear sign of marked territory. (the building is under protection of the Three Kings gang).
Unit number five has a plaque hanging on by the residual adhesion of paint, which reads “Manager.”
Categories:
comforts: low 2 -> You have a six beds, table and several chairs. There is a shower (though it doesn't have water connected), cleaning drone (five years old at least), soy-processor and a fridge. -> cannot be increased if you do it will be stolen right away.
entertainment: squatter 1 -> You can go out for drinks at a local dive or attend a dogfight. There is a selection of Yakuza bordellos and Mafia casios nearby. You can watch the pirated trid -> can be increased (buying a matrix service for example)
necessites: low 2 -> Your home has all four walls, a mostly watertight roof.  You have electricity for your place, although it is from illegal tap, so a backup generator would be a good idea. Wireless coverage is available but at a low signal rating. There’s a lot to park your cars. You
can eat soy nutria-bars or universal patties with flavor packets, and do your laundry at a coin-op facility.-> can be increased
neighbourhood: street 0 (Denver's Warrens) -> The streets around are almost uninhabitable - condemned buildings, rusted-out car frames - a miserable, dangerous place to live. The down and out you call neighbors consist of other homeless, drug addicts, criminals, transients, and street gangs. There is little to no police presence. For the most part, the Thee Kings provide security to those who can afford it (and prey on the rest) -> limits comforts to low
security: squatter 1 -> You have a place to put your stuff, even if it’s just a locked box inside the appartment. It’s out of sight, but even common thieves will have little trouble getting access. There is a mechanical lock (rating 1) to the doors -> can be increased

Qualities
poor condition  -1 -> like most in the area the home is vulnerable to certain weather or elemental conditions. When it rains, the roof leaks and the basement floods.
rough neighbourhood -1 -> well, this are Warrens - sin city. Gangs are active, people are aggressive, they people don’t even walk in the daytime without protection.
crash pad -1 -> this was is a Three Kings area, they consider own. And they feel always welcomed there, sometimes bringing booze, or stuff they've  just stolen. Locking the place will result only in destroying doors. they are an inconvenience to the comforts and necessities (drinking beer from the fridge or eating soy) but they also provide presence in case you need someone to receive a package or message..
trigger happy landlord -1 -> since the landlord is Three Kings friend, he has no problem calling them to kick you out if you stop paying.
worse neighbors -1 -> While running isn't the safest business line, neighbors have worse occupations, and they occasionally bring it home, legal or otherwise. Undesirables hang around your neighborhood, and the police make constant visits there.
hasty exit +2 -> The house has exits on both east and west sides for observation, and there are windows to the south and north providing convenient exit points, in case of need.
inconspicuous housing +2 -> the place is hard to find using the Grid, there no street labels around, and the house doesn't differ from the surroundings

roommates: 5 -> the place could house 6 people, the price include it regardless of using that or no.

rent: 5 -> 500 * 150% (roommates) => 750 nuyen per month

special negative quality lonestar infiltrated - it can be target of occasional inspection or monitoring without reason, will be checked if there will be searchings nearby, crash pad guests trigger more frequents visits, each vists may leave bugs)
There are also some combined effects, worse neighbourhood + crash pad means, you can easily find some highly illegal thing in the basement
and combined with lonestar infiltration, means you can have some trouble for being there while it is found.

Safehouse in the Tunnels:
Address: tunnels under old Aztec secotr
Description:
Having cleared the security, and set it up properly, Eliza is going to have the car rented for some highly stylish hideout.

Lifestyle Points: 14 (low)
Categories:
comforts: low 2 -> You have a beds, table and chairs in each of the prison cell. She's gonna install external shower, buy a cleanign drone and other basic machines like soy-processor and a fridge.
entertainment: none 0 -> No matrix connection (dead zone), and several dozens of hard concrete to the surface. Unless you're up to watchign how the devil rats bite themselves, there is nothing to kill the thoughts on.
necessites: low 2 -> there are all four walls, maglocks on each cell. no risk of rain days.  You have electricity, water, but that's it.
neighbourhood: street 0 (none) -> There is only neighbourhood of Eliza.
security: high 4 -> There are live ammo armed drones with a range of sensors, for mundane protection, and patrolling spirits for the astral.

Qualities
roommates: 8 -> the place could house 8 people, the price is double person, or single if you take it all.
Qualities - Aspected domain +1 (Blood magic and Aztec tradition)
Easy-going landlord +1
No-neighbours +1
Privacy screen +3 (no matrix connection, astral security, range of sensors installed)
Security Conscious +2
Network Dead zone -2

rent: 4400 * varied% (roommates) => 1100 nuyen per month per person or 6600 for the whole car.
Prepare for the worst, hope for the best and expect nothing!
Matrix;speaking;thinking;ExternalSourcesLink
RainDragonBar

Larzarus

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« Reply #6 on: <04-10-12/0702:11> »
{Health: 0 / 10P and 0 / 11S damage, 0 Wound penalty, Sustaining Focus: - } | {Edge: 0 / 2}
{Defense: /; Initiative: 8; IP's: 1} | {Ballistic Armor: 5+3; Impact Armor: 3+3} | {Sustained spells: -.}

Name: Eric Bäcker
Alias: Lips
Race: Human
Sex: Male
Nationality: German
Karma Spent: 10 (Initiation 1)
Money: Starting Money: 4D6 = 16 * 100 = 1600$ + 6000 (Tunnel Vision) +4800 - 7600 (Shoping TV) -1860 (TacSoft) = 2940$

Karma:  3 (Tunnel Vision I) + 11 (Tunnel Vision 2)
Streed Cred:  1
Fraction Relations::  +1 Wuxing

Physical Description: Imagen a slender british gentleman with black hair, in an Berwick Line suit and a cane. Black hair in a ponytail.
Personality/background He is not british! He studied at RK-University magic as well as serveral courses of different languages. Next to linguistic, his hobbies are krimis and classic movies.
He started as a security mage in different smaller companies. But he was quickly bored by the linearity of those jobs. An with some contacts from his old university he started to make real money in the shadows.
As a citizen of old europa, he sees it at his duty to act with at least some classic style. But since he is rather new to this buisness, he don't have a problem to take orders, as long as the on in charge seems to have some experience, authority and dignity. (One reason why he stop working in some corps)
What he does not like is everything related to water and water magic. This is based on his first great spirit binding at the university, which went extremly wrong. From there on, he had a bad relation with everything involving water spirit, which also inflected his opinion about water in general and everything magical with a water aspect.

His first impression of the team was a group of over-cybered (=soulless) technic-nerds. However, how they dealt with the guard drone and the support through their maschine dogs was impressive, especially when his own support spirits had so much drouble based on the mana turbulence. So Lips looks forwards to see  more of their matrix actions when they are back in technological normal areas (hopefully next time, far away from all the water!) and also hopes that they appreachiate all his levitation work he done down in the tunnels. With all their technic, Lips seems to be the own character in this group how can deal with magical problems.


Lifestyle: Middle (Paid: 1M) Small appartment in a bigger housing complex, in the east side of Denver. The electricity of the whole was a mess, but Lips didn't care much about that anywhy. More important was the magical aspect of the small living room. [Advances Lifestyle: All categories middle, except Necessities (Low), Apsepct Domain +5, AI in Residence -3, Green Plan -1)

Attributes

BodyAgilityReactionStrength
3231
CharismaIntuitionLogicWillpower
3545
EdgeMagic/ResonanceEssenceInitiative
2568

Initiation Grad: 1
Metamagic: Psychometry

Positive Qualities
Magican
Astral Chameleon
Perceptive
Negative Qualities
SINer
Prejudiced 2 (Illusion Magic/Mages including Water Spirits and also Clowns[but that an other story])
Gremlins 1
Incompetent (Swimming)
Spirit Bane (Water)

Active Skills
Conjuring Skill Group4
Spellcasting6
Counterspelling4
Astral Combar4
Assensing3
Perception1
Etiquette (Mage Society)1
Blades(Sword)2

Knowledge Skills
Psychology3
Magical Background3
Forensics5

Language Skills
GermanN
English5
French1
Russian2
Arabic2
Spanish1
Japanese2
Sioux1
Or'zet1
Sperethiel1

Spells/Complex Forms/Programs
SpellCostNotes: Type - Range - Duration
LevitateF/2 + 1P LOS S
Heal (Fetish)DV - 2M T P
Increase ReflexesF/2+2P T S
Mob MoodF/2 + 2M LOS(A) S
Mana Barrier F/2 + 1M LOS(A) S
Napalm (Indirect, Fetish)F/2 + 7P LOS(A) I (Damage: P)
Stun Bolt (Direct, Fetish)F/2-1M LOS I (Damage: S)
Mana Bolt (Direct, Fetish)F/2M LOS I (Damage: P)

Gear (114995¥)
Weapons
Rapier550¥
+Hidden in Cane200¥
Cavalier Scout (destroyed in the u-tunnel while posing as a flying drone to save Sam)375¥
Morrissey Élan Sam
+Chameleon CoatingSam
+Improved Range FinderSam
+Personalized GripSam
+SkinlinkSam
+Smartgun SystemSam
+Concealable Holster75¥
+Gel Rounds (10 shots)30¥

Armors
Berwick Line Dinner Jacket, Trousers, Shirt2100¥5/3
Clothing (Regular)50¥0/0
Armor Clothing500¥4/0
Form-Fitting Body Armor: Shirt500¥3/0
PPP-System: Leg, Arm, Shin Guard500¥0/3

Other Gear:
Commlink : Sony Emperor700¥
+Analyze (Rating 2)100¥
+OS : Renraku Ichi600¥
Commlink : Hermes Ikon3000¥
+Subvocal Microphone50¥
+AR Gloves250¥
+Mapsoft (Rating 2)10¥
+Analyze (Rating 4)400¥
+Encrypt (Rating 3)150¥
+Anti-Virus (Rating 3)150¥
+Datasoft (Rating 2)20¥
+OS : Novatech Navi1500¥

Equipments

Weapon Focus (Rating 2) Rapier 20k¥
Power Focus (Rating 2) 50k¥
Sustaining Focus (Rating 3) 30k¥
3x Combat Fetishe 400¥
Healing Fetishe 500¥
Certified Credstick (Silver)25¥
Glasses25¥
+Low Light Vision100¥
+Flare Compensation50¥
+Image Link25¥
+Vision Enhancement (Rating 3)100¥
Contact Lenses50¥
+ Smartlink500¥
+ Vision Magnification100¥
+ Thermographic100¥
Earbud10¥
+ Audio Enhancement (Rating 3)300¥
Medkit (Rating 6)600¥
Medkit Suplies50¥
Gas Mask100¥
Handheld
+ Biomonitor300¥
+ Atmosphere Sensor (Rating 2)50¥
+ Olfactroy Sensor (Rating 2)1000¥
Fake Sin (Rating 4) Fred Eiland4000¥
+Fake License (Rating 4) (Magican)400¥
+Fake License (Rating 4) (Rapier; Member of the Frankfurter Gentlemen Fencing Club)400¥
Spirit Binding Material (Rating 2)1000¥

The three combat fetishes are three copper rings on Lips left hand, some almost unreadable letters are writen on each of them. The healing fetish is a small bag, containing some bones from a former mage. Lips does not exactly who he was, but that isn't neccessary to use the fetish anyway.
The substain focus consists of a small rock and some metal fibers, which are embedded in a elastic hair band. The weapon focus is the handle of Lips cane, which also is the grip of his rapier. The handle is build after an sleeping owl, but in such a way that it perfectly fits into Lips hand, when he removes the lower part of the cane to reveal und use the rapier.
Lips power focus is a bronze necklace with a pendant, greek equation writen all over it. Embedded in the pendant is a small piece of a meteorite.
Contacts
ContactC/L
Fixer: Karmen "Truck" Johnson, small-time fixer for jobs and simple half-legal goods. He can be found either in the old bar "NoStop" or is driving around town in a truck from buisness to buisness.2/3
Foci Dealer: Immu "Arab" Bin-Eliad for Magical Equipment. He has a small job near the south end of the Sioux Nation.2/1
Coyote Eliza Khanduri, PCC:CAS coyote, Elf female. Uses: Information on Koshari practices, assistance crossing the CAS: PCC border, current smuggling activities.
Places to Meet: Smuggling bars, Koshari establishments, Tunnels near the CAS:PCC border
Contact: In person, commlink
3/2
Fixer Tabitha “Tabby” Morgan, Denver fixer, Changeling Female, Uses: Corporate Procedures, Run offers and information, Identifying affiliations. Places to Meet: CAS Sector Clubs, Contact: Commlink3/1
« Last Edit: <04-14-12/1033:59> by Larzarus »

Kouryuu

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« Reply #7 on: <04-10-12/0719:03> »
Laz i have put aside work hours and cash or a smartlink four you, if you do not need it let me know :)
Prepare for the worst, hope for the best and expect nothing!
Matrix;speaking;thinking;ExternalSourcesLink
RainDragonBar

Sichr

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« Reply #8 on: <04-10-12/0747:18> »
Looks like Ill need to compile the changelog.

Now...Sent...what about that downtime: 1 week or 2 weeks...Id vote for 2weeks (at least Ill manage to finish my new skill training)
« Last Edit: <04-10-12/0827:47> by Sichr »

Kouryuu

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« Reply #9 on: <04-10-12/0840:01> »
Looks like Ill need to compile the changelog.

Now...Sent...what about that downtime: 1 week or 2 weeks...Id vote for 2weeks (at least Ill manage to finish my new skill training)
OK,
either way we would be better to rethink everything we done there at the end of Tunnel vision, as Sam's Training was rushed, meaning he did it inside 6 days, now it should not be that way, and many more things
Prepare for the worst, hope for the best and expect nothing!
Matrix;speaking;thinking;ExternalSourcesLink
RainDragonBar

Sentinemodo

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« Reply #10 on: <04-11-12/1433:23> »
I take it you want two weeks of downtime then.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Kouryuu

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« Reply #11 on: <04-11-12/1627:13> »
I take it you want two weeks of downtime then.
Sam does not really need more then that, but if Omar needs it, I guess I could work on the small Aurora project. :D
Prepare for the worst, hope for the best and expect nothing!
Matrix;speaking;thinking;ExternalSourcesLink
RainDragonBar

snake_eyes

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« Reply #12 on: <04-11-12/1816:04> »
I'm not at my computer at the moment to generate the output from herolab. I'll get his stats posted tomorrow.

Sichr

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« Reply #13 on: <04-12-12/0046:01> »
2weeks are ok with me, it took 2 weeks to learn the Armorer skill. I will compile list of changes later, quite bussy last few days :)

good day everyone :)

snake_eyes

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« Reply #14 on: <04-12-12/1759:31> »
So far the only issue I see is that it is not removing my BTL addiction (since I bought that off this time) and doesn't display my SkinLink echo.
Mouse (Human Technomancer)
B 3, A 2, R 2, S 2, C 3, I 5, L 5, W 5, S 1, E 2, Ess 6, R 5, Init 7, IP 1
Condition Monitor boxes (Physical/Stun): 10/11
Hermes Ikon Commlink Condition Monitor: 11
Living Persona Condition Monitor: 11
Armor (Ballistic/Impact): 3/3
Skills: Cracking Group 4, Dodge 3, Electronics Group 4, Hacking 4 (Exploit +2), Perception 2, Pistols 1, Tasking Group 4
Knowledge Skills: Data Encryption Theory 3, Data Havens 4, English N, IC Identification 4, Japanese Anime 2, Japanese 4, Mathematics 5, Matrix Phenomenon 2, Matrix Security Procedures 4, Matrix Theory 2
Qualities: Addiction (Mild): ????, Combat Paralysis, Natural Hardening, SINner (Criminal SIN), Technomancer
Complex Forms: Analyze 5, Armor 5, Attack 5, Biofeedback Filter 3, Browse 3, Command 2, Decrypt 3, Defuse 1, Edit 4, Exploit 5, Scan 3, Sniffer 1, Spoof 2, Stealth 5, Track 5
Gear:
. . Agent (4)
. . Armor Jacket
. . Biomonitor
. . Command (4)
. . Contact Lenses (3) with Flare Compensation, Low Light Vision, Thermographic Vision
. . Datachip x20
. . Glasses (4) with Ultrasound, Vision Enhancement (3), Vision Magnification, Optical
. . GMC-Nissan Doberman
. . Hermes Ikon Commlink with Analyze (4), Attack (4), Browse (4), Command (2), Edit (4), Encrypt (5), Firewall (6), Hardening (6), Linguasoft: Russian (3), Mapsoft: Denver (6), Pro User Suite, Response Upgrade (5), System (6), TacNet (2), VR Game: Elder Scrolls, VR Game: Modern Warfare
. . Markus with Fake SIN (1), Street Lifestyle
. . MCT Fly-Spy
. . Mouse with Fake SIN (4), Street Lifestyle
. . Rodeney Smith with Street Lifestyle
. . Satellite Link
Weapons:
. . Colt America L36 [Pistols, DV 4P vs. B, SA, 11 (c)] with Regular Ammo x11
. . Attack of Will (vs. Spirits) [DV 3P vs. I]
. . Unarmed Strike [Unarmed, DV 1S vs. I]
. . Regular Ammo (Light Pistol) x44 [DV – vs. B]
Ammunition & Resources:
. . Colt America L36 - Regular Ammo x11
. . - Independent - - 0/0
. . Addiction (Mild): ???? - 0/0
. . Addiction: BTL - 0/0
. . Biomonitor - 0/0
. . Combat Paralysis - 0/0
. . Contact Lenses (3) - 0/0
. . Datachip - 0/0
. . Dropped to Ground - 0/0
. . Edge Pool - 0/2
. . Glasses (4) - 0/0
. . Natural Hardening - 0/0
. . Regular Ammo (Light Pistol) - 44/44
. . Satellite Link - 0/0
. . SINner (Criminal SIN) - 0/0
. . Technomancer - 0/0


--------------------

Agent (Agent)
Fir 8, Pil 8, Rsp 5, Init 9, IP 3
Matrix Condition Monitor: 12
Armor (Matrix): 12
Skills:
Knowledge Skills: English N
Gear:
. . Armor (4)
. . Defuse (4)
. . Exploit (4)
. . Stealth (4)
Ammunition & Resources:
. . - Independent - - 0/0
. . Dropped to Ground - 0/0
. . Mundane - 0/0


--------------------

Crack Sprite (Crack Sprite)
Rat 4, Fir 8, Pil 8, Rsp 9, E 8, R 8, Init 12, IP 3
Matrix Condition Monitor: 12
Armor (Matrix): 8
Skills: Computer 4, Electronic Warfare 4, Hacking 4
Knowledge Skills: English N
Complex Forms: Analyze 4, Exploit 4, Stealth 4
Gear:
. . Sniffer (4)
Ammunition & Resources:
. . - Independent - - 0/0
. . Dropped to Ground - 0/0
. . Edge Pool - 0/8
. . Mundane - 0/0
. . Suppression (2 combat turn delay) - 0/0


--------------------

Data Sprite (Data Sprite)
Rat 4, Fir 6, Pil 8, Rsp 8, E 8, R 8, Init 8, IP 3
Matrix Condition Monitor: 12
Armor (Matrix): 8
Skills: Computer 4, Data Search 4, Electronic Warfare 4
Knowledge Skills: English N
Complex Forms: Analyze 4, Browse 4, Decrypt 4, Edit 4
Gear:
. . Sniffer (4)
Ammunition & Resources:
. . - Independent - - 0/0
. . Dropped to Ground - 0/0
. . Edge Pool - 0/8
. . Mundane - 0/0
. . Stenography - 0/0
. . Watermark - 0/0


--------------------

Fault Sprite (Blade) (Fault Sprite)
Rat 5, Fir 11, Pil 10, Rsp 12, E 10, R 10, Init 15, IP 3
Matrix Condition Monitor: 13
Armor (Matrix): 15
Skills: Computer 5, Cybercombat 5, Hacking 5
Knowledge Skills: English N
Complex Forms: Analyze 5, Armor 5, Attack 5, Stealth 5
Gear:
. . Medic (5)
Ammunition & Resources:
. . - Independent - - 0/0
. . Dropped to Ground - 0/0
. . Edge Pool - 0/10
. . Electron Storm (24dicepool vs. Response * 2) - 0/0
. . Mundane - 0/0


--------------------

GMC-Nissan Doberman (GMC-Nissan Doberman)
B 3, Sen 3, Han +0, Fir 3, Pil 3, Rsp 3, Sig 3, Init 6, IP 3
Physical Condition Monitor: 10
Armor (Vehicle): 9 [6]
Skills: Automatics 0, Clearsight 0, Maneuver: Anthroform 0
Gear:
. . Chameleon Coating
. . Clearsight
. . Covert Ops (3)
. . Gecko Tips
. . Maneuver: Anthroform (3)
. . Rigger Adaptation
. . Targeting: Automatics
. . Walker Mode
. . Weapon Mount (Turret, External, Remote)
Weapons:
. . HK MP-5 TX [Submachine Guns, DV 6S(e) vs. ½I, SA/BF/BF-L/FA, RC 6, 20 (c)] with Folding Stock, Gas-Vent 2 System, Laser Sight, Regular Ammo x20, Sound Suppressor, Stick-n-Shock x40
Ammunition & Resources:
. . HK MP-5 TX - Stick-n-Shock x20
. . - Independent - - 0/0
. . Chameleon Coating - 0/0
. . Dropped to Ground - 0/0
. . Gecko Tips - 0/0
. . Mundane - 0/0
. . Rigger Adaptation - 0/0
. . Walker Mode - 0/0
. . Weapon Mount (Turret, External, Remote) - 0/0


--------------------

MCT Fly-Spy (Wiz) (MCT Fly-Spy)
B 1, Sen 2, Han +1, Fir 3, Pil 3, Rsp 3, Sig 3, Init 6, IP 3
Physical Condition Monitor: 9
Armor (Vehicle): 1
Skills: Clearsight 0, Maneuver: Aircraft 0
Gear:
. . Clearsight (3)
. . Covert Ops (3)
. . Improved Takeoff and Landing, Level 2
. . Maneuver: Aircraft
. . Rigger Adaptation
Ammunition & Resources:
. . - Independent - - 0/0
. . Dropped to Ground - 0/0
. . Improved Takeoff and Landing, Level 2 - 0/0
. . Mundane - 0/0
. . Rigger Adaptation - 0/0

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