Shadowrun Play > Rules and such

What Can't you use Adept Centering on?

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Top Dog:
It is really, really good once you get a few grades on your belt, because it applies to so much. But yeah, it does have limitations. Sendaz mentioned some; another big one is that it uses a free action. That means you can't really use it to offset called shots - unless you give up a standard action to do either - and there's a bunch of other useful stuff you can do with free actions as well.

Mind you, it really shines out of combat as well, when the free action doesn't really matter at all.

Sir_Prometheus:
I forgot calling a shot was a free action.  That really nerfs it for melee attacks, another instance in which melee attacks being a complex action is sorta a weird throwback. 

RHat:

--- Quote from: Sir_Prometheus on ---[...] another instance in which melee attacks being a complex action is sorta a weird throwback. 

--- End quote ---

What's actually going on there is that the assumption of the system is that, in general, a melee attack is actually a series of attacks and blocks, rather than a single strike or swing.

Serin_Marst:

--- Quote from: Sir_Prometheus on ---I forgot calling a shot was a free action.  That really nerfs it for melee attacks, another instance in which melee attacks being a complex action is sorta a weird throwback.

--- End quote ---

It depends on the centering technique and the GM, really.  Multiple free actions are permissible with GM approval if they are logically compatible.

Which really just means to either clear it with your GM in a home game, or not assume it'll be allowed at a Convention game.

Lucean:
Well, for Melee you could at least center away Background Count.

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