You will have to increase your skill to at least 3 to have a chance of creating a Force 6...
(Not an unreasonable thing since Rank 3 is barely "Competent" and a Force 6 is "Extremely" difficult.)
Yep. I had forgotten the rule about only being allowed to use up to the leaders rating in the applicable skill. An Arcana (Spirit Formula) of 3(5) will allow me to use the three extra die I need to use assistants properly.
Thanks for the help and the number crunching.
With a Arcana of 6 and Logic of 10 (via Quickening), you can construct a Force 6 Ally Spirit formulae. With specialization, you can do a Force 7. This is without any assistance.
Actually, you need 17 dice to create 30 successes on the extended test. 16 only gets you 28 successes. A pure Arcana of 6 isn't enough to get there with a Logic of 10. You either need to go to Arcana 7 or Arcana (Spirit Formula) 5(7) to be able to do it all yourself.
But the point of the original post, which we have somewhat got off of in our discussion about mechanics, was to solicit help in order to reduce the cost of creating the ally spirit.
Reducing Arcana from 7 to 3(5) saves 37 karma. Considering a run is ~6 karma (not factoring in Cash for Karma of course), that is a fair amount of game time reduced.
With an Arcana (Spirit Formula) of 3(5), I will need either one assistant with a total pool of 14 or two with a pool of 11 each with the second assistant starting on day 5 of the endeavor.
Back to the original question:
Any hermetic mages that are part of the Ash Union want to help me create the formula for a Force 6 Ally Spirit? In recompense, I am willing to assist others in this endeavor on a quid pro quo basis; or other remuneration can be worked out. I do have some skill in Arcana and I am able to quicken the Increase Logic spell as well. Communication via the normal channels is requested so that we may further discuss our various options. Your attention to this matter is highly appreciated. Thank you one and all.
-George
AKA- The Professor