Shadowrun Missions Living Campaign > Living Campaign Discussion

Missions Season 4 - Seattle

<< < (6/7) > >>

KarmaInferno:

--- Quote from: Bull on ---Look at it as a challenge.  It's a roleplay challenge, it's a physical challenge.  Games should challenge both your characters and you as a player.
--- End quote ---

Yeah, I have to agree.

The scenario? Is not happening to YOU, the player. It's happening to the CHARACTER. Play it as such. Have fun with it. It is an opportunity to break from your normal routine and experience new tangents of roleplay.



-karma

Shinobi Killfist:

--- Quote from: Bull on ---Look at it as a challenge.  It's a roleplay challenge, it's a physical challenge.  Games should challenge both your characters and you as a player.  I know some of the most fun games I've ever played in usually involved bad things happening to my character, because the fun part if fighting my way out of it, overcoming it.  Characters should be more than a sum of their gear.

Like I said, we'll minimize stuff like this, because it's not always handled well, and it's not always that much fun for every player, but I wouldn't count on never seeing it again, because like I said, I think adventures should present a challenge in more ways than just the usual "Beat up the bad guys" and "find the right path to the end". 

Bull

--- End quote ---

I consider it a role play challenge when I had an opportunity to do something about it.  I like bad things happening to my character as well, but I am not a fan of this already happened to you scenarios.  They leave way too many why the eff was I this stupid feelings.  So I just rode down an elevator into a gas trap, we didn't scout the area, no one was giving over watch on the matrix, we sent everyone in instead of keeping a guy back on astral watch?  There are plenty of ways to present a challenge without the adventure taking the role playing out of the players hands.  This same adventure could have started at the request for the meet part.  If the players fall for the trap, hey they are in gowns in a room with a tied up girl, if they notice the trap and break free of it, they now have a quest to find out who is trying to set them up. 

Shinobi Killfist:

--- Quote from: KarmaInferno on ---
--- Quote from: Bull on ---Look at it as a challenge.  It's a roleplay challenge, it's a physical challenge.  Games should challenge both your characters and you as a player.
--- End quote ---

Yeah, I have to agree.

The scenario? Is not happening to YOU, the player. It's happening to the CHARACTER. Play it as such. Have fun with it. It is an opportunity to break from your normal routine and experience new tangents of roleplay.



-karma

--- End quote ---

Wait it isn't happening to me?  Wow I never would of known that I wasn't my character.  Joking aside, lets say in the game your character spots a landmine.  Now the GM says okay Karmainferno your character decides to walk on the land mine.  You say WTF am I mind controlled or something?  Nope consider it a role play challenge.  Would you like it, would you consider it a role play challenge.  These situations are the same thing, they just happen off camera.  It is completely possible to find these things to be fun killing, disruptive to role playing your character, and not get hung up on irrational it is happening to me thoughts.

Frankie the Fomori:
A small detail it would be awesome if shapeshifters or drakes were allowed.

Bull:
There are...  Issues with both characters on a number of levels.  Balance being one of the,, but also roleplay wise.  One of the drawbacks of those races is very much a roleplaying oriented one.  And that's something that Missions can't really handle well.  It's the same reasons certain flaws like Enemy, Dependants, and Day Job aren't allowed, because they're not something that can be properly handled in the Missions setting due to time constraints, bouncing from GM to GM, etc.

Bull

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version