The core rules describes PANs and Hosts, but I've often needed an in-between sized network, a WAN - did 5th edition have that concept? Could be a good place to expand on in the matrix book. Honestly, seems like a good concept to replace team networks, and could be good for illegal network concepts, since having a Host implies significant resources, and legality.
Also I second the idea of meatspace cybercombat options. In addition to it being too difficult to take down a device (nothing can be one-shotted), there also just isn't a lot of interesting things to do. I mean stuff like status effects, debuffs. Everything right now revolves around filling up a device CM to make it ever so slightly more difficult to use the device. What if we had more specialized attacks, things that result in meaningful differences right now instead of two or three turns down the road.
Ok I guess I'm talking about Cyberpunk 2077 quick hacks. They have a much better fun factor than generic -1 penalty when using device. Can we get some imagination in here?