I have my first game this Friday night and I just realized a potential problem with my story.
At the beginning of the story, an NPC courier will hire the PCs to protect him while he delivers a dingus to its next location. The NPC needs to die right after hiring the PCs, leaving the job in their hands. How can I kill the NPC, but have him live long enough to make a dramatic, dying plea to the PCs and yet keep the PC mage from healing him? Any ideas?
If he doesn't have a high enough body his damage overflow (I may be mixing up terms here) won't be much. So like a person with 2 body for example will have 9 HP, and before he keels over and dies permanently he has 1 turn unless whatever killed him did 10 Physical damage. In which case he be dead unless he burns edge. So having a low body score might help kill him.
<.< a spirit could pop in and kill him, not sure what most of the group would be able to do to drive him off, the mage could probably hurt the spirit.
>.> They could come accross his body and there's sort of a "last will" and a promised reward to however does it. Or sends a video recording right before he dies. That might get them jumpin. xD
Sorry, I can't really think of anything too creative right now, i'll reach back to you hopefully soon.
(the guy waiting impatiently for silent hill....)