There's not a lot of point to Metatype C
The reason would be to walk out of chargen with Edge 7 instead of Edge 5.
(I don't know anybody who likes throwing away the extra couple adjustment points).
It is still an increase of 2 Edge (which in this case is a post chargen value of 65 karma).
But yes, it would make a lot more sense if metatype adjustment points instead gave you for example 1, 3,
6, 9, 13 adjustment attribute points.
And you also need to have a correlation between metatype points and attribute points. If you go Meta A and Attribute B or Attribute A and meta B should not matter. You should probably end up with the same character.
Using the same delta between the points (+2, +3, +3, +4) translated to attributes (and starting with a baseline of 2.5 average attributes) you might end up with something like this; 12, 14, 17, 20, 24.
But to be honest, since there is no real opportunity cost to pick a metahuman I think it would not be more than fair that Humans also get to spend adjustment points on regular attributes. Otherwise metahumans will just be straight up better (in most scenarios they probably will be anyway since they also get free racial qualities).
I don't especially like that you can have some magic abilities almost for free.
...
So I guess I'd rather Magic/Resonance D was still Mundane.
Agree.
All other priority categories start out bad and then get slowly better and then really good.
Magic start out bad, but then immediately get super good. Then just add 10 karma worth of spells and 1 adjustment attribute point worth of magic per category on top of that which honestly is not really worth it. For adepts it is basically only 1 adjustment attribute point worth of magic per category which mean there is virtually no point at all at going higher than D if you plan on going Adept.
Instead magic D need to be just slightly better than Magic E and Magic A need to open up a lot more options for an awakened character than just Magic priority D. Progressie distribution like the other categories.
Perhaps something like this; E = Mundane, D = Weak Aspected Magician, C = Weak Adept/Techno or Strong Aspected Magician, B = Strong Adept/Techno or Weak Full Magician/Mystic Adept, A = Strong Full Magician/Mystic Adept.
That being the case... Why not take 2 spells or 1 point worth of adept powers plus Edge 2 (metatype Priority E), instead of Edge 5 (metatype priority D)? Surely that bit of magic or couple of powers could offset the extra few starting Edge.
Cause unless that was their concept, they're probably going to lose that Magic rating when they start putting in ware.
I think he mean that starting the game with Edge 5 + forever Mundane (Magic E, Meta D) is pretty bad compared to starting the game with Edge 2 (that you can raise to 3 with 15 customization karma) but you are now also fully Awakened or fully Emerged... and perhaps also get a couple of free spells or complex forms as an added bonus (Magic D, Meta E).
Even if you don't really plan on being a magician, adept or technomancer there is still very little reason to
not go Magic D during chargen.