Sooo, we have a title for the Matrix Sourcebook AND the forum seems to be a bit more stable than usual. High time to bump this thread again
Lets talk about two extremely important aspects of Shadowrun that are massively linked to the Matrix, but almost nonexistant in the current Matrix Crunch:
Money and SINS (+ Licenses).
First, teh Moniez:
The Nuyen and and allmost all other 6th World currencies are digital, so there should be at least some opportunities for Matrix interaction (and thus: fragginī RULEZ) here. First, the legal means of interaction: What authentification methods are used for transactions, how long does a transaction take, what Matrix Actions are used etc.? Then, the illegal parts: When you can pay with your commlink, someone else might be able to do the same, at least in a limited way. Maybe smaller transactions can be done with only a few marks and without the mysterious "ownership privilege" nobody evers dares to explain :>
Complex Forms/Programs/Matrix Actions to spoof legitimate transactions or shaving off little "transaction fees" would be cool, if balanced reasonably. If I remembered correctly, 4th Edition also offered rules for "lifestyle spoofing": Think of a hacker organizing her lifestyle by small everyday hacks, like using fake digital coupons at delivery services or saving money on electricity by hacking the power meters. Fun, flavourfull and fitting
Second, SINs:
What are they? Just a number with Data attached to it or more? According to the Core Rules, your SIN is also stored in a File on your commlink, so it can be broadcasted in public spaces. What if I copy a SIN? What if I delete my or somebody elseīs SIN? In the infamous Technomancer feedback thread, multiple posters (including me) suggested complex forms to spoof a SIN. And even if a SIN is unhackable because reasons
TM, what if I aim at the verification devices? These surely would need a connection to the Matrix to work, right?